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-0,0 +1,9910 @@ +#=============================================================================================================== +# NeverSink's Indepth Loot Filter - for Path of Exile +#=============================================================================================================== +# VERSION: 8.13.1.2024.28.13 +# TYPE: 2-SEMI-STRICT +# STYLE: DEFAULT +# AUTHOR: NeverSink +# BUILDNOTES: Filter generated with NeverSink's FilterpolishZ and the domainlanguage Exo. +# +#------------------------------------ +# LINKS TO LATEST VERSION AND FILTER EDITOR +#------------------------------------ +# +# EDIT/CUSTOMIZE FILTER ON: https://www.FilterBlade.xyz +# GET THE LATEST VERSION ON: https://www.FilterBlade.xyz or https://github.com/NeverSinkDev/NeverSink-Filter +# +#------------------------------------ +# INSTALLATION / UPDATE : +#------------------------------------ +# +# 0) It's recommended to check for updates once a month or at least before new leagues, to receive economy finetuning and new features! +# 1) Paste this file into the following folder: %userprofile%/Documents/My Games/Path of Exile +# 2) INGAME: Escape -> Options -> UI -> Scroll down -> Select the filter from the Dropdown box +# +#------------------------------------ +# AUTO-UPDATER SERVICE AND SUPPORT THE DEVELOPMENT +#------------------------------------ +# +# Patreon supporters get access to the FilterBlade Auto-Updater that combines 100% automated updates with custom styles and your customizations! +# It's a great way to support us and get something in return and it helps us on our journey of making our own company and potentially game. Thank you +# Learn more about the feature here: https://www.youtube.com/watch?v=i8RJx0s0zsA +# +# PATREON: https://www.patreon.com/Neversink +# OTHER: https://www.filterblade.xyz/About +# +#------------------------------------ +# CONTACT - if you want to get notifications about updates or just get in touch: +#------------------------------------ +# For feedback, questions and suggestions please join our discord! +# +# DISCORD: https://discord.gg/mye6xhF +# TWITTER: @NeverSinkDev +# TWITCH: https://www.twitch.tv/neversink +# GITHUB: NeverSinkDev +# FORUM: https://goo.gl/oQn4EN + +#=============================================================================================================== +# [WELCOME] TABLE OF CONTENTS + QUICKJUMP TABLE +#=============================================================================================================== +# [[0100]] OVERRIDE AREA 1 - Override ALL rules here +# [[0100]] Global overriding rules +# [[0200]] High tier influenced items +# [0201] Influenced Maps +# [0202] Common Tier - T1 +# [0203] Specialised Tier - T1 +# [0204] Common Tier - T2 +# [0205] Specialised Tier - T2 +# [0206] Remaining +# [[0300]] ELDRITCH ITEMS +# [[0400]] Exotic Bases +# [[0500]] IDENTIFIED MOD FILTERING - COMBINATIONS +# [0501] ID Mod exceptions - override id mod matching section +# [0502] Physical +# [0503] Elemental +# [0504] Blade Blast Daggers +# [0505] Gembased +# [0506] Caster +# [0507] Spellslinger +# [0508] Helmets +# [0509] Boots +# [0510] Gloves +# [0511] Shields +# [0512] Amulets +# [0513] Rings +# [0514] Quivers +# [0515] Body Armours +# [0516] Belts +# [0517] Jewels +# [[0600]] IDENTIFIED MOD FILTERING - SINGLE MODS +# [0601] Top Value +# [0602] Uncorrupted Mods +# [0603] Multiple Mods +# [[0700]] IDENTIFIED MOD - CORRUPTED ITEMS +# [[0800]] Exotic Mods Filtering +# [0801] Veiled/Betrayal - low prio veiled items +# [0802] Incursion/Temple Mods +# [0803] Bestiary +# [0804] Other +# [[0900]] Exotic Item Classes +# [0901] Voidstones +# [0902] Trinkets +# [0903] Secret Society Equipment +# [0904] Pieces +# [0905] Affliction +# [0906] Craftable Invitations +# [0907] Relics +# [[1000]] Exotic Item Variations +# [1001] Double Corruptions +# [1002] Specific Single Corruptions +# [1003] Abyss Jeweled Rares +# [1004] Synthesised +# [1005] Fractured +# [1006] Enchanted +# [1007] Crucible +# [[1100]] Recipes and 5links +# [1101] Link Based +# [[1200]] High Level Crafting Bases +# [1201] Expensive Atlas 86 Bases - matched by economy +# [1202] Perfection-Based-Filtering +# [1203] RGB Endgame +# [1204] ILVL 86 +# [1205] ILVL 84 +# [1206] ILVL ANY +# [1207] Early Endgame Crafting projects +# [1208] Chisel Recipes +# [[1300]] Chancing Bases +# [[1400]] Endgame Flasks +# [1401] Endgame Flasks +# [1402] Quality High +# [1403] Utility OR quality flasks +# [1404] Quality Low +# [1405] Early mapping life/mana/utility flasks +# [[1500]] Misc Rules +# [[1600]] Hide Layer 1 - Normal and Magic Endgame Gear +# [[1700]] Rare Item Decorators +# [[1800]] Endgame - Rare - Exotic Corrupted Items +# [[1900]] Endgame - Rare - Accessoires +# [[2000]] Endgame - Rare - Accessoires +# [[2100]] Endgame - Rare - Gear - T1 - handpicked +# [[2200]] Endgame - Rare - Gear - T2 - handpicked +# [[2300]] Endgame - Rare - Gear - T2 - handpicked +# [[2400]] Endgame - Rare - Gear - T3 - subpar bases +# [[2500]] Endgame - Rare - Gear - T4 - rest +# [[2600]] Hide Layer 2 - Rare Gear +# [[2700]] Jewels +# [2701] Special Cases +# [2702] Leveling Exceptions +# [2703] Abyss Jewels +# [2704] Generic Jewels +# [2705] Cluster Jewels: Eco-Based-Large +# [2706] Cluster Jewels: Random +# [[2800]] Heist Gear +# [2801] Heist Cloak +# [2802] Heist Brooch +# [2803] Heist Gear +# [2804] Heist Tool +# [[2900]] Gem Tierlists +# [2901] Exceptional Gems - Awakened and AltQuality +# [2902] Exceptional Gems - Special gems +# [2903] High Quality and Leveled Gems +# [[3000]] REPLICA UNIQUES +# [[3100]] Special Maps +# [3101] Unique Maps +# [3102] Blighted maps +# [3103] Delirium/Blight/Enchanted Maps! +# [3104] Beyond-Nemesis Maps, for those juicy sextants. +# [[3200]] Normal Map Progression +# [3201] Generic Decorators +# [3202] Map progression +# [[3300]] Pseudo-Map-Items +# [[3400]] Fragments +# [3401] Exceptions +# [3402] Scarabs +# [3403] Regular Fragment Tiering +# [[3500]] Currency - Exceptions - Leveling Currencies +# [[3600]] Currency - Exceptions - Stacked Currency +# [3601] Supplies: High Stacking +# [3602] Supplies: Low Stacking +# [3603] Supplies: Portal Stacking +# [3604] Supplies: Wisdom Stacking +# [3605] Stacked Currencies: 6x +# [3606] Stacked Currencies: 3x +# [3607] Heist Coins +# [[3700]] Currency - Regular Currency Tiering +# [[3800]] Currency - SPECIAL +# [3801] Incursion - Vials +# [3802] Delirum Orbs +# [3803] Delve - Resonators +# [3804] Delve - Fossils +# [3805] Blight - Oils +# [3806] Essences +# [3807] Incubators +# [3808] Trial of the Ancestors +# [3809] Others +# [[3900]] Currency - Splinters +# [3901] Breach and Legion Splinters - stacked +# [3902] Breach and Legion Splinters - single +# [3903] Simulacrum Splinters +# [[4000]] Divination Cards +# [[4100]] Remaining Currency +# [[4200]] Questlike-Items1 (override uniques) +# [[4300]] Uniques +# [4301] Exceptions #1 +# [4302] Tier 1 and 2 uniques +# [4303] Exceptions #2 +# [4304] Multi-Unique bases. +# [4305] Low tier exceptions +# [4306] Tier 3 uniques +# [4307] Tier 4 uniques +# [[4400]] Misc Map Items +# [[4500]] Questlike-Items2 +# [[4600]] Hide outdated leveling flasks +# [[4700]] Leveling - Flasks +# [4701] Utility Flasks +# [4702] Hybrid flasks +# [4703] Life flasks +# [4704] Mana flasks +# [[4800]] Leveling - Rules +# [4801] Links and Sockets +# [4802] Rares - Decorators +# [4803] Rares - Universal +# [4804] Rares - Caster +# [4805] Rares - Archer +# [4806] Rares - Melee +# [[4900]] Leveling - Useful magic and normal items +# [4901] Purpose Picked Items +# [4902] Normals +# [4903] Weapon Progression +# [4904] Remaining Magics +# [4905] Hide All known Section +# [4906] Show All unknown Section + +#=============================================================================================================== +# [[0100]] Global overriding rules +#=============================================================================================================== +# !! Waypoint c0.alpha : "All Rules - Highest priority - DANGER ZONE" + +Show # $type->6l $tier->hightier + Mirrored False + Corrupted False + LinkedSockets 6 + ItemLevel >= 75 + Rarity Normal Magic Rare + BaseType == "Apex Cleaver" "Assassin's Garb" "Astral Plate" "Banishing Blade" "Battery Staff" "Blood Raiment" "Carnal Armour" "Desert Brigandine" "Despot Axe" "Destiny Leather" "Dragonscale Doublet" "Eventuality Rod" "Exquisite Leather" "Full Dragonscale" "General's Brigandine" "Gladiator Plate" "Glorious Plate" "Grove Bow" "Harbinger Bow" "Impact Force Propagator" "Imperial Bow" "Ivory Bow" "Maraketh Bow" "Sadist Garb" "Saint's Hauberk" "Saintly Chainmail" "Short Bow" "Solarine Bow" "Spine Bow" "Thicket Bow" "Triumphant Lamellar" "Vaal Regalia" "Varnished Coat" "Zodiac Leather" + SetFontSize 45 + SetTextColor 200 0 0 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->6l $tier->others + LinkedSockets 6 + Rarity Normal Magic Rare + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 200 0 0 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Diamond + +#=============================================================================================================== +# [[0200]] High tier influenced items +#=============================================================================================================== +#------------------------------------ +# [0201] Influenced Maps +#------------------------------------ + +Show # $type->maps->influenced $tier->infshaper + HasInfluence Shaper + Rarity Normal Magic Rare + Class == "Maps" + SetFontSize 45 + SetTextColor 100 0 122 255 + SetBorderColor 100 0 122 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Square + +Show # $type->maps->influenced $tier->infelder + HasInfluence Elder + Rarity Normal Magic Rare + Class == "Maps" + SetFontSize 45 + SetTextColor 100 0 122 255 + SetBorderColor 100 0 122 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Square + +Show # $type->maps->influenced $tier->infconquerors + HasInfluence Crusader Hunter Redeemer Warlord + Rarity Normal Magic Rare + Class == "Maps" + SetFontSize 45 + SetTextColor 100 0 122 255 + SetBorderColor 100 0 122 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Square + +# !! Waypoint c1.infl.all : "All rules - except 6links and influenced maps" + +#------------------------------------ +# [0202] Common Tier - T1 +#------------------------------------ + +Show # $type->influenced->common $tier->t1_exo + HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord + Rarity Rare + BaseType == "Accumulator Wand" "Aetherwind Gloves" "Alternating Sceptre" "Anarchic Spiritblade" "Apex Cleaver" "Archdemon Crown" "Astrolabe Amulet" "Atonement Mask" "Banishing Blade" "Basemetal Treads" "Battery Staff" "Blasting Blade" "Blizzard Crown" "Boom Mace" "Brimstone Treads" "Capricious Spiritblade" "Cloudwhisper Boots" "Cogwork Ring" "Cold-attuned Buckler" "Composite Ring" "Congregator Wand" "Crack Mace" "Crushing Force Magnifier" "Darksteel Treads" "Debilitation Gauntlets" "Demon Crown" "Disapprobation Axe" "Dreamquest Slippers" "Duskwalk Slippers" "Eventuality Rod" "Flashfire Blade" "Focused Amulet" "Foundry Bow" "Gale Crown" "Gauche Gloves" "Geodesic Ring" "Gruelling Gauntlets" "Heat-attuned Tower Shield" "Helical Ring" "Honed Cleaver" "Imp Crown" "Impact Force Propagator" "Infernal Blade" "Leyline Gloves" "Magmatic Tower Shield" "Malign Fangs" "Manifold Ring" "Mechalarm Belt" "Micro-Distillery Belt" "Nexus Gloves" "Nightwind Slippers" "Ornate Quiver" "Oscillating Sceptre" "Penitent Mask" "Pneumatic Dagger" "Polar Buckler" "Potentiality Rod" "Pressurised Dagger" "Psychotic Axe" "Ratcheting Ring" "Reciprocation Staff" "Runic Crest" "Runic Crown" "Runic Gages" "Runic Gauntlets" "Runic Gloves" "Runic Greaves" "Runic Helm" "Runic Sabatons" "Runic Sollerets" "Simplex Amulet" "Sinistral Gloves" "Solarine Bow" "Sorrow Mask" "Southswing Gloves" "Stabilising Sceptre" "Stormrider Boots" "Subsuming Spirit Shield" "Taxing Gauntlets" "Transfer-attuned Spirit Shield" "Void Fangs" "Windbreak Boots" "Winter Crown" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +#------------------------------------ +# [0203] Specialised Tier - T1 +#------------------------------------ + +Show # $type->rare->crusader $tier->t11 + HasInfluence Crusader + ItemLevel >= 82 + Rarity Rare + BaseType == "Dusk Ring" "Fugitive Boots" "Sacrificial Garb" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->crusader $tier->t12 + HasInfluence Crusader + ItemLevel >= 85 + Rarity Rare + BaseType == "Artillery Quiver" "Crystal Belt" "Grasping Mail" "Iolite Ring" "Opal Ring" "Stygian Vise" "Vermillion Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->crusader $tier->t13 + HasInfluence Crusader + ItemLevel >= 86 + Rarity Rare + BaseType == "Blue Pearl Amulet" "Fingerless Silk Gloves" "Gripped Gloves" "Lapis Amulet" "Unset Ring" "Vile Arrow Quiver" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->warlord $tier->t11 + HasInfluence Warlord + ItemLevel >= 82 + Rarity Rare + BaseType == "Artillery Quiver" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->warlord $tier->t12 + HasInfluence Warlord + ItemLevel >= 85 + Rarity Rare + BaseType == "Amethyst Ring" "Apothecary's Gloves" "Dusk Ring" "Fingerless Silk Gloves" "Gripped Gloves" "Hubris Circlet" "Iolite Ring" "Opal Ring" "Royal Burgonet" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Vermillion Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->warlord $tier->t13 + HasInfluence Warlord + ItemLevel >= 86 + Rarity Rare + BaseType == "Archon Kite Shield" "Bone Helmet" "Cardinal Round Shield" "Champion Kite Shield" "Eternal Burgonet" "Fugitive Boots" "Marble Amulet" "Vanguard Belt" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->redeemer $tier->t11 + HasInfluence Redeemer + ItemLevel >= 82 + Rarity Rare + BaseType == "Opal Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->redeemer $tier->t12 + HasInfluence Redeemer + ItemLevel >= 85 + Rarity Rare + BaseType == "Crystal Belt" "Dusk Ring" "Fingerless Silk Gloves" "Fugitive Boots" "Grasping Mail" "Steel Ring" "Stygian Vise" "Vermillion Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->redeemer $tier->t13 + HasInfluence Redeemer + ItemLevel >= 86 + Rarity Rare + BaseType == "Blue Pearl Amulet" "Cerulean Ring" "Crusader Boots" "Harmonic Spirit Shield" "Iolite Ring" "Maraketh Bow" "Two-Toned Boots" "Vile Arrow Quiver" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->hunter $tier->t11 + HasInfluence Hunter + ItemLevel >= 82 + Rarity Rare + BaseType == "Crystal Belt" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->hunter $tier->t12 + HasInfluence Hunter + ItemLevel >= 85 + Rarity Rare + BaseType == "Amethyst Ring" "Apothecary's Gloves" "Artillery Quiver" "Broadhead Arrow Quiver" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Iolite Ring" "Opal Ring" "Royal Burgonet" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vermillion Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->hunter $tier->t13 + HasInfluence Hunter + ItemLevel >= 86 + Rarity Rare + BaseType == "Blue Pearl Amulet" "Penetrating Arrow Quiver" "Sorcerer Boots" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +#Show # $type->rare->shaper $tier->t11 +# HasInfluence Shaper +# ItemLevel >= 82 +# Rarity Rare +# SetFontSize 45 +# SetTextColor 50 130 165 255 +# SetBorderColor 50 130 165 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Cross + +Show # $type->rare->shaper $tier->t12 + HasInfluence Shaper + ItemLevel >= 85 + Rarity Rare + BaseType == "Fingerless Silk Gloves" "Gripped Gloves" "Sacrificial Garb" "Stygian Vise" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->shaper $tier->t13 + HasInfluence Shaper + ItemLevel >= 86 + Rarity Rare + BaseType == "Opal Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +#Show # $type->rare->elder $tier->t11 +# HasInfluence Elder +# ItemLevel >= 82 +# Rarity Rare +# SetFontSize 45 +# SetTextColor 50 130 165 255 +# SetBorderColor 50 130 165 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Cross + +Show # $type->rare->elder $tier->t12 + HasInfluence Elder + ItemLevel >= 85 + Rarity Rare + BaseType == "Fingerless Silk Gloves" "Opal Ring" "Sacrificial Garb" "Stygian Vise" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +Show # $type->rare->elder $tier->t13 + HasInfluence Elder + ItemLevel >= 86 + Rarity Rare + BaseType == "Artillery Quiver" "Bone Helmet" "Steel Ring" + SetFontSize 45 + SetTextColor 50 130 165 255 + SetBorderColor 50 130 165 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Cross + +#------------------------------------ +# [0204] Common Tier - T2 +#------------------------------------ + +#Show # $type->influenced->common $tier->t2_exo +# HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord +# Rarity Rare +# BaseType == "Apothecary's Gloves" "Blue Pearl Amulet" "Bone Helmet" "Cerulean Ring" "Crystal Belt" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Iolite Ring" "Marble Amulet" "Opal Ring" "Sacrificial Garb" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vanguard Belt" "Vermillion Ring" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 20 110 220 +# PlayAlertSound 3 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Cross + +#Show # $type->influenced->common $tier->t2_86 +# HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord +# ItemLevel >= 86 +# Rarity Rare +# BaseType == "Agate Amulet" "Amber Amulet" "Amethyst Ring" "Ancient Greaves" "Angelic Kite Shield" "Antique Greaves" "Apothecary's Gloves" "Arcanist Gloves" "Arcanist Slippers" "Archon Kite Shield" "Assassin's Boots" "Assassin's Mitts" "Blue Pearl Amulet" "Bone Helmet" "Bone Ring" "Broadhead Arrow Quiver" "Bronzescale Boots" "Calling Wand" "Cardinal Round Shield" "Carnal Boots" "Carnal Mitts" "Cerulean Ring" "Champion Kite Shield" "Citadel Bow" "Citrine Amulet" "Colossal Tower Shield" "Convening Wand" "Convoking Wand" "Copper Kris" "Coral Ring" "Crusader Boots" "Crusader Buckler" "Crusader Gloves" "Crystal Belt" "Deicide Mask" "Demon Dagger" "Demon's Horn" "Despot Axe" "Diamond Ring" "Dragonscale Boots" "Dragonscale Gauntlets" "Eelskin Boots" "Elegant Round Shield" "Eternal Burgonet" "Ezomyte Axe" "Ezomyte Burgonet" "Ezomyte Tower Shield" "Feathered Arrow Quiver" "Fencer Helm" "Fiend Dagger" "Fingerless Silk Gloves" "Fluted Bascinet" "Fossilised Spirit Shield" "Fugitive Boots" "Full Dragonscale" "Gemini Claw" "Golden Kris" "Goliath Gauntlets" "Goliath Greaves" "Gripped Gloves" "Harlequin Mask" "Harmonic Spirit Shield" "Heathen Wand" "Heavy Arrow Quiver" "Heavy Belt" "Hubris Circlet" "Hydrascale Boots" "Hydrascale Gauntlets" "Imbued Wand" "Imperial Bow" "Imperial Buckler" "Imperial Claw" "Iolite Ring" "Ivory Bow" "Jade Amulet" "Lacquered Buckler" "Lacquered Helmet" "Lapis Amulet" "Leather Belt" "Legion Boots" "Legion Gloves" "Lion Pelt" "Magistrate Crown" "Maraketh Bow" "Marble Amulet" "Mirrored Spiked Shield" "Mosaic Kite Shield" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Nubuck Boots" "Omen Wand" "Onyx Amulet" "Opal Ring" "Opal Sceptre" "Opal Wand" "Pig-Faced Bascinet" "Pinnacle Tower Shield" "Platinum Kris" "Praetor Crown" "Primal Arrow Quiver" "Prismatic Ring" "Profane Wand" "Prophecy Wand" "Prophet Crown" "Regicide Mask" "Royal Burgonet" "Ruby Ring" "Saintly Chainmail" "Sambar Sceptre" "Sapphire Ring" "Serpentscale Boots" "Serpentscale Gauntlets" "Shagreen Boots" "Shagreen Gloves" "Sharkskin Boots" "Short Bow" "Silken Hood" "Sinner Tricorne" "Slink Boots" "Slink Gloves" "Soldier Boots" "Soldier Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spiked Gloves" "Spine Bow" "Stealth Boots" "Stealth Gloves" "Steel Ring" "Steelscale Boots" "Steelscale Gauntlets" "Stygian Vise" "Supreme Spiked Shield" "Thicket Bow" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Topaz Ring" "Tornado Wand" "Triumphant Lamellar" "Turquoise Amulet" "Two-Stone Ring" "Two-Toned Boots" "Unset Ring" "Ursine Pelt" "Vaal Axe" "Vaal Gauntlets" "Vaal Greaves" "Vaal Mask" "Vaal Sceptre" "Vaal Spirit Shield" "Vanguard Belt" "Vermillion Ring" "Void Sceptre" "Wyrmscale Boots" "Wyrmscale Gauntlets" "Zealot Boots" "Zodiac Leather" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 20 110 220 +# PlayAlertSound 3 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Cross + +#------------------------------------ +# [0205] Specialised Tier - T2 +#------------------------------------ + +Show # %D5 $type->rare->crusader $tier->t21 + HasInfluence Crusader + ItemLevel >= 80 + Rarity Rare + BaseType == "Artillery Quiver" "Dusk Ring" "Fugitive Boots" "Lapis Amulet" "Onyx Amulet" "Penumbra Ring" "Sacrificial Garb" "Sharkskin Gloves" "Sorcerer Boots" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->crusader $tier->t22 + HasInfluence Crusader + ItemLevel >= 85 + Rarity Rare + BaseType == "Agate Amulet" "Amber Amulet" "Amethyst Ring" "Ancient Greaves" "Angelic Kite Shield" "Apothecary's Gloves" "Arcanist Gloves" "Archon Kite Shield" "Assassin's Boots" "Assassin's Garb" "Astral Plate" "Baroque Round Shield" "Battle Buckler" "Battle Lamellar" "Behemoth Mace" "Blazing Arrow Quiver" "Blood Sceptre" "Blue Pearl Amulet" "Blunt Arrow Quiver" "Bone Helmet" "Bone Ring" "Branded Kite Shield" "Broadhead Arrow Quiver" "Callous Mask" "Carnal Armour" "Carnal Boots" "Carnal Sceptre" "Chain Hauberk" "Champion Kite Shield" "Chiming Spirit Shield" "Citrine Amulet" "Colossal Tower Shield" "Colosseum Plate" "Commander's Brigandine" "Compound Spiked Shield" "Conjurer Boots" "Conjurer's Vestment" "Coral Amulet" "Coral Ring" "Coronal Leather" "Coronal Maul" "Corsair Sword" "Courtesan Sword" "Crimson Raiment" "Crusader Buckler" "Crusader Chainmail" "Crypt Armour" "Crystal Belt" "Crystal Sceptre" "Crystal Wand" "Cutthroat's Garb" "Desert Brigandine" "Destroyer Regalia" "Diamond Ring" "Dragonscale Boots" "Dragonscale Doublet" "Dragoon Sword" "Ebony Tower Shield" "Elegant Ringmail" "Engraved Wand" "Eternal Burgonet" "Exquisite Blade" "Exquisite Leather" "Ezomyte Axe" "Ezomyte Burgonet" "Feathered Arrow Quiver" "Fingerless Silk Gloves" "Fire Arrow Quiver" "Fossilised Spirit Shield" "Full Dragonscale" "General's Brigandine" "Girded Tower Shield" "Gladiator Plate" "Gladius" "Glorious Leather" "Glorious Plate" "Gold Amulet" "Gold Ring" "Golden Plate" "Goliath Gauntlets" "Grasping Mail" "Gripped Gloves" "Harmonic Spirit Shield" "Heathen Wand" "Heavy Arrow Quiver" "Horned Sceptre" "Hubris Circlet" "Imperial Maul" "Infernal Sword" "Iolite Ring" "Jade Amulet" "Judgement Staff" "Lacewood Spirit Shield" "Lacquered Helmet" "Leather Belt" "Legion Boots" "Majestic Plate" "Marble Amulet" "Mirrored Spiked Shield" "Moonstone Ring" "Murder Boots" "Necromancer Silks" "Nightmare Bascinet" "Nightmare Mace" "Noble Claw" "Occultist's Vestment" "Opal Ring" "Pagan Wand" "Paua Amulet" "Penetrating Arrow Quiver" "Pinnacle Tower Shield" "Primal Arrow Quiver" "Primordial Staff" "Ranger Bow" "Reaver Axe" "Reaver Sword" "Royal Sceptre" "Ruby Ring" "Runic Hatchet" "Rustic Sash" "Sadist Garb" "Sage Wand" "Sai" "Saintly Chainmail" "Samite Gloves" "Samite Slippers" "Sapphire Ring" "Seaglass Amulet" "Serpentscale Boots" "Serrated Arrow Quiver" "Shagreen Tower Shield" "Sharkskin Boots" "Sharkskin Tunic" "Sharktooth Arrow Quiver" "Sleek Coat" "Slink Boots" "Slink Gloves" "Solaris Circlet" "Soldier Boots" "Sorcerer Gloves" "Spidersilk Robe" "Spike-Point Arrow Quiver" "Spine Bow" "Spiny Round Shield" "Spiraled Wand" "Stag Sceptre" "Stealth Boots" "Steel Kite Shield" "Steelwood Bow" "Stygian Vise" "Supreme Spiked Shield" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Topaz Ring" "Triumphant Lamellar" "Turquoise Amulet" "Two-Point Arrow Quiver" "Two-Stone Ring" "Two-Toned Boots" "Tyrant's Sekhem" "Unset Ring" "Vaal Buckler" "Vaal Claw" "Vaal Regalia" "Vaal Sceptre" "Vaal Spirit Shield" "Vanguard Belt" "Varnished Coat" "Vermillion Ring" "Vile Arrow Quiver" "Wyrmscale Boots" "Wyrmscale Gauntlets" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->warlord $tier->t21 + HasInfluence Warlord + ItemLevel >= 80 + Rarity Rare + BaseType == "Amethyst Ring" "Artillery Quiver" "Unset Ring" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->warlord $tier->t22 + HasInfluence Warlord + ItemLevel >= 85 + Rarity Rare + BaseType == "Abyssal Sceptre" "Agate Amulet" "Amber Amulet" "Ambush Boots" "Ambush Mitts" "Ancient Gauntlets" "Ancient Greaves" "Apothecary's Gloves" "Archon Kite Shield" "Assassin's Boots" "Assassin's Garb" "Astral Plate" "Baroque Round Shield" "Behemoth Mace" "Blazing Arrow Quiver" "Blue Pearl Amulet" "Blunt Arrow Quiver" "Bone Helmet" "Bone Ring" "Broadhead Arrow Quiver" "Cardinal Round Shield" "Carnal Armour" "Carnal Mitts" "Carnal Sceptre" "Cerulean Ring" "Chain Hauberk" "Champion Kite Shield" "Chiming Spirit Shield" "Citadel Bow" "Citrine Amulet" "Colosseum Plate" "Commander's Brigandine" "Conjurer Gloves" "Coral Amulet" "Coral Ring" "Crested Tower Shield" "Crusader Buckler" "Crusader Chainmail" "Crusader Gloves" "Crystal Belt" "Crystal Sceptre" "Deicide Mask" "Despot Axe" "Diamond Ring" "Dragonscale Gauntlets" "Dusk Ring" "Ebony Tower Shield" "Engraved Wand" "Eternal Burgonet" "Exquisite Blade" "Ezomyte Burgonet" "Ezomyte Tower Shield" "Feathered Arrow Quiver" "Fingerless Silk Gloves" "Fleshripper" "Fluted Bascinet" "Fossilised Spirit Shield" "Fugitive Boots" "Full Dragonscale" "Gavel" "General's Brigandine" "Gold Amulet" "Gold Ring" "Golden Buckler" "Golden Plate" "Goliath Gauntlets" "Great Crown" "Gripped Gloves" "Gutting Knife" "Harlequin Mask" "Heathen Wand" "Heavy Arrow Quiver" "Hubris Circlet" "Hunter Hood" "Hydrascale Gauntlets" "Imperial Claw" "Imperial Maul" "Infernal Sword" "Iolite Ring" "Jade Amulet" "Karui Sceptre" "Lacewood Spirit Shield" "Lacquered Buckler" "Lacquered Helmet" "Laminated Kite Shield" "Lapis Amulet" "Lathi" "Lion Pelt" "Maelström Staff" "Magistrate Crown" "Majestic Plate" "Marble Amulet" "Mind Cage" "Moonstone Ring" "Mosaic Kite Shield" "Murder Mitts" "Necromancer Circlet" "Nightmare Bascinet" "Noble Tricorne" "Onyx Amulet" "Opal Ring" "Pagan Wand" "Paua Amulet" "Penetrating Arrow Quiver" "Pig-Faced Bascinet" "Pinnacle Tower Shield" "Praetor Crown" "Primal Arrow Quiver" "Profane Wand" "Prophet Crown" "Regicide Mask" "Royal Burgonet" "Ruby Ring" "Runic Hatchet" "Sadist Garb" "Sage Wand" "Sai" "Samite Slippers" "Samnite Helmet" "Seaglass Amulet" "Serpentscale Gauntlets" "Serrated Arrow Quiver" "Shagreen Gloves" "Shagreen Tower Shield" "Sharkskin Boots" "Sharkskin Gloves" "Sharkskin Tunic" "Sharktooth Arrow Quiver" "Siege Helmet" "Silken Hood" "Sinner Tricorne" "Slink Gloves" "Solaris Circlet" "Soldier Gloves" "Sorcerer Gloves" "Sovereign Spiked Shield" "Spidersilk Robe" "Spike-Point Arrow Quiver" "Spiked Gloves" "Stag Sceptre" "Stealth Gloves" "Steel Circlet" "Steel Ring" "Steelwood Bow" "Stygian Vise" "Sun Plate" "Supreme Spiked Shield" "Teak Round Shield" "Terror Maul" "Thorium Spirit Shield" "Throat Stabber" "Tiger Hook" "Titan Gauntlets" "Turquoise Amulet" "Twin Claw" "Two-Stone Ring" "Two-Toned Boots" "Ursine Pelt" "Vaal Gauntlets" "Vaal Greaves" "Vaal Mask" "Vaal Regalia" "Vanguard Belt" "Vermillion Ring" "Vile Arrow Quiver" "Void Axe" "Void Sceptre" "Zealot Gloves" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->redeemer $tier->t21 + HasInfluence Redeemer + ItemLevel >= 80 + Rarity Rare + BaseType == "Artillery Quiver" "Blood Sceptre" "Crystal Belt" "Lapis Amulet" "Opal Ring" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->redeemer $tier->t22 + HasInfluence Redeemer + ItemLevel >= 85 + Rarity Rare + BaseType == "Agate Amulet" "Alder Spiked Shield" "Amber Amulet" "Ambush Boots" "Amethyst Ring" "Ancient Gauntlets" "Ancient Greaves" "Ancient Spirit Shield" "Apothecary's Gloves" "Arcanist Slippers" "Archon Kite Shield" "Assassin's Boots" "Assassin's Garb" "Astral Plate" "Battle Buckler" "Battle Lamellar" "Blazing Arrow Quiver" "Blood Raiment" "Blue Pearl Amulet" "Blunt Arrow Quiver" "Bone Helmet" "Bone Ring" "Broadhead Arrow Quiver" "Callous Mask" "Cardinal Round Shield" "Carnal Armour" "Carnal Mitts" "Carnal Sceptre" "Cerulean Ring" "Citrine Amulet" "Colossal Tower Shield" "Colosseum Plate" "Colossus Mallet" "Commander's Brigandine" "Compound Spiked Shield" "Conjurer Boots" "Conjurer Gloves" "Coral Amulet" "Coronal Leather" "Coronal Maul" "Crimson Raiment" "Crimson Round Shield" "Crusader Boots" "Crystal Sceptre" "Cutthroat's Garb" "Deicide Mask" "Desert Brigandine" "Destiny Leather" "Devout Chainmail" "Diamond Ring" "Dragonscale Gauntlets" "Dusk Ring" "Eclipse Staff" "Elegant Ringmail" "Engraved Wand" "Eternal Burgonet" "Exquisite Blade" "Ezomyte Tower Shield" "Faun's Horn" "Feathered Arrow Quiver" "Fencer Helm" "Fingerless Silk Gloves" "Fossilised Spirit Shield" "Fugitive Boots" "Full Dragonscale" "General's Brigandine" "Girded Tower Shield" "Gladiator Plate" "Glorious Plate" "Gold Amulet" "Golden Buckler" "Golden Plate" "Goliath Greaves" "Grasping Mail" "Gripped Gloves" "Gutting Knife" "Harlequin Mask" "Harmonic Spirit Shield" "Heathen Wand" "Horned Sceptre" "Hubris Circlet" "Hunter Hood" "Hydrascale Boots" "Imperial Buckler" "Imperial Claw" "Imperial Maul" "Iolite Ring" "Ivory Spirit Shield" "Jade Amulet" "Jewelled Foil" "Karui Sceptre" "Lacewood Spirit Shield" "Lacquered Buckler" "Lacquered Garb" "Lacquered Helmet" "Laminated Kite Shield" "Lathi" "Lion Pelt" "Maraketh Bow" "Marble Amulet" "Mind Cage" "Moonstone Ring" "Mosaic Kite Shield" "Murder Boots" "Necromancer Circlet" "Nightmare Bascinet" "Noble Tricorne" "Onyx Amulet" "Opal Sceptre" "Paua Amulet" "Penetrating Arrow Quiver" "Pig-Faced Bascinet" "Pinnacle Tower Shield" "Platinum Kris" "Platinum Sceptre" "Polished Spiked Shield" "Praetor Crown" "Primal Arrow Quiver" "Profane Wand" "Prophet Crown" "Royal Burgonet" "Royal Sceptre" "Ruby Ring" "Runic Hatchet" "Sadist Garb" "Sage Wand" "Sai" "Saint's Hauberk" "Saintly Chainmail" "Samite Slippers" "Samnite Helmet" "Sapphire Ring" "Savant's Robe" "Seaglass Amulet" "Serrated Arrow Quiver" "Shagreen Boots" "Shagreen Gloves" "Shagreen Tower Shield" "Sharkskin Boots" "Sharktooth Arrow Quiver" "Siege Helmet" "Silken Hood" "Sinner Tricorne" "Slink Boots" "Solaris Circlet" "Soldier Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Sovereign Spiked Shield" "Spike-Point Arrow Quiver" "Spiked Gloves" "Spine Bow" "Spiny Round Shield" "Spiraled Foil" "Spiraled Wand" "Stag Sceptre" "Stealth Boots" "Stealth Gloves" "Steel Circlet" "Steel Ring" "Steelwood Bow" "Stygian Vise" "Supreme Spiked Shield" "Tiger Hook" "Titan Gauntlets" "Titanium Spirit Shield" "Topaz Ring" "Turquoise Amulet" "Two-Point Arrow Quiver" "Two-Stone Ring" "Two-Toned Boots" "Tyrant's Sekhem" "Unset Ring" "Ursine Pelt" "Vaal Axe" "Vaal Buckler" "Vaal Greaves" "Vaal Rapier" "Vaal Regalia" "Vaal Sceptre" "Vaal Spirit Shield" "Vanguard Belt" "Vermillion Ring" "Vile Arrow Quiver" "Void Sceptre" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->hunter $tier->t21 + HasInfluence Hunter + ItemLevel >= 80 + Rarity Rare + BaseType == "Astral Plate" "Crystal Belt" "Opal Ring" "Serpentscale Boots" "Sorcerer Boots" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->hunter $tier->t22 + HasInfluence Hunter + ItemLevel >= 85 + Rarity Rare + BaseType == "Agate Amulet" "Alder Spiked Shield" "Amber Amulet" "Ambush Boots" "Ambush Mitts" "Amethyst Ring" "Ancient Gauntlets" "Ancient Greaves" "Apothecary's Gloves" "Arcanist Gloves" "Arcanist Slippers" "Archon Kite Shield" "Artillery Quiver" "Assassin Bow" "Assassin's Boots" "Assassin's Garb" "Assassin's Mitts" "Baroque Round Shield" "Battle Lamellar" "Behemoth Mace" "Blazing Arrow Quiver" "Blue Pearl Amulet" "Blunt Arrow Quiver" "Bone Helmet" "Bone Ring" "Broadhead Arrow Quiver" "Callous Mask" "Cardinal Round Shield" "Carnal Boots" "Carnal Mitts" "Cerulean Ring" "Chain Belt" "Citrine Amulet" "Coiled Wand" "Colossal Tower Shield" "Commander's Brigandine" "Conjurer Boots" "Conjurer Gloves" "Conjurer's Vestment" "Conquest Chainmail" "Coral Amulet" "Coral Ring" "Coronal Leather" "Crusader Boots" "Crusader Buckler" "Crusader Gloves" "Crusader Plate" "Cutthroat's Garb" "Deicide Mask" "Desert Brigandine" "Destroyer Regalia" "Dragonscale Boots" "Dragonscale Gauntlets" "Dragoon Sword" "Engraved Wand" "Eternal Burgonet" "Exquisite Leather" "Ezomyte Axe" "Ezomyte Burgonet" "Faun's Horn" "Feathered Arrow Quiver" "Fencer Helm" "Fingerless Silk Gloves" "Fire Arrow Quiver" "Fleshripper" "Fluted Bascinet" "Fossilised Spirit Shield" "Fugitive Boots" "Full Dragonscale" "General's Brigandine" "Gladiator Plate" "Glorious Leather" "Glorious Plate" "Gold Amulet" "Golden Buckler" "Golden Plate" "Goliath Gauntlets" "Goliath Greaves" "Great Crown" "Gripped Gloves" "Harlequin Mask" "Harmonic Spirit Shield" "Heathen Wand" "Heavy Arrow Quiver" "Heavy Belt" "Horned Sceptre" "Hubris Circlet" "Hunter Hood" "Hydrascale Boots" "Hydrascale Gauntlets" "Imbued Wand" "Imperial Buckler" "Infernal Axe" "Infernal Sword" "Iolite Ring" "Ironwood Buckler" "Ivory Spirit Shield" "Jade Amulet" "Jewelled Foil" "Lacewood Spirit Shield" "Lacquered Buckler" "Laminated Kite Shield" "Lapis Amulet" "Leather Belt" "Legion Boots" "Legion Gloves" "Legion Sword" "Lion Pelt" "Loricated Ringmail" "Magistrate Crown" "Maraketh Bow" "Marble Amulet" "Mirrored Spiked Shield" "Moonstone Ring" "Mosaic Kite Shield" "Murder Boots" "Murder Mitts" "Necromancer Circlet" "Nightmare Bascinet" "Noble Tricorne" "Occultist's Vestment" "Onyx Amulet" "Pagan Wand" "Penetrating Arrow Quiver" "Pig-Faced Bascinet" "Polished Spiked Shield" "Praetor Crown" "Primal Arrow Quiver" "Profane Wand" "Prophecy Wand" "Prophet Crown" "Reaver Sword" "Regicide Mask" "Royal Burgonet" "Ruby Ring" "Sadist Garb" "Sage Wand" "Sai" "Saint's Hauberk" "Samite Gloves" "Samite Slippers" "Samnite Helmet" "Sapphire Ring" "Satin Gloves" "Seaglass Amulet" "Serpentscale Gauntlets" "Serrated Arrow Quiver" "Shagreen Boots" "Shagreen Gloves" "Sharkskin Tunic" "Sharktooth Arrow Quiver" "Silken Hood" "Sinner Tricorne" "Sleek Coat" "Slink Boots" "Slink Gloves" "Solaris Circlet" "Sorcerer Gloves" "Spike-Point Arrow Quiver" "Spiked Gloves" "Spiraled Wand" "Stag Sceptre" "Stealth Boots" "Stealth Gloves" "Steel Circlet" "Steel Kite Shield" "Steel Ring" "Steelwood Bow" "Stygian Vise" "Sun Plate" "Supreme Spiked Shield" "Terror Claw" "Terror Maul" "Thicket Bow" "Tiger Hook" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Topaz Ring" "Trapper Boots" "Triumphant Lamellar" "Turquoise Amulet" "Two-Point Arrow Quiver" "Two-Stone Ring" "Two-Toned Boots" "Unset Ring" "Ursine Pelt" "Vaal Gauntlets" "Vaal Greatsword" "Vaal Greaves" "Vaal Hatchet" "Vaal Mask" "Vaal Regalia" "Vaal Spirit Shield" "Vanguard Belt" "Vermillion Ring" "Vile Arrow Quiver" "Wyrmscale Boots" "Wyrmscale Gauntlets" "Zealot Helmet" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->shaper $tier->t21 + HasInfluence Shaper + ItemLevel >= 80 + Rarity Rare + BaseType == "Onyx Amulet" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->shaper $tier->t22 + HasInfluence Shaper + ItemLevel >= 85 + Rarity Rare + BaseType == "Agate Amulet" "Amber Amulet" "Amethyst Ring" "Apothecary's Gloves" "Artillery Quiver" "Assassin's Garb" "Blue Pearl Amulet" "Bone Helmet" "Calling Wand" "Cerulean Ring" "Chiming Spirit Shield" "Citrine Amulet" "Colossal Tower Shield" "Coral Amulet" "Crystal Belt" "Eclipse Staff" "Faun's Horn" "Feathered Arrow Quiver" "Fingerless Silk Gloves" "Fossilised Spirit Shield" "Fugitive Boots" "Gold Amulet" "Golden Plate" "Gripped Gloves" "Harmonic Spirit Shield" "Harpy Rapier" "Horned Sceptre" "Hubris Circlet" "Iolite Ring" "Jade Amulet" "Lapis Amulet" "Lathi" "Marble Amulet" "Mirrored Spiked Shield" "Opal Ring" "Pagan Wand" "Paua Amulet" "Primordial Staff" "Seaglass Amulet" "Sorcerer Boots" "Sorcerer Gloves" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Supreme Spiked Shield" "Titanium Spirit Shield" "Turquoise Amulet" "Vaal Regalia" "Vermillion Ring" "Vile Arrow Quiver" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->elder $tier->t21 + HasInfluence Elder + ItemLevel >= 80 + Rarity Rare + BaseType == "Artillery Quiver" "Bone Helmet" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +Show # %D5 $type->rare->elder $tier->t22 + HasInfluence Elder + ItemLevel >= 85 + Rarity Rare + BaseType == "Amethyst Ring" "Ancient Gauntlets" "Ancient Spirit Shield" "Antique Greaves" "Apothecary's Gloves" "Assassin's Boots" "Behemoth Mace" "Blood Sceptre" "Blue Pearl Amulet" "Bronze Tower Shield" "Carnal Mitts" "Cerulean Ring" "Conjurer Gloves" "Crusader Gloves" "Crusader Plate" "Crystal Belt" "Crystal Sceptre" "Crystal Wand" "Deicide Mask" "Dragonscale Gauntlets" "Eclipse Staff" "Engraved Wand" "Etched Kite Shield" "Eternal Burgonet" "Ezomyte Burgonet" "Faun's Horn" "Fingerless Silk Gloves" "Fossilised Spirit Shield" "Frontier Leather" "Fugitive Boots" "Gold Amulet" "Golden Plate" "Heathen Wand" "Heavy Arrow Quiver" "Hellion's Paw" "Horned Sceptre" "Hubris Circlet" "Hunter Hood" "Hydrascale Gauntlets" "Imbued Wand" "Imperial Claw" "Imperial Maul" "Imperial Staff" "Iolite Ring" "Lathi" "Latticed Ringmail" "Lunaris Circlet" "Maelström Staff" "Marble Amulet" "Mind Cage" "Moon Staff" "Murder Boots" "Opal Ring" "Ornate Ringmail" "Pagan Wand" "Pinnacle Tower Shield" "Polished Spiked Shield" "Primordial Staff" "Profane Wand" "Prophet Crown" "Quilted Jacket" "Royal Burgonet" "Sadist Garb" "Sage Wand" "Sai" "Sambar Sceptre" "Samite Gloves" "Samnite Helmet" "Seaglass Amulet" "Sharkskin Gloves" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spike-Point Arrow Quiver" "Spiked Gloves" "Stag Sceptre" "Stealth Boots" "Stealth Gloves" "Steel Ring" "Steelscale Gauntlets" "Stygian Vise" "Titan Gauntlets" "Titan Greaves" "Twin Claw" "Two-Toned Boots" "Vaal Buckler" "Vaal Hatchet" "Vaal Sceptre" "Vaal Spirit Shield" "Vanguard Belt" "Vermillion Ring" "Zealot Gloves" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 110 220 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Cross + +#------------------------------------ +# [0206] Remaining +#------------------------------------ + +Show # %D4 $type->rare->any $tier->anytrinket + HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord + Rarity Rare + Class == "Amulets" "Belts" "Rings" + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 50 130 165 + PlayEffect Blue Temp + +Show # %D4 $type->rare->any $tier->anytoplevel + HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord + ItemLevel >= 86 + Rarity Rare + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 50 200 50 255 + SetBackgroundColor 50 130 165 + PlayEffect Blue Temp + +Show # %D3 $type->rare->any $tier->any + HasInfluence Crusader Elder Hunter Redeemer Shaper Warlord + Rarity Normal Magic Rare + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 50 130 165 + PlayEffect Blue Temp + +#=============================================================================================================== +# [[0300]] ELDRITCH ITEMS +#=============================================================================================================== +# !! Waypoint c1.eldritch.all : "Eldritch Items - Exarch and Eater" + +Show # %D3 $type->rare->exarch $tier->anyhigh + HasSearingExarchImplicit >= 1 + Rarity Normal Magic Rare + BaseType == "Assassin's Mitts" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Hubris Circlet" "Hydrascale Boots" "Hydrascale Gauntlets" "Lion Pelt" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Pig-Faced Bascinet" "Praetor Crown" "Shagreen Gloves" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Stealth Boots" "Stealth Gloves" "Titan Gauntlets" "Titan Greaves" "Vaal Gauntlets" "Vaal Greaves" "Wyrmscale Gauntlets" + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 50 130 165 + PlayEffect Blue Temp + +#Show # %D1 $type->rare->exarch $tier->any +# HasSearingExarchImplicit >= 1 +# Rarity Normal Magic Rare +# SetFontSize 40 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 50 130 165 +# PlayEffect Blue Temp + +Show # %D3 $type->rare->eater $tier->anyhigh + HasEaterOfWorldsImplicit >= 1 + Rarity Normal Magic Rare + BaseType == "Assassin's Mitts" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Hubris Circlet" "Hydrascale Boots" "Hydrascale Gauntlets" "Lion Pelt" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Pig-Faced Bascinet" "Praetor Crown" "Shagreen Gloves" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Stealth Boots" "Stealth Gloves" "Titan Gauntlets" "Titan Greaves" "Vaal Gauntlets" "Vaal Greaves" "Wyrmscale Gauntlets" + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 50 130 165 + PlayEffect Blue Temp + +#Show # %D1 $type->rare->eater $tier->any +# HasEaterOfWorldsImplicit >= 1 +# Rarity Normal Magic Rare +# SetFontSize 40 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 50 130 165 +# PlayEffect Blue Temp + +#=============================================================================================================== +# [[0400]] Exotic Bases +#=============================================================================================================== +# !! Waypoint c1.exotic.all : "Exotic - Expedition, exotic Talismans, Sacrificial garbs" +# These bases don't usually drop during normal gameplay and are usually only acquired form certain sources +# These are bases such as heist and ritual bases. + +Show # $type->exoticbases $tier->exoticheistbases + Rarity Normal Magic Rare + BaseType == "Accumulator Wand" "Alternating Sceptre" "Anarchic Spiritblade" "Apex Cleaver" "Astrolabe Amulet" "Banishing Blade" "Battery Staff" "Blasting Blade" "Boom Mace" "Capricious Spiritblade" "Cogwork Ring" "Cold-attuned Buckler" "Composite Ring" "Congregator Wand" "Crack Mace" "Crushing Force Magnifier" "Disapprobation Axe" "Eventuality Rod" "Flashfire Blade" "Focused Amulet" "Foundry Bow" "Geodesic Ring" "Heat-attuned Tower Shield" "Helical Ring" "Honed Cleaver" "Impact Force Propagator" "Infernal Blade" "Magmatic Tower Shield" "Malign Fangs" "Manifold Ring" "Mechalarm Belt" "Micro-Distillery Belt" "Oscillating Sceptre" "Pneumatic Dagger" "Polar Buckler" "Potentiality Rod" "Pressurised Dagger" "Psychotic Axe" "Ratcheting Ring" "Reciprocation Staff" "Simplex Amulet" "Solarine Bow" "Stabilising Sceptre" "Subsuming Spirit Shield" "Transfer-attuned Spirit Shield" "Void Fangs" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # $type->exoticbases $tier->exoticritualbases + Rarity Normal Magic Rare + BaseType == "Aetherwind Gloves" "Archdemon Crown" "Atonement Mask" "Basemetal Treads" "Blizzard Crown" "Brimstone Treads" "Cloudwhisper Boots" "Darksteel Treads" "Debilitation Gauntlets" "Demon Crown" "Dreamquest Slippers" "Duskwalk Slippers" "Gale Crown" "Gauche Gloves" "Gruelling Gauntlets" "Imp Crown" "Leyline Gloves" "Nexus Gloves" "Nightwind Slippers" "Penitent Mask" "Sinistral Gloves" "Sorrow Mask" "Southswing Gloves" "Stormrider Boots" "Taxing Gauntlets" "Windbreak Boots" "Winter Crown" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # $type->exoticbases $tier->exoticlakekala + Rarity Normal Magic Rare + BaseType == "Dusk Ring" "Gloam Ring" "Penumbra Ring" "Shadowed Ring" "Tenebrous Ring" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D5 $type->exoticbases $tier->exoticexpeditionbases + Rarity Normal Magic Rare + BaseType == "Iron Flask" "Runic Crest" "Runic Crown" "Runic Gages" "Runic Gauntlets" "Runic Gloves" "Runic Greaves" "Runic Helm" "Runic Sabatons" "Runic Sollerets" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # $type->exoticbases $tier->exotictalismanbases $artefactex + Rarity Normal Magic Rare + BaseType == "Greatwolf Talisman" "Rot Head Talisman" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # $type->exoticbases $tier->exoticbasesmisc + Rarity Normal Magic Rare + BaseType == "Grasping Mail" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # $type->exoticbases $tier->exoticuniquebases + Rarity Normal Magic Rare + BaseType == "Ornate Quiver" "Prismatic Jewel" "Ring" "Ruby Amulet" "Unset Amulet" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D6 $type->exoticbaseslower $tier->exoticsacrificial + Mirrored False + Corrupted False + Rarity Normal Magic Rare + BaseType == "Sacrificial Garb" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +#=============================================================================================================== +# [[0500]] IDENTIFIED MOD FILTERING - COMBINATIONS +#=============================================================================================================== +# !! Waypoint c1.idmod.all : "Identified Mods - Best Veiled mods and combinations of expensive ID mods" + +#------------------------------------ +# [0501] ID Mod exceptions - override id mod matching section +#------------------------------------ + +Show # %DS5 $type->exoticmods $tier->t1veil + Mirrored False + Corrupted False + Identified True + Rarity Rare + HasExplicitMod "Catarina's Veiled" "Elreon's Veiled" "Leo's Veiled" "Rin's Veiled" "Vagan's Veiled" "Vorici's Veiled" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %DS4 $type->exoticmods $tier->t2veil + Mirrored False + Corrupted False + Identified True + Rarity Rare + HasExplicitMod "Gravicius' Veiled" "Guff's Veiled" "Haku's" "It That Fled's Veiled" "Korell's Veiled" "of Aisling's Veil" "of Cameria's Veil" "of Hillock's Veil" "of Janus' Veil" "of Jorgin's Veil" "Riker" "Tora's Veiled" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +#------------------------------------ +# [0502] Physical +#------------------------------------ + +Show # $type->rareid $tier->weapon_phys + Identified True + DropLevel >= 50 + Rarity Rare + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + HasExplicitMod "Merciless" "Tyrannical" "Cruel" "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" + HasExplicitMod >=3 "Merciless" "Tyrannical" "Flaring" "Dictator's" "Emperor's" "of Celebration" "of Incision" "of Dissolution" "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" + HasExplicitMod =0 "Heavy" "Serrated" "Wicked" "Vicious" "Glinting" "Burnished" "Polished" "Honed" "of Needling" "of Skill" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->weapon_physpure + Mirrored False + Corrupted False + Identified True + DropLevel >= 50 + Rarity Rare + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + HasExplicitMod "Merciless" "Tyrannical" "Cruel" "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" + HasExplicitMod >=2 "Merciless" "Tyrannical" "Flaring" "Dictator's" "Emperor's" "of Celebration" "of Incision" "of Dissolution" "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" + HasExplicitMod =0 "Heavy" "Serrated" "Wicked" "Vicious" "Glinting" "Burnished" "Polished" "Honed" "of Needling" "of Skill" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0503] Elemental +#------------------------------------ + +Show # $type->rareid $tier->weapon_ele + Identified True + Rarity Rare + BaseType == "Ambusher" "Corsair Sword" "Dragonbone Rapier" "Eagle Claw" "Elegant Foil" "Eye Gouger" "Fancy Foil" "Gemini Claw" "Grove Bow" "Hellion's Paw" "Highborn Bow" "Imbued Wand" "Imperial Bow" "Imperial Claw" "Imperial Skean" "Jewelled Foil" "Maraketh Bow" "Noble Claw" "Opal Wand" "Poignard" "Reflex Bow" "Serrated Foil" "Spine Bow" "Spiraled Foil" "Steelwood Bow" "Stiletto" "Terror Claw" "Thicket Bow" "Throat Stabber" "Tornado Wand" "Twin Claw" "Wyrmbone Rapier" + HasExplicitMod "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" + HasExplicitMod >=4 "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Matatl's" "Tacati" "Topotante's" "of Celebration" "of Infamy" "of Fame" "of Incision" "of Penetrating" "of Puncturing" "of Destruction" "of Ferocity" "of Fury" "Devastating" "Overpowering" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Many" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Burning" "Frosted" "Chilled" "Icy" "Frigid" "Humming" "Buzzing" "Snapping" "Crackling" "of Needling" "of Skill" "Glinting" "Heavy" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->weapon_elepure + Mirrored False + Corrupted False + Identified True + Rarity Rare + BaseType == "Ambusher" "Corsair Sword" "Dragonbone Rapier" "Eagle Claw" "Elegant Foil" "Eye Gouger" "Fancy Foil" "Gemini Claw" "Grove Bow" "Hellion's Paw" "Highborn Bow" "Imbued Wand" "Imperial Bow" "Imperial Claw" "Imperial Skean" "Jewelled Foil" "Maraketh Bow" "Noble Claw" "Opal Wand" "Poignard" "Reflex Bow" "Serrated Foil" "Spine Bow" "Spiraled Foil" "Steelwood Bow" "Stiletto" "Terror Claw" "Thicket Bow" "Throat Stabber" "Tornado Wand" "Twin Claw" "Wyrmbone Rapier" + HasExplicitMod "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" + HasExplicitMod >=3 "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Matatl's" "Tacati" "Topotante's" "of Celebration" "of Infamy" "of Fame" "of Incision" "of Penetrating" "of Puncturing" "of Destruction" "of Ferocity" "of Fury" "Devastating" "Overpowering" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Many" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Burning" "Frosted" "Chilled" "Icy" "Frigid" "Humming" "Buzzing" "Snapping" "Crackling" "of Needling" "of Skill" "Glinting" "Heavy" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0504] Blade Blast Daggers +#------------------------------------ + +Show # $type->rareid $tier->bladeblast_2core + Identified True + Rarity Rare + Class == "Daggers" "Rune Daggers" + HasExplicitMod >=2 "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" "Matatl's" "Tacati" "Topotante's" "Carbonising" "Cremating" "Crystalising" "Entombing" "Vapourising" "Electrocuting" "Merciless" "Tyrannical" + HasExplicitMod >=4 "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Flaring" "Runic" "Glyphic" "Incanter's" "Lithomancer's" "of the Underground" "Subterranean" "of Many" "of Tacati" "Tacati's" "Matatl's" "Tacati" "Topotante's" "Merciless" "Tyrannical" "of Finesse" "of Sortilege" "of Prestidigitation" "of Unmaking" "of Ruin" "of Calamity" "of Destruction" "of Ferocity" "of Fury" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0505] Gembased +#------------------------------------ + +Show # $type->rareid $tier->gem_bow + Identified True + Rarity Rare + Class == "Bows" + HasExplicitMod >=2 "Paragon's" "Sharpshooter's" "of Dissolution" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->gem_caster + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod >=2 "of the Underground" "Subterranean" "of Many" "Martinet's" "Matatl's" "Tacati" "Topotante's" "Magister's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->gem_staves + Identified True + Rarity Rare + Class == "Staves" + HasExplicitMod >=2 "of the Underground" "Subterranean" "of Many" "Martinet's" "Matatl's" "Tacati" "Topotante's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0506] Caster +#------------------------------------ + +Show # $type->rareid $tier->caster_fireweapont2 + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Flame Shaper's" "Electrocuting" "Discharging" "Shocking" "Entombing" "Cremating" + HasExplicitMod >=4 "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Flame Shaper's" "Electrocuting" "Discharging" "Shocking" "Entombing" "Cremating" "of Unmaking" "of Ruin" "of Calamity" "of Finesse" "of Sortilege" "of Destruction" "of Ferocity" "of Fury" "Lich's" "Archmage's" "Mage's" "Zaffre" "Blue" "Polar" "Blasting" "Corrosive" "Dissolving" "of Ashes" "of Conflagrating" "of Combusting" "of the Fanatical" "of the Zealous" "of Dissolution" "of Melting" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Frosted" "Chilled" "Icy" "Humming" "Buzzing" "Snapping" "Apprentice's" "Adept's" "Scholar's" "Searing" "Sizzling" "Blistering" "Bitter" "Biting" "Alpine" "Charged" "Hissing" "Bolting" "of Talent" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->caster_coldweapont2 + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Tul's" "Cryomancer's" "Crystalline" "Frost Singer's" "Electrocuting" "Entombing" "Polar" "Glaciated" "Cremating" + HasExplicitMod >=4 "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Tul's" "Cryomancer's" "Crystalline" "Frost Singer's" "Electrocuting" "Entombing" "Polar" "Glaciated" "Cremating" "of Unmaking" "of Ruin" "of Calamity" "of Finesse" "of Sortilege" "of Destruction" "of Ferocity" "of Fury" "Lich's" "Archmage's" "Mage's" "Zaffre" "Blue" "Discharging" "Blasting" "Mortifying" "Festering" "of Glaciation" "of Heartstopping" "of the Gelid" "of Dissolution" "of Melting" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Frosted" "Chilled" "Icy" "Humming" "Buzzing" "Snapping" "Apprentice's" "Adept's" "Scholar's" "Searing" "Sizzling" "Blistering" "Bitter" "Biting" "Alpine" "Charged" "Hissing" "Bolting" "of Talent" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->caster_lightweapont2 + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Esh's" "Ionising" "Smiting" "Thunderhand's" "Electrocuting" "Entombing" "Cremating" "Blasting" "Incinerating" + HasExplicitMod >=4 "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Esh's" "Ionising" "Smiting" "Thunderhand's" "Electrocuting" "Entombing" "Cremating" "Blasting" "Incinerating" "of Unmaking" "of Ruin" "of Calamity" "of Finesse" "of Sortilege" "of Destruction" "of Ferocity" "of Fury" "Lich's" "Archmage's" "Mage's" "Zaffre" "Blue" "Discharging" "Polar" "Excruciating" "Harrowing" "of Arcing" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Frosted" "Chilled" "Icy" "Humming" "Buzzing" "Snapping" "Apprentice's" "Adept's" "Scholar's" "Searing" "Sizzling" "Blistering" "Bitter" "Biting" "Alpine" "Charged" "Hissing" "Bolting" "of Talent" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->caster_physweapont2 + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Electrocuting" "Discharging" "Entombing" "Polar" "Cremating" "Blasting" + HasExplicitMod >=4 "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Electrocuting" "Discharging" "Entombing" "Polar" "Cremating" "Blasting" "of Unmaking" "of Ruin" "of Calamity" "of Finesse" "of Sortilege" "of Destruction" "of Ferocity" "of Fury" "Lich's" "Archmage's" "Mage's" "Zaffre" "Blue" "of Exsanguinating" "of Hemorrhaging" "of Phlebotomising" "of Dissolution" "of Melting" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Frosted" "Chilled" "Icy" "Humming" "Buzzing" "Snapping" "Apprentice's" "Adept's" "Scholar's" "Searing" "Sizzling" "Blistering" "Bitter" "Biting" "Alpine" "Charged" "Hissing" "Bolting" "of Talent" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->caster_chaosweapont2 + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Wands" + HasExplicitMod "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Mad Lord's" "Electrocuting" "Entombing" "Cremating" + HasExplicitMod >=4 "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "Runic" "Glyphic" "Incanter's" "Mad Lord's" "Electrocuting" "Entombing" "Cremating" "of Unmaking" "of Ruin" "of Calamity" "of Finesse" "of Sortilege" "of Destruction" "of Ferocity" "of Fury" "Lich's" "Archmage's" "Mage's" "Zaffre" "Blue" "Discharging" "Polar" "Blasting" "of Disintegrating" "of Atrophying" "of Deteriorating" "of Dissolution" "of Melting" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Heated" "Smouldering" "Smoking" "Frosted" "Chilled" "Icy" "Humming" "Buzzing" "Snapping" "Apprentice's" "Adept's" "Scholar's" "Searing" "Sizzling" "Blistering" "Bitter" "Biting" "Alpine" "Charged" "Hissing" "Bolting" "of Talent" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0507] Spellslinger +#------------------------------------ + +Show # $type->rareid $tier->caster_slingert2 + Identified True + Rarity Rare + Class == "Wands" + HasExplicitMod "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "of Tacati" "Tacati's" "Runic" "Glyphic" + HasExplicitMod >=3 "Carbonising" "Cremating" "Blasting" "Crystalising" "Entombing" "Polar" "Vapourising" "Electrocuting" "Discharging" "Martinet's" "Matatl's" "Tacati" "Topotante's" "of the Underground" "Subterranean" "of Many" "Magister's" "Empress's" "Queen's" "Lithomancer's" "of Tacati" "Tacati's" "Runic" "Glyphic" "of the Essence" "Essences" "Veiled" "of the Veil" "of Celebration" "of Infamy" "of Destruction" "of Ferocity" "of Unmaking" "of Ruin" "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0508] Helmets +#------------------------------------ + +Show # $type->rareid $tier->helmet_life_based + Identified True + Rarity Rare + Class == "Helmets" + HasExplicitMod "Fecund" "Athlete's" "Virile" "Overseer's" "of Everlasting" "of Youth" + HasExplicitMod >=4 "of Puhuarte" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "Overseer's" "Taskmaster's" "of Nullification" "of Abjuration" "of Revoking" "of Ardour" "of Buffering" "of Dispersal" "of Lioneye" "of the Ranger" "of the Marksman" "of Everlasting" "of Youth" "of Vivification" "of Recuperation" "Impregnable" "Girded" "Mirage's" "Nightmare's" "Sturdy" "Durable" "Inspired" "Interpolated" "Illusory" "Unreal" "Enveloped" "Encased" "Elusory" "Vaporous" "Legend's" "Hero's" "Beatified" "Hallowed" "Spirit's" "Cherub's" "Fecund" "Athlete's" "Virile" "Abbot's" "Prior's" "Ram's" "Fawn's" "Nautilus's" "Urchin's" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->helmet_es_based + Identified True + Rarity Rare + Class == "Helmets" + HasExplicitMod >=2 "Unassailable" "Indomitable" "Blazing" "Seething" "Overseer's" + HasExplicitMod >=4 "of Puhuarte" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "Overseer's" "Taskmaster's" "of Nullification" "of Abjuration" "of Revoking" "of Ardour" "of Buffering" "of Dispersal" "of Lioneye" "of the Ranger" "of the Marksman" "of Everlasting" "of Youth" "of Vivification" "of Recuperation" "Blazing" "Seething" "Pulsing" "Unassailable" "Indomitable" "Priest's" "Abbot's" "Seraphim's" "Djinn's" "Fecund" "Athlete's" + HasExplicitMod =0 "Hale" "Shining" "Glimmering" "Glittering" "Protective" "Strong-Willed" "Resolute" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0509] Boots +#------------------------------------ + +Show # $type->rareid $tier->boots_life_based + Identified True + Rarity Rare + Class == "Boots" + HasExplicitMod "Athlete's" "Hellion's" "Cheetah's" + HasExplicitMod >=4 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Ardour" "of Buffering" "of Dispersal" "of Everlasting" "of Youth" "of Vivification" "Impregnable" "Girded" "Mirage's" "Nightmare's" "Sturdy" "Durable" "Inspired" "Interpolated" "Illusory" "Unreal" "Enveloped" "Encased" "Elusory" "Vaporous" "Legend's" "Hero's" "Beatified" "Hallowed" "Spirit's" "Cherub's" "Athlete's" "Virile" "Rotund" "Hellion's" "Cheetah's" "Matatl's" "of the Underground" "Subterranean" "Elevated " "of the Essence" "Essences" "Veiled" "of the Veil" "Abbot's" "Prior's" "Ram's" "Fawn's" "Nautilus's" "Urchin's" + HasExplicitMod =0 "Runner's" "Sprinter's" "Stallion's" "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->boots_es_based + Identified True + Rarity Rare + Class == "Boots" + HasExplicitMod "Hellion's" "Cheetah's" + HasExplicitMod >=4 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Ardour" "of Buffering" "of Dispersal" "of Everlasting" "of Youth" "of Vivification" "Blazing" "Seething" "Pulsing" "Unassailable" "Indomitable" "Priest's" "Abbot's" "Seraphim's" "Djinn's" "Hellion's" "Cheetah's" "Matatl's" "of the Underground" "Subterranean" "Elevated " "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Runner's" "Sprinter's" "Stallion's" "Shining" "Glimmering" "Glittering" "Protective" "Strong-Willed" "Resolute" "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0510] Gloves +#------------------------------------ + +Show # $type->rareid $tier->gloves_life_based + Identified True + Rarity Rare + Class == "Gloves" + HasExplicitMod "Athlete's" "Virile" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " + HasExplicitMod >=4 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Ardour" "of Buffering" "of Dispersal" "of Everlasting" "of Youth" "of Vivification" "of Grandmastery" "of Mastery" "of Lioneye" "of the Ranger" "Zaffre" "Impregnable" "Girded" "Mirage's" "Nightmare's" "Sturdy" "Durable" "Inspired" "Interpolated" "Illusory" "Unreal" "Enveloped" "Encased" "Elusory" "Vaporous" "Legend's" "Hero's" "Beatified" "Hallowed" "Spirit's" "Cherub's" "Athlete's" "Virile" "Rotund" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " "Abbot's" "Prior's" "Ram's" "Fawn's" "Nautilus's" "Urchin's" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->gloves_es_based + Identified True + Rarity Rare + Class == "Gloves" + HasExplicitMod >=2 "Blazing" "Seething" "Pulsing" "Unassailable" "Indomitable" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " + HasExplicitMod >=4 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Ardour" "of Buffering" "of Dispersal" "of Everlasting" "of Youth" "of Vivification" "of Grandmastery" "of Mastery" "of Lioneye" "of the Ranger" "Zaffre" "Blazing" "Seething" "Pulsing" "Unassailable" "Indomitable" "Priest's" "Abbot's" "Seraphim's" "Djinn's" "Athlete's" "Virile" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Runner's" "Sprinter's" "Stallion's" "Shining" "Glimmering" "Glittering" "Protective" "Strong-Willed" "Resolute" "Hale" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0511] Shields +#------------------------------------ + +Show # $type->rareid $tier->shield_esfocus + Identified True + Rarity Rare + Class == "Shields" + HasExplicitMod >=2 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "Incandescent" "Scintillating" "Blazing" "Unfaltering" "Unassailable" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of Life-giving" "of Recuperation" "of the Conservator" "of the Protector" "of the Keeper" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Will" "of Fortitude" "of Resolve" "of the Citadel" "of the Sentinel" "of the Buttress" "of the Bastion" "of the Barricade" "of Second Wind" "of Vigour" "of Ardour" "of Buffering" "of Revitalization" "of Rebounding" "of Obstruction" "of Interference" "of Deadening" "of Everlasting" "of Youth" "of Vivification" "of the Deathless" "of Harmony" "of the Lightning Rod" "of the Mammoth" "of the Solar Storm" "of Unmaking" "Vigorous" "Incandescent" "Scintillating" "Blazing" "Unfaltering" "Unassailable" "Priest's" "Abbot's" "Seraphim's" "Djinn's" "Lithomancer's" "Mad Lord's" "Thunderhand's" "Frost Singer's" "Flame Shaper's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Tul's" "Cryomancer's" "Crystalline" "Esh's" "Ionising" "Smiting" "of Nirvana" "of Ruin" "of Calamity" + HasExplicitMod =0 "Shining" "Glimmering" "Glittering" "Glowing" "Protective" "Strong-Willed" "Resolute" "Fearless" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->shield_defensefocus + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Shields" + HasExplicitMod >=2 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "Unmoving" "Abating" "Lissome" "Adroit" "Adaptable" "Resilient" "Saintly" "Consecrated" "Apparition's" "Eidolon's" "Impenetrable" "Impregnable" "Illusion's" "Mirage's" "Victor's" "Sturdy" "Interpermeated" "Inspired" "Incorporeal" "Illusory" "Vigorous" "Fecund" "Athlete's" "of the Citadel" "of the Sentinel" "of the Bastion" "of Obstruction" "of Interference" "of Everlasting" "of Youth" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of Life-giving" "of Recuperation" "of the Conservator" "of the Protector" "of the Keeper" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Will" "of Fortitude" "of Resolve" "of the Citadel" "of the Sentinel" "of the Buttress" "of the Bastion" "of the Barricade" "of Second Wind" "of Vigour" "of Ardour" "of Buffering" "of Revitalization" "of Rebounding" "of Obstruction" "of Interference" "of Deadening" "of Everlasting" "of Youth" "of Vivification" "of the Deathless" "of Harmony" "of the Lightning Rod" "of the Mammoth" "of the Solar Storm" "of Unmaking" "Vigorous" "Fecund" "Athlete's" "of the Ranger" "of Mastery" "Impenetrable" "Impregnable" "Illusion's" "Mirage's" "Victor's" "Sturdy" "Interpermeated" "Inspired" "Incorporeal" "Illusory" "Unmoving" "Abating" "Lissome" "Adroit" "Adaptable" "Resilient" "Saintly" "Consecrated" "Apparition's" "Eidolon's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->shield_casterfocus + Identified True + Rarity Rare + Class == "Shields" + HasExplicitMod "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "Lithomancer's" "Mad Lord's" "Thunderhand's" "Frost Singer's" "Flame Shaper's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Tul's" "Cryomancer's" "Crystalline" "Esh's" "Ionising" "Smiting" "of Unmaking" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of Life-giving" "of Recuperation" "of the Conservator" "of the Protector" "of the Keeper" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Will" "of Fortitude" "of Resolve" "of the Citadel" "of the Sentinel" "of the Buttress" "of the Bastion" "of the Barricade" "of Second Wind" "of Vigour" "of Ardour" "of Buffering" "of Revitalization" "of Rebounding" "of Obstruction" "of Interference" "of Deadening" "of Everlasting" "of Youth" "of Vivification" "of the Deathless" "of Harmony" "of the Lightning Rod" "of the Mammoth" "of the Solar Storm" "of Unmaking" "Vigorous" "Fecund" "Athlete's" "Lithomancer's" "Mad Lord's" "Thunderhand's" "Frost Singer's" "Flame Shaper's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Tul's" "Cryomancer's" "Crystalline" "Esh's" "Ionising" "Smiting" "of Nirvana" "of Ruin" "of Calamity" "Incandescent" "Scintillating" "Unfaltering" "Unassailable" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->shield_lifefocus + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Shields" + HasExplicitMod "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "Vigorous" "Fecund" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Elevated " "Topotante's" "of the Essence" "Essences" "Veiled" "of the Veil" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of Life-giving" "of Recuperation" "of the Conservator" "of the Protector" "of the Keeper" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Will" "of Fortitude" "of Resolve" "of the Citadel" "of the Sentinel" "of the Buttress" "of the Bastion" "of the Barricade" "of Second Wind" "of Vigour" "of Ardour" "of Buffering" "of Revitalization" "of Rebounding" "of Obstruction" "of Interference" "of Deadening" "of Everlasting" "of Youth" "of Vivification" "of the Deathless" "of Harmony" "of the Lightning Rod" "of the Mammoth" "of the Solar Storm" "of Unmaking" "Vigorous" "Fecund" "Athlete's" "Lithomancer's" "Mad Lord's" "Thunderhand's" "Frost Singer's" "Flame Shaper's" "Runic" "Glyphic" "Incanter's" "Xoph's" "Pyroclastic" "Magmatic" "Tul's" "Cryomancer's" "Crystalline" "Esh's" "Ionising" "Smiting" "of Nirvana" "of Ruin" "of Calamity" "Unmoving" "Abating" "Lissome" "Adroit" "Adaptable" "Resilient" "Saintly" "Consecrated" "Apparition's" "Eidolon's" "Impenetrable" "Impregnable" "Illusion's" "Mirage's" "Victor's" "Sturdy" "Interpermeated" "Inspired" "Incorporeal" "Illusory" "Incandescent" "Scintillating" "Unfaltering" "Unassailable" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" "Stalwart" "Stout" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0512] Amulets +#------------------------------------ + +Show # $type->rareid $tier->amu_exalter + Mirrored False + Corrupted False + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod "Exalter's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_1corecaster + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod "Athlete's" "Virile" "Rotund" "Dazzling" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Dissolution" "of the Multiverse" "Unassailable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Legerdemain" "of Expertise" "Wizard's" "Thaumaturgist's" "Zaffre" "of Immolation" "of Flames" "of Floe" "of Rime" "of Discharge" "of Voltage" "of Dissolution" "of Melting" "of Destruction" "of Ferocity" "of Fury" "of Incision" "of Penetrating" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_2corecaster + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod >=2 "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Legerdemain" "of Expertise" "Wizard's" "Thaumaturgist's" "Zaffre" "of Immolation" "of Flames" "of Floe" "of Rime" "of Discharge" "of Voltage" "of Dissolution" "of Melting" "of Destruction" "of Ferocity" "of Fury" "of Incision" "of Penetrating" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_1coredot + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod "Athlete's" "Virile" "Rotund" "Dazzling" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Dissolution" "of the Multiverse" "Unassailable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Legerdemain" "Wizard's" "Thaumaturgist's" "Devastating" "Overpowering" "of the Ranger" "of the Marksman" "of Immolation" "of Floe" "of Dissolution" "of Melting" "of Liquefaction" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_2coredot + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod >=2 "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Legerdemain" "Wizard's" "Thaumaturgist's" "Devastating" "Overpowering" "of the Ranger" "of the Marksman" "of Immolation" "of Floe" "of Dissolution" "of Melting" "of Liquefaction" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_1coreattack + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod "Athlete's" "Virile" "Rotund" "Dazzling" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Dissolution" "of the Multiverse" "Unassailable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Ferocity" "of Fury" "of Rage" "of Incision" "of Penetrating" "Cremating" "Entombing" "Electrocuting" "of the Ranger" "of the Marksman" "Devastating" "Overpowering" "Unleashed" "Flaring" "Tempered" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->amu_2coreattack + Identified True + Rarity Rare + Class == "Amulets" + HasExplicitMod >=2 "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Ferocity" "of Fury" "of Rage" "of Incision" "of Penetrating" "Cremating" "Entombing" "Electrocuting" "of the Ranger" "of the Marksman" "Devastating" "Overpowering" "Unleashed" "Flaring" "Tempered" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0513] Rings +#------------------------------------ + +Show # $type->rareid $tier->ring_caster + Identified True + Rarity Rare + Class == "Rings" + HasExplicitMod "of the Underground" "Subterranean" "Quintessential" "Guatelitzi's" "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Dazzling" "Resplendent" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Quintessential" "Guatelitzi's" "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Dazzling" "Resplendent" "Incandescent" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nirvana" "of Euphoria" "of Fleshbinding" "of Suturing" "Perandus'" "of the Comet" "of Legerdemain" "of Expertise" "of Nimbleness" "of Flames" "of Rime" "of Voltage" "Ultramarine" "Zaffre" "Blue" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->ring_attack + Identified True + Rarity Rare + Class == "Rings" + HasExplicitMod "of the Underground" "Subterranean" "Quintessential" "Guatelitzi's" "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Dazzling" "Resplendent" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Quintessential" "Guatelitzi's" "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Dazzling" "Resplendent" "Incandescent" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nirvana" "of Euphoria" "of Fleshbinding" "of Suturing" "Perandus'" "of the Comet" "Devastating" "Overpowering" "Unleashed" "of the Ranger" "of the Marksman" "Flaring" "Cremating" "Entombing" "Electrocuting" "of Skill" "of Flames" "of Rime" "of Voltage" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0514] Quivers +#------------------------------------ + +Show # $type->rareid $tier->quiv_hit + Identified True + Rarity Rare + Class == "Quivers" + HasExplicitMod "Impaling" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "of Destruction" "of Ferocity" "of Grandmastery" "of Dissolution" "of Melting" "of Rending" "Devastating" + HasExplicitMod >=4 "Impaling" "Lacerating" "Incisive" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "Virile" "of the Blur" "of the Wind" "of Tzteosh" "of the Magma" "of Haast" "of the Ice" "of Ephij" "of the Lightning" "of Bameth" "of Exile" "of the Essence" "Essences" "Veiled" "of the Veil" "Flaring" "Cremating" "Entombing" "Electrocuting" "Devastating" "Overpowering" "of Grandmastery" "of Mastery" "of Ease" "of Lioneye" "of the Ranger" "of Dissolution" "of the Gale" "of Destruction" "of Ferocity" "of Fury" "of Rending" "of Incision" "of Penetrating" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->quiv_dot + Identified True + Rarity Rare + Class == "Quivers" + HasExplicitMod "Impaling" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "of Destruction" "of Ferocity" "of Grandmastery" "of Dissolution" "of Melting" "of Rending" "Devastating" + HasExplicitMod >=4 "Impaling" "Lacerating" "Incisive" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "Virile" "of the Blur" "of the Wind" "of Tzteosh" "of the Magma" "of Haast" "of the Ice" "of Ephij" "of the Lightning" "of Bameth" "of Exile" "of the Essence" "Essences" "Veiled" "of the Veil" "Cremating" "Flaring" "Devastating" "of Grandmastery" "of Mastery" "of Ease" "of Lioneye" "of the Ranger" "of Dissolution" "of Melting" "of Liquefaction" "of the Gale" "of Destruction" "of Rending" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0515] Body Armours +#------------------------------------ + +Show # %D5 $type->rareid $tier->body_life + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Body Armours" + HasExplicitMod "Prime" "Rapturous" "Vigorous" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" + HasExplicitMod >=5 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of the Conservator" "of the Protector" "of Nullification" "of Abjuration" "of Second Wind" "of Vigour" "Prime" "Rapturous" "Vigorous" "Crocodile's" "Nautilus's" "Ibex's" "Ram's" "Exarch's" "of Tacati" "Impervious" "Unmoving" "Fugitive" "Lissome" "Versatile" "Adaptable" "Phantasm's" "Apparition's" "Godly" "Saintly" "Interpermeated" "Inspired" "Interpolated" "Impenetrable" "Impregnable" "Girded" "Illusion's" "Mirage's" "Nightmare's" "Victor's" "Legend's" "Hero's" "Incorporeal" "Illusory" "Unreal" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" "Stalwart" "Stout" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # %D5 $type->rareid $tier->body_defense + Mirrored False + Corrupted False + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Body Armours" + HasExplicitMod >=2 "Prime" "Rapturous" "Vigorous" "Impervious" "Unmoving" "Fugitive" "Lissome" "Versatile" "Adaptable" "Phantasm's" "Apparition's" "Godly" "Saintly" "Interpermeated" "Inspired" "Interpolated" "Impenetrable" "Impregnable" "Girded" "Illusion's" "Mirage's" "Nightmare's" "Victor's" "Legend's" "Hero's" "Incorporeal" "Illusory" "Unreal" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of the Conservator" "of the Protector" "of Nullification" "of Abjuration" "of Second Wind" "of Vigour" "Prime" "Rapturous" "Vigorous" "Crocodile's" "Nautilus's" "Ibex's" "Ram's" "Exarch's" "of Tacati" "Impervious" "Unmoving" "Fugitive" "Lissome" "Versatile" "Adaptable" "Phantasm's" "Apparition's" "Godly" "Saintly" "Interpermeated" "Inspired" "Interpolated" "Impenetrable" "Impregnable" "Girded" "Illusion's" "Mirage's" "Nightmare's" "Victor's" "Legend's" "Hero's" "Incorporeal" "Illusory" "Unreal" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # %D5 $type->rareid $tier->body_lifedefense + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Body Armours" + HasExplicitMod >=2 "Prime" "Rapturous" "Vigorous" "Impervious" "Unmoving" "Fugitive" "Lissome" "Versatile" "Adaptable" "Phantasm's" "Apparition's" "Godly" "Saintly" "Interpermeated" "Inspired" "Interpolated" "Impenetrable" "Impregnable" "Girded" "Illusion's" "Mirage's" "Nightmare's" "Victor's" "Legend's" "Hero's" "Incorporeal" "Illusory" "Unreal" + HasExplicitMod "Prime" "Rapturous" "Vigorous" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of the Conservator" "of the Protector" "of Nullification" "of Abjuration" "of Second Wind" "of Vigour" "Prime" "Rapturous" "Vigorous" "Crocodile's" "Nautilus's" "Ibex's" "Ram's" "Exarch's" "of Tacati" "Impervious" "Unmoving" "Fugitive" "Lissome" "Versatile" "Adaptable" "Phantasm's" "Apparition's" "Godly" "Saintly" "Interpermeated" "Inspired" "Interpolated" "Impenetrable" "Impregnable" "Girded" "Illusion's" "Mirage's" "Nightmare's" "Victor's" "Legend's" "Hero's" "Incorporeal" "Illusory" "Unreal" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # %D5 $type->rareid $tier->body_es + Identified True + DropLevel >= 55 + Rarity Rare + Class == "Body Armours" + HasExplicitMod >=2 "Resplendent" "Incandescent" "Unfaltering" "Unassailable" "Indomitable" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "Elevated " "Guatelitzi's" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Convalescence" "of the Conservator" "of the Protector" "of Nullification" "of Abjuration" "of Second Wind" "of Vigour" "Resplendent" "Incandescent" "Unfaltering" "Unassailable" "Indomitable" "Seraphim's" "Djinn's" "Bishop's" "Priest's" "Exarch's" "Abbot's" "of Tacati" "Prime" "Rapturous" + HasExplicitMod =0 "Shining" "Glimmering" "Glittering" "Glowing" "Protective" "Strong-Willed" "Resolute" "Fearless" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0516] Belts +#------------------------------------ + +Show # %D5 $type->rareid $tier->belt_general + Identified True + Rarity Rare + Class == "Belts" + HasExplicitMod "of the Underground" "Subterranean" "Guatelitzi's" "Fecund" "Athlete's" "Dazzling" "Devastating" "Magnifying" "of Reveling" "Blue" "of the Godslayer" + HasExplicitMod >=4 "of the Underground" "Subterranean" "Guatelitzi's" "Fecund" "Athlete's" "Virile" "Dazzling" "Resplendent" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of Tzteosh" "of the Magma" "of the Volcano" "of Haast" "of the Ice" "of the Polar Bear" "of Ephij" "of the Lightning" "of the Maelstrom" "of Bameth" "of Exile" "of Expulsion" "of Recuperation" "Enveloped" "Encased" "Carapaced" "Magnifying" "Condensing" "of Reveling" "of Relishing" "Devastating" "Overpowering" "Unleashed" "Blue" "Mazarine" "of the Essence" "Essences" "Veiled" "of the Veil" + HasExplicitMod =0 "Hale" "Healthy" "Sanguine" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0517] Jewels +#------------------------------------ + +Show # $type->rareid $tier->idjewel_minion + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + HasExplicitMod >=2 "Vivid" "Shimmering" "Leadership" "Master's" "of Resilience" + HasExplicitMod >=3 "Vivid" "Shimmering" "Leadership" "Master's" "of Resilience" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" "of Training" "Enlightened" "of Efficiency" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idjewel_dot + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + HasExplicitMod >=1 "Vivid" "Shimmering" "of Acrimony" + HasExplicitMod =1 "of Exsanguinating" "of Zealousness" "of Atrophy" "of Gelidity" + HasExplicitMod >=3 "Vivid" "Shimmering" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" "of Entropy" "Decrepifying" "of Acrimony" "of Exsanguinating" "of Zealousness" "of Atrophy" "of Gelidity" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idjewel_critattack + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + HasExplicitMod >=1 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Demolishing" + HasExplicitMod >=2 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Demolishing" "Piercing" "Rupturing" "of Menace" "Arctic" "Surging" "Infernal" "Puncturing" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" + HasExplicitMod >=3 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Demolishing" "Piercing" "Rupturing" "of Menace" "Arctic" "Surging" "Infernal" "Puncturing" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" "of Berserking" "Sharpened" "Humming" "Chaotic" "Flaming" "Chilling" "of Zeal" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idjewel_critspell + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + HasExplicitMod >=1 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Unmaking" + HasExplicitMod >=2 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Unmaking" "of Menace" "Arctic" "Surging" "Infernal" "Puncturing" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" + HasExplicitMod >=3 "of Potency" "of the Elements" "Vivid" "Shimmering" "of Unmaking" "of Menace" "Arctic" "Surging" "Infernal" "Puncturing" "of Order" "of Resistance" "of Insulation" "of the Hearth" "of Shelter" "of Spirit" "of Athletics" "of Cunning" "of Adaptation" "of Wounding" "Thwarting" "of Mysticism" "of Blasting" "of Archery" "Chilling" "Trapping" "Sharpened" "Humming" "Chaotic" "Flaming" "Battlemage's" "Warding" "Sorcerer's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idaj_attack + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Murderous Eye Jewel" "Searching Eye Jewel" + HasExplicitMod >=1 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" + HasExplicitMod >=3 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" "Fleet" "Seething" "Sapphire" "Carapaced" "Encased" "Vaporous" "Expediting" "of Athletics" "of Spirit" "of Cunning" "of Adaption" "of Shelter" "of Grounding" "of the Hearth" "of Resistance" "of Order" "of Potency" "of the Inquisitor" "of Menace" "of Blinding" "of the Assassin" "of Taunting" "of Phasing" "of Ashes" "of Glaciation" "of Arcing" "of Collision" "of the Inferno" "of Opportunity" "of Berserking" "of the Ranger" "Lancing" "of Unholy Might" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idaj_caster + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Hypnotic Eye Jewel" + HasExplicitMod >=1 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" + HasExplicitMod >=3 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" "Fleet" "Seething" "Sapphire" "Carapaced" "Encased" "Vaporous" "Expediting" "of Athletics" "of Spirit" "of Cunning" "of Adaption" "of Shelter" "of Grounding" "of the Hearth" "of Resistance" "of Order" "of Potency" "of the Inquisitor" "of Menace" "of Blinding" "of the Assassin" "of Taunting" "of Phasing" "of Ashes" "of Glaciation" "of Arcing" "of Collision" "of the Inferno" "of Abuse" "of Enchanting" "of Hindering" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idaj_minion + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Ghastly Eye Jewel" + HasExplicitMod >=1 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" + HasExplicitMod >=3 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" "Fleet" "Seething" "Sapphire" "Carapaced" "Encased" "Vaporous" "Expediting" "of Athletics" "of Spirit" "of Cunning" "of Adaption" "of Shelter" "of Grounding" "of the Hearth" "of Resistance" "of Order" "of Potency" "of the Inquisitor" "of Menace" "of Blinding" "of the Assassin" "of Taunting" "of Phasing" "of Ashes" "of Glaciation" "of Arcing" "of Collision" "of the Inferno" "of Stifling" "of Distraction" "of Delaying" "of Training" "of Vampirism" "of Command" "of Acclimatisation" "of Authority" "of Shocking" "of Chilling" "Resonating" "Motivating" "Foul-tongued" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +Show # $type->rareid $tier->idaj_mixer + Identified True + Rarity Rare + Class == "Abyss Jewels" "Jewels" + BaseType == "Ghastly Eye Jewel" "Hypnotic Eye Jewel" "Murderous Eye Jewel" "Searching Eye Jewel" + HasExplicitMod >=4 "Beclouded" "Sanguine" "Stalwart" "Healthy" "Resplendent" "Incandescent" "of the Deadeye" "Acuminate" "Flaring" "Electrocuting" "Discharging" "Cremating" "Blasting" "Entombing" "Polar" "Vile" "Fleet" "Seething" "Sapphire" "Carapaced" "Encased" "Vaporous" "Expediting" "of Athletics" "of Spirit" "of Cunning" "of Adaption" "of Shelter" "of Grounding" "of the Hearth" "of Resistance" "of Order" "of Potency" "of the Inquisitor" "of Menace" "of Blinding" "of the Assassin" "of Taunting" "of Phasing" "of Ashes" "of Glaciation" "of Arcing" "of Collision" "of the Inferno" "of Opportunity" "of Berserking" "of the Ranger" "Lancing" "of Unholy Might" "of Abuse" "of Enchanting" "of Hindering" "of Stifling" "of Distraction" "of Delaying" "of Training" "of Vampirism" "of Command" "of Acclimatisation" "of Authority" "of Shocking" "of Chilling" "Resonating" "Motivating" "Foul-tongued" "of Fireproofing" "of Heating" "of the Lightning Rod" "of Poise" "of the Tourniquet" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 47 0 74 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#=============================================================================================================== +# [[0600]] IDENTIFIED MOD FILTERING - SINGLE MODS +#=============================================================================================================== +# !! Waypoint c1.idmod.singlemod.all : "Identified Mods - Single Mods and low priority combinations" + +#------------------------------------ +# [0601] Top Value +#------------------------------------ + +# +1 to all global spell skill levels + convoking minion levels + +Show # %D6 $type->magicid $tier->t1caster + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + Class == "Rune Daggers" "Sceptres" "Shields" "Wands" + HasExplicitMod >=1 "Magister's" "Martinet's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +# +2 proj ranged weapons + +Show # %D6 $type->magicid $tier->t1proj + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + Class == "Bows" "Wands" + HasExplicitMod >=1 "of Many" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +# plus one to all spell skills + +Show # %D6 $type->magicid $tier->t1amu + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + Class == "Amulets" + HasExplicitMod >=1 "Exalter's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +# plus 2 to minions helmet + +Show # %D6 $type->magicid $tier->t1minionhelm + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + Class == "Helmets" + HasExplicitMod >=1 "Overseer's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0602] Uncorrupted Mods +#------------------------------------ + +# +1 to all global elemental gems and DOT t1 + +Show # %D5 $type->magicid $tier->t2amu + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + Class == "Amulets" + HasExplicitMod >=1 "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Dissolution" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 1 Purple Diamond + +# +1 to all arrows quivers + +#Show # %D5 $type->magicid $tier->t2quiver +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Quivers" +# HasExplicitMod >=1 "of Splintering" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# +1 to all global elemental gems + spell damage t1 + +#Show # %D5 $type->magicid $tier->t2caster +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Sceptres" "Shields" "Wands" +# HasExplicitMod >=1 "Lithomancer's" "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Runic" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# +2 to all maximum resists shield + +#Show # %D4 $type->magicid $tier->t2shield +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Shields" +# HasExplicitMod >=1 "of the Deathless" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# Uncorrupted Suppression Gear from Dexterity Equip + +#Show # %D4 $type->magicid $tier->t2suppress +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Boots" "Gloves" "Helmets" +# HasExplicitMod >=1 "of Nullification" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# Uncorrupted Tyrranical weapons + +#Show # %D4 $type->magicid $tier->t2purephys +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" +# HasExplicitMod >=1 "Merciless" "Dictator's" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# DOT Sceptres and Wands + +#Show # %D4 $type->magicid $tier->t2dotwand +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Wands" +# HasExplicitMod >=1 "of Dissolution" "of Exsanguinating" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->t2sceptre +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Sceptres" +# HasExplicitMod >=1 "of the Fanatical" "of Dissolution" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +# Elemental Weapons + +#Show # %D4 $type->magicid $tier->t2eleweapons +# Mirrored False +# Corrupted False +# Identified True +# Rarity Normal Magic Rare +# Class == "Bows" "Claws" "Thrusting One Hand Swords" "Wands" +# HasExplicitMod >=1 "Carbonising" "Crystalising" "Vapourising" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#------------------------------------ +# [0603] Multiple Mods +#------------------------------------ + +#Show # %D4 $type->magicid $tier->recogloves +# Identified True +# Rarity Normal Magic Rare +# Class == "Gloves" +# HasExplicitMod >=2 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Nullification" "Athlete's" "of Grandmastery" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recoboots +# Identified True +# Rarity Normal Magic Rare +# Class == "Boots" +# HasExplicitMod >=2 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Nullification" "Athlete's" "Hellion's" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recohelmets +# Identified True +# Rarity Normal Magic Rare +# Class == "Helmets" +# HasExplicitMod >=2 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Nullification" "Fecund" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recoweapons +# Identified True +# Rarity Normal Magic Rare +# Class == "Bows" "Claws" "Thrusting One Hand Swords" "Wands" +# HasExplicitMod >=2 "Carbonising" "Crystalising" "Vapourising" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recorings +# Identified True +# Rarity Normal Magic Rare +# Class == "Rings" +# HasExplicitMod >=2 "Virile" "Overpowering" "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Nullification" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recocasterfire +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Sceptres" "Wands" +# HasExplicitMod >=2 "Flame Shaper's" "Magister's" "Lich's" "Runic" "Xoph's" "of the Fanatical" "of Dissolution" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recocastercold +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Sceptres" "Wands" +# HasExplicitMod >=2 "Frost Singer's" "Magister's" "Lich's" "Runic" "Tul's" "of Heartstopping" "of Dissolution" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recocasterlight +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Sceptres" "Wands" +# HasExplicitMod >=2 "Thunderhand's" "Magister's" "Lich's" "Runic" "Esh's" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#Show # %D4 $type->magicid $tier->recocasterphys +# Identified True +# Rarity Normal Magic Rare +# Class == "Rune Daggers" "Sceptres" "Wands" +# HasExplicitMod >=2 "Lithomancer's" "Magister's" "Lich's" "Runic" "of Exsanguinating" "of Dissolution" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 20 20 0 255 +# PlayAlertSound 3 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Diamond + +#=============================================================================================================== +# [[0700]] IDENTIFIED MOD - CORRUPTED ITEMS +#=============================================================================================================== +# !! Waypoint c1.idmod.corruptedmod : "Identified Mods - Items with corrupted implicits" + +Show # %D4 $type->corruptedid $tier->gloves_life_based + Corrupted True + Identified True + CorruptedMods 1 + Class == "Gloves" + HasExplicitMod >=1 "Athlete's" "Virile" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " + HasExplicitMod >=3 "of the Godslayer" "of the Gods" "of the Blur" "of the Wind" "of the Polymath" "of the Genius" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of Nullification" "of Abjuration" "of Revoking" "of Snuffing" "of Ardour" "of Buffering" "of Dispersal" "of Everlasting" "of Youth" "of Vivification" "of Grandmastery" "of Mastery" "of Lioneye" "of the Ranger" "Zaffre" "Impregnable" "Girded" "Mirage's" "Nightmare's" "Sturdy" "Durable" "Inspired" "Interpolated" "Illusory" "Unreal" "Enveloped" "Encased" "Elusory" "Vaporous" "Legend's" "Hero's" "Beatified" "Hallowed" "Spirit's" "Cherub's" "Athlete's" "Virile" "Rotund" "of Puhuarte" "of the Underground" "Subterranean" "Elevated " "Abbot's" "Prior's" "Ram's" "Fawn's" "Nautilus's" "Urchin's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 250 0 0 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->corruptedid $tier->quiv_hit + Corrupted True + Identified True + CorruptedMods 1 + ItemLevel >= 80 + Class == "Quivers" + HasExplicitMod >=1 "Impaling" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "of Destruction" "of Ferocity" "of Grandmastery" "of Dissolution" "of Melting" "of Rending" "Devastating" + HasExplicitMod >=3 "Impaling" "Lacerating" "Incisive" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "Virile" "of the Blur" "of the Wind" "of Tzteosh" "of the Magma" "of Haast" "of the Ice" "of Ephij" "of the Lightning" "of Bameth" "of Exile" "of the Essence" "Essences" "Veiled" "of the Veil" "Flaring" "Cremating" "Entombing" "Electrocuting" "Devastating" "Overpowering" "of Grandmastery" "of Mastery" "of Ease" "of Lioneye" "of the Ranger" "of Dissolution" "of the Gale" "of Destruction" "of Ferocity" "of Fury" "of Rending" "of Incision" "of Penetrating" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 250 0 0 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->corruptedid $tier->quiv_dot + Corrupted True + Identified True + CorruptedMods 1 + ItemLevel >= 80 + Class == "Quivers" + HasExplicitMod >=1 "Impaling" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "of Destruction" "of Ferocity" "of Grandmastery" "of Dissolution" "of Melting" "of Rending" "Devastating" + HasExplicitMod >=3 "Impaling" "Lacerating" "Incisive" "of the Underground" "Subterranean" "Elevated " "of Splintering" "Fecund" "Athlete's" "Virile" "of the Blur" "of the Wind" "of Tzteosh" "of the Magma" "of Haast" "of the Ice" "of Ephij" "of the Lightning" "of Bameth" "of Exile" "of the Essence" "Essences" "Veiled" "of the Veil" "Cremating" "Flaring" "Devastating" "of Grandmastery" "of Mastery" "of Ease" "of Lioneye" "of the Ranger" "of Dissolution" "of Melting" "of Liquefaction" "of the Gale" "of Destruction" "of Rending" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 250 0 0 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +#=============================================================================================================== +# [[0800]] Exotic Mods Filtering +#=============================================================================================================== + +#------------------------------------ +# [0801] Veiled/Betrayal - low prio veiled items +#------------------------------------ +# !! Waypoint c1.idmod.veil.all : "Identified Mods - Low priority veiled items (not member specific)" + +Show # %D4 $type->exoticmods $tier->duoveil + Mirrored False + Corrupted False + Identified True + Rarity Rare + HasExplicitMod "Veiled" + HasExplicitMod "of the Veil" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D4 $type->exoticmods $tier->smallveil1 + Mirrored False + Corrupted False + Identified True + Width <= 2 + Height <= 2 + Rarity Rare + HasExplicitMod "Veil" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D4 $type->exoticmods $tier->smallveil2 + Mirrored False + Corrupted False + Identified True + Width <= 1 + Height <= 4 + Rarity Rare + HasExplicitMod "Veil" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D3 $type->exoticmods $tier->veilrest + Mirrored False + Corrupted False + Identified True + Rarity Rare + HasExplicitMod "Veil" + SetFontSize 40 + SetBorderColor 0 240 190 180 + PlayEffect Blue Temp + +#------------------------------------ +# [0802] Incursion/Temple Mods +#------------------------------------ +# !! Waypoint c1.idmod.league.all : "Identified Mods - Incursion mod filtering" + +Show # %D5 $type->exoticmods $tier->incursionspeedtraps + Identified True + Rarity Rare + Class == "Boots" + HasExplicitMod "Matatl's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exoticmods $tier->incursioncaster + Identified True + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Shields" "Staves" "Wands" + HasExplicitMod "Matatl's" "Tacati" "Topotante's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exoticmods $tier->incursionelemental + Identified True + Rarity Rare + Class == "Bows" "Claws" "Thrusting One Hand Swords" "Wands" + HasExplicitMod "Topotante's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exoticmods $tier->incursionjwlry + Identified True + Rarity Rare + Class == "Amulets" "Belts" "Rings" + HasExplicitMod "Citaqualotl" "Guatelitzi" "Matatl" "Puhuarte" "Tacati" "Topotante" "Xopec" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exoticmods $tier->incursionglovehelm + Identified True + Rarity Rare + Class == "Gloves" "Helmets" + HasExplicitMod "Puhuarte" "Topotante" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exoticmods $tier->incursionattack + Identified True + Rarity Rare + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + HasExplicitMod "of Tacati" "Tacati's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->exoticmods $tier->incursionlifechest + Identified True + Rarity Rare + Class == "Body Armours" + HasExplicitMod "Guatelitzi's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->exoticmods $tier->incursionminion + Identified True + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Rune Daggers" "Sceptres" "Staves" "Thrusting One Hand Swords" "Wands" + HasExplicitMod "Citaqualotl's" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->exoticmods $tier->incursionmagic + Identified True + Rarity Magic + HasExplicitMod "Citaqualotl" "Guatelitzi" "Matatl" "Puhuarte" "Tacati" "Topotante" "Xopec" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D2 $type->exoticmods $tier->incursionrandom + Identified True + Rarity Rare + HasExplicitMod "Citaqualotl" "Guatelitzi" "Matatl" "Puhuarte" "Tacati" "Topotante" "Xopec" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#------------------------------------ +# [0803] Bestiary +#------------------------------------ + +Show # $type->exoticmods $tier->bestiaryvaluable + Identified True + Rarity Rare + HasExplicitMod "of Farrul" "of Fenumus" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->exoticmods $tier->bestiaryother + Identified True + Rarity Rare + HasExplicitMod "of Craiceann" "of Saqawal" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#------------------------------------ +# [0804] Other +#------------------------------------ + +Show # $type->exoticmods $tier->delvefractured + FracturedItem True + Identified True + Rarity Normal Magic Rare + HasExplicitMod "of the Underground" "Subterranean" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D6 $type->exoticmods $tier->delve + Identified True + Rarity Normal Magic Rare + HasExplicitMod "of the Underground" "Subterranean" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D3 $type->exoticmods $tier->warband + Identified True + Rarity Normal Magic Rare + HasExplicitMod "Betrayer's" "Brinerot" "Deceiver's" "Mutewind" "Redblade" "Turncoat's" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D2 $type->exoticmods $tier->essence + Identified True + Rarity Rare + HasExplicitMod "of the Essence" "Essences" + SetFontSize 40 + SetBorderColor 0 240 190 180 + PlayEffect Blue Temp + +#Show # %D1 $type->exoticmods $tier->crafting +# Identified True +# Rarity Rare +# HasExplicitMod "of Crafting" "of Spellcraft" "of Weaponcraft" +# SetFontSize 40 +# SetBorderColor 0 240 190 180 +# PlayEffect Blue Temp + +#=============================================================================================================== +# [[0900]] Exotic Item Classes +#=============================================================================================================== +# !! Waypoint c2.exotic.artefacts.all : "Exotic - Voidstones, Trinkets, Fishing items, Pieces" + +#------------------------------------ +# [0901] Voidstones +#------------------------------------ + +Show # $type->artefact->trinkets $tier->any + BaseType == "Ceremonial Voidstone" "Decayed Voidstone" "Grasping Voidstone" "Omniscient Voidstone" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +#------------------------------------ +# [0902] Trinkets +#------------------------------------ + +Show # $type->artefact->trinkets $tier->anytrinket + Class == "Trinkets" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +#------------------------------------ +# [0903] Secret Society Equipment +#------------------------------------ + +Show # $type->artefact->redacted $tier->scp3889 + Class == "Fishing Rods" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +#------------------------------------ +# [0904] Pieces +#------------------------------------ + +Show # $type->artefact->piece $tier->vaal + Class == "Pieces" + BaseType == "Vaal Aspect" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +Show # $type->artefact->piece $tier->any + Rarity Unique + Class == "Pieces" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +#------------------------------------ +# [0905] Affliction +#------------------------------------ + +Show # $type->artefact->affliction $tier->any + Class == "Charms" "Corpses" "Tinctures" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +#------------------------------------ +# [0906] Craftable Invitations +#------------------------------------ +# !! Waypoint c2.exotic.invitations.all : "Exotic - Invitations and Quest items" + +Show # $type->questlikeexception $tier->questheist + Class == "Quest Items" + BaseType "Contract:" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +Show # $type->questlikeexception $tier->questitems + Class == "Pantheon Souls" "Quest Items" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +Show # $type->exotic->invitation $tier->t1 + Rarity Normal Magic Rare + BaseType == "Incandescent Invitation" "Maven's Invitation: The Elderslayers" "Maven's Invitation: The Formed" "Maven's Invitation: The Twisted" "Screaming Invitation" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->exotic->invitation $tier->t2 + Rarity Normal Magic Rare + BaseType == "Maven's Invitation: The Feared" "Maven's Invitation: The Forgotten" "Maven's Invitation: The Hidden" "Polaric Invitation" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Pentagon + +Show # %H6 $type->exotic->invitation $tier->t3 + Rarity Normal Magic Rare + BaseType == "Maven's Invitation: The Atlas" "Writhing Invitation" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +#------------------------------------ +# [0907] Relics +#------------------------------------ + +Show # $type->artefact->sanctifiedrelics $tier->uniquerelics + Rarity Unique + Class == "Relics" "Sanctified Relics" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 1 Blue Star + +Show # $type->artefact->sanctifiedrelics $tier->anysanctified + Class == "Sanctified Relics" + SetFontSize 45 + SetTextColor 240 0 0 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 3 300 + PlayEffect Orange + MinimapIcon 0 Orange Pentagon + +Show # $type->artefact->sanctifiedrelics $tier->selectedrelics + Class == "Relics" + BaseType == "Candlestick Relic" "Censer Relic" "Coffer Relic" "Papyrus Relic" "Processional Relic" "Tome Relic" "Urn Relic" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # $type->artefact->sanctifiedrelics $tier->anyrelic + Class == "Relics" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#=============================================================================================================== +# [[1000]] Exotic Item Variations +#=============================================================================================================== +# !! Waypoint c2.exotic.doublecorrupted.all : "SpecialGear - Double corrupted rare items" + +#------------------------------------ +# [1001] Double Corruptions +#------------------------------------ + +Show # %D6 $type->exotic->corruptions $tier->doublecorruptedjwlry + Corrupted True + CorruptedMods >= 2 + Rarity Rare + Class == "Abyss Jewels" "Amulets" "Belts" "Gloves" "Jewels" "Quivers" "Rings" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 250 0 0 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exotic->corruptions $tier->doublecorruptedany + Corrupted True + CorruptedMods >= 2 + Rarity Rare + SetFontSize 45 + SetBorderColor 250 0 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#------------------------------------ +# [1002] Specific Single Corruptions +#------------------------------------ +# !! Waypoint c2.exotic.singlecorrupted.all : "SpecialGear - Single corrupted rare items with implicits" + +Show # %D3 $type->exotic->corruptions $tier->singlecorruptedquivers + Corrupted True + CorruptedMods >= 1 + ItemLevel >= 80 + Rarity Rare + Class == "Quivers" + SetFontSize 40 + SetBorderColor 250 0 0 255 + PlayEffect Blue Temp + +#------------------------------------ +# [1003] Abyss Jeweled Rares +#------------------------------------ +# !! Waypoint c2.exotic.abysssocketed : "SpecialGear - Rares with Abyss Sockets" + +Show # $type->exotic->sockets $tier->anynonbelt + Rarity Normal Magic Rare + SocketGroup "A" + Class == "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +#------------------------------------ +# [1004] Synthesised +#------------------------------------ +# !! Waypoint c2.exotic.synthesised.all : "SpecialGear - All synthesised items" + +Show # %D6 $type->exotic->synthesised $tier->synthselected + SynthesisedItem True + Rarity Normal Magic Rare + BaseType == "Ambusher" "Assassin's Garb" "Cardinal Round Shield" "Carnal Armour" "Champion Kite Shield" "Colossal Tower Shield" "Coronal Maul" "Corsair Sword" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Despot Axe" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Eternal Sword" "Exquisite Blade" "Ezomyte Axe" "Ezomyte Blade" "Ezomyte Tower Shield" "Fancy Foil" "Gemini Claw" "Glorious Plate" "Hubris Circlet" "Imperial Buckler" "Imperial Claw" "Imperial Staff" "Jewelled Foil" "Judgement Staff" "Lacquered Buckler" "Lathi" "Lion Pelt" "Lion Sword" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Nightmare Mace" "Piledriver" "Pinnacle Tower Shield" "Praetor Crown" "Royal Burgonet" "Runic Hatchet" "Sadist Garb" "Saint's Hauberk" "Saintly Chainmail" "Siege Axe" "Sinner Tricorne" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spiraled Foil" "Stealth Boots" "Supreme Spiked Shield" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Triumphant Lamellar" "Vaal Greaves" "Vaal Regalia" "Zodiac Leather" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D6 $type->exotic->synthesised $tier->synthclasses + SynthesisedItem True + Rarity Normal Magic Rare + Class == "Amulets" "Belts" "Bows" "Jewels" "Maps" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Wands" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D5 $type->exotic->synthesised $tier->synthrandom + SynthesisedItem True + Rarity Normal Magic Rare + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#------------------------------------ +# [1005] Fractured +#------------------------------------ +# !! Waypoint c2.exotic.fractured.all : "SpecialGear - All fractured items" + +Show # %D6 $type->exotic->fractured $tier->fractt1 + FracturedItem True + Mirrored False + Corrupted False + Rarity Normal Magic Rare + BaseType == "Agate Amulet" "Amber Amulet" "Amethyst Ring" "Arcanist Slippers" "Archon Kite Shield" "Assassin's Mitts" "Blood Raiment" "Bone Bow" "Bone Helmet" "Bone Ring" "Broadhead Arrow Quiver" "Carnal Sceptre" "Champion Kite Shield" "Citrine Amulet" "Colossal Tower Shield" "Convening Wand" "Convoking Wand" "Copper Kris" "Coral Ring" "Crusader Boots" "Crusader Buckler" "Crusader Gloves" "Crystal Belt" "Crystal Wand" "Deicide Mask" "Demon's Horn" "Despot Axe" "Diamond Ring" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Ezomyte Axe" "Ezomyte Spiked Shield" "Ezomyte Tower Shield" "Feathered Arrow Quiver" "Fluted Bascinet" "Fossilised Spirit Shield" "Fugitive Boots" "Gemini Claw" "General's Brigandine" "Glorious Plate" "Golden Kris" "Grove Bow" "Harmonic Spirit Shield" "Heathen Wand" "Heavy Belt" "Hubris Circlet" "Hydrascale Boots" "Hydrascale Gauntlets" "Imbued Wand" "Imperial Bow" "Imperial Buckler" "Imperial Claw" "Iolite Ring" "Ironwood Buckler" "Ivory Bow" "Jade Amulet" "Lacquered Buckler" "Lapis Amulet" "Leather Belt" "Lion Pelt" "Maraketh Bow" "Marble Amulet" "Mirrored Spiked Shield" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Omen Wand" "Onyx Amulet" "Opal Ring" "Opal Sceptre" "Opal Wand" "Pagan Wand" "Pig-Faced Bascinet" "Piledriver" "Platinum Kris" "Praetor Crown" "Primal Arrow Quiver" "Prismatic Ring" "Profane Wand" "Prophecy Wand" "Royal Burgonet" "Ruby Ring" "Sadist Garb" "Sambar Sceptre" "Sapphire Ring" "Serpentscale Boots" "Shagreen Boots" "Shagreen Gloves" "Sharkskin Boots" "Short Bow" "Siege Axe" "Silken Hood" "Sinner Tricorne" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spine Bow" "Spiny Round Shield" "Stealth Boots" "Stealth Gloves" "Steel Ring" "Stygian Vise" "Supreme Spiked Shield" "Thicket Bow" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Topaz Ring" "Tornado Wand" "Triumphant Lamellar" "Turquoise Amulet" "Two-Stone Ring" "Two-Toned Boots" "Unset Ring" "Vaal Buckler" "Vaal Gauntlets" "Vaal Greaves" "Vaal Regalia" "Vaal Sceptre" "Vaal Spirit Shield" "Vanguard Belt" "Vermillion Ring" "Void Sceptre" "Wyrmscale Boots" "Wyrmscale Gauntlets" "Zodiac Leather" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D4 $type->exotic->fractured $tier->fractt2 + FracturedItem True + Mirrored False + Corrupted False + Rarity Normal Magic Rare + BaseType == "Abyssal Sceptre" "Alder Spiked Shield" "Ambush Boots" "Ambush Mitts" "Ambusher" "Ancient Gauntlets" "Ancient Greaves" "Ancient Spirit Shield" "Angelic Kite Shield" "Antique Gauntlets" "Antique Greaves" "Apothecary's Gloves" "Arcanist Gloves" "Artillery Quiver" "Assassin Bow" "Assassin's Boots" "Assassin's Garb" "Astral Plate" "Baroque Round Shield" "Battle Buckler" "Battle Lamellar" "Blazing Arrow Quiver" "Blood Sceptre" "Blue Pearl Amulet" "Blunt Arrow Quiver" "Branded Kite Shield" "Breach Ring" "Bronze Tower Shield" "Bronzescale Boots" "Bronzescale Gauntlets" "Calling Wand" "Callous Mask" "Cardinal Round Shield" "Carnal Armour" "Carnal Boots" "Carnal Mitts" "Carved Wand" "Ceremonial Kite Shield" "Cerulean Ring" "Chain Belt" "Chain Boots" "Chiming Spirit Shield" "Citadel Bow" "Clasped Boots" "Clasped Mitts" "Cloth Belt" "Coiled Wand" "Colossus Mallet" "Compound Spiked Shield" "Conjurer Boots" "Conjurer Gloves" "Coral Amulet" "Coronal Leather" "Coronal Maul" "Corrugated Buckler" "Corsair Sword" "Crested Tower Shield" "Crimson Raiment" "Crimson Round Shield" "Crusader Plate" "Crypt Armour" "Crystal Sceptre" "Cutthroat's Garb" "Deerskin Boots" "Deerskin Gloves" "Demon Dagger" "Desert Brigandine" "Destiny Leather" "Dragonscale Doublet" "Ebony Tower Shield" "Eclipse Staff" "Eelskin Boots" "Eelskin Gloves" "Elegant Ringmail" "Elegant Round Shield" "Enameled Buckler" "Engraved Wand" "Etched Kite Shield" "Eternal Sword" "Exquisite Blade" "Exquisite Leather" "Eye Gouger" "Ezomyte Burgonet" "Ezomyte Dagger" "Ezomyte Staff" "Fancy Foil" "Faun's Horn" "Fencer Helm" "Fiend Dagger" "Fingerless Silk Gloves" "Fleshripper" "Full Dragonscale" "Gilded Buckler" "Gladiator Plate" "Glorious Leather" "Goathide Gloves" "Gold Amulet" "Gold Ring" "Golden Buckler" "Golden Plate" "Goliath Gauntlets" "Goliath Greaves" "Great Crown" "Grinning Fetish" "Gripped Gloves" "Harbinger Bow" "Harlequin Mask" "Heavy Arrow Quiver" "Hellion's Paw" "Highborn Bow" "Horned Sceptre" "Hunter Hood" "Imp Dagger" "Imperial Skean" "Imperial Staff" "Infernal Axe" "Iron Ring" "Ironscale Boots" "Ironscale Gauntlets" "Ivory Spirit Shield" "Jewelled Foil" "Judgement Staff" "Karui Chopper" "Karui Sceptre" "Lacewood Spirit Shield" "Lacquered Garb" "Lacquered Helmet" "Laminated Kite Shield" "Layered Kite Shield" "Lead Sceptre" "Legion Boots" "Legion Gloves" "Lion Sword" "Lunaris Circlet" "Maelström Staff" "Magistrate Crown" "Mahogany Tower Shield" "Maple Round Shield" "Meatgrinder" "Mesh Boots" "Mind Cage" "Moonstone Ring" "Mosaic Kite Shield" "Necromancer Circlet" "Nightmare Mace" "Noble Tricorne" "Nubuck Boots" "Nubuck Gloves" "Oak Buckler" "Occultist's Vestment" "Ochre Sceptre" "Ornate Spiked Shield" "Paua Amulet" "Paua Ring" "Penetrating Arrow Quiver" "Pinnacle Tower Shield" "Platinum Sceptre" "Polished Spiked Shield" "Prophet Crown" "Quartz Sceptre" "Quartz Wand" "Ranger Bow" "Rawhide Gloves" "Reflex Bow" "Regicide Mask" "Reinforced Greaves" "Ringmail Boots" "Ritual Sceptre" "Riveted Boots" "Royal Bow" "Royal Sceptre" "Royal Skean" "Runic Hatchet" "Rustic Sash" "Sage Wand" "Sai" "Saint's Hauberk" "Saintly Chainmail" "Samite Slippers" "Samnite Helmet" "Seaglass Amulet" "Secutor Helm" "Sekhem" "Sentinel Jacket" "Serpentscale Gauntlets" "Shackled Boots" "Shadow Sceptre" "Shagreen Tower Shield" "Sharkskin Gloves" "Sharkskin Tunic" "Sharktooth Arrow Quiver" "Siege Helmet" "Slaughter Knife" "Solaris Circlet" "Soldier Boots" "Soldier Gloves" "Sovereign Spiked Shield" "Spike-Point Arrow Quiver" "Spiked Gloves" "Spiked Round Shield" "Spiraled Foil" "Spiraled Wand" "Splendid Round Shield" "Stag Sceptre" "Steel Circlet" "Steel Kite Shield" "Steelscale Boots" "Steelscale Gauntlets" "Steelwood Bow" "Strapped Boots" "Strapped Mitts" "Studded Belt" "Sundering Axe" "Teak Round Shield" "Terror Claw" "Thorium Spirit Shield" "Throat Stabber" "Trapper Boots" "Trapper Mitts" "Two-Point Arrow Quiver" "Tyrant's Sekhem" "Ursine Pelt" "Vaal Axe" "Vaal Hatchet" "Vaal Mask" "Varnished Coat" "Vile Arrow Quiver" "Void Axe" "War Buckler" "Widowsilk Robe" "Wolf Pelt" "Zealot Boots" "Zealot Gloves" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D6 $type->exotic->fractured $tier->fractspecial + FracturedItem True + Mirrored False + Corrupted False + Rarity Normal Magic Rare + Class == "Abyss Jewels" "Heist Brooches" "Heist Cloaks" "Heist Gear" "Heist Tools" "Jewels" "Utility Flasks" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %D2 $type->exotic->fractured $tier->fractothers + FracturedItem True + Mirrored False + Corrupted False + Rarity Normal Magic Rare + SetFontSize 40 + SetBorderColor 0 240 190 180 + PlayEffect Blue Temp + +#------------------------------------ +# [1006] Enchanted +#------------------------------------ +# !! Waypoint c2.exotic.enchanted.all : "SpecialGear - All enchanted items" + +# Optional modules for enchanment based filtering + +#Show # $type->exotic->enchanted $tier->enchantedringsgoldoil +# AnyEnchantment True +# Mirrored False +# Corrupted False +# Rarity Normal Magic Rare +# Class == "Rings" +# HasEnchantment == "Arc Tower Chain" "Empowering Tower Special" "Fireball Tower Special" "Imbuing Tower Damage" "Lightning Storm Tower Explosion Area" "Seismic Tower Additional Cascade" "Seismic Tower Special" "Shock Nova Tower Shock Effect" "Shock Nova Tower Special" "Smothering Tower Reduced Damage" "Stone Gaze Tower Petrify Tick Speed" "Temporal Tower Action Speed" "Tower Synergy" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 0 75 30 255 +# PlayAlertSound 3 300 +# PlayEffect Blue +# MinimapIcon 0 Blue Diamond + +#Show # $type->exotic->enchanted $tier->enchantedringssilveroil +# AnyEnchantment True +# Mirrored False +# Corrupted False +# Rarity Normal Magic Rare +# Class == "Rings" +# HasEnchantment == "Arc Tower Repeat" "Chilling Tower Special" "Empowering Tower Cast Speed" "Empowering Tower Damage" "Imbuing Tower Critical" "Lightning Storm Tower Targeting" "Scout Tower Additional Minion" "Seismic Tower Stun Duration" "Stone Gaze Tower Cooldown" "Summoning Tower Life" "Summoning Tower Special" "Temporal Tower Reduced Tick Speed" +# SetFontSize 45 +# SetTextColor 0 240 190 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 0 75 30 255 +# PlayAlertSound 3 300 +# PlayEffect Blue +# MinimapIcon 0 Blue Diamond + +Show # %D7 $type->exotic->enchanted $tier->exotic + AnyEnchantment True + Rarity Normal Magic Rare + Class == "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D6 $type->exotic->enchanted $tier->anointedamulets + AnyEnchantment True + Mirrored False + Corrupted False + Rarity Normal Magic Rare + Class == "Amulets" "Rings" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +#------------------------------------ +# [1007] Crucible +#------------------------------------ +# !! Waypoint c2.exotic.others : "SpecialGear - Others exotic items" + +Show # %D3 $type->exotic->crucible $tier->crucibleany + HasCruciblePassiveTree True + Rarity Normal Magic Rare + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#=============================================================================================================== +# [[1100]] Recipes and 5links +#=============================================================================================================== +# !! Waypoint c3.gear.alllinks.all : "SpecialGear - 5-links and 6-socketed items" +#------------------------------------ +# [1101] Link Based +#------------------------------------ + +Show # %D4 $type->socketslinks $tier->5linksleveling + LinkedSockets >= 5 + Rarity Normal Magic Rare + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Diamond + +Show # %D4 $type->socketslinks $tier->5link6sockets + LinkedSockets >= 5 + Sockets >= 6 + Rarity Normal Magic Rare + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 155 138 138 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 2 Blue Hexagon + +Show # %D3 $type->socketslinks $tier->5links + LinkedSockets >= 5 + Rarity Normal Magic Rare + AreaLevel >= 68 + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %DS4 $type->socketslinks $tier->whitesocketweapons2h + Sockets >= 6WWWWWW + Rarity Normal Magic Rare + Class == "Bows" "Staves" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D3 $type->socketslinks $tier->6sockets4h + Sockets >= 6 + Height 4 + Rarity Normal Magic Rare + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 155 138 138 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 2 Grey Hexagon + +Show # %DS3 $type->socketslinks $tier->6sockets + Sockets >= 6 + Height 3 + Rarity Normal Magic Rare + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 155 138 138 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 2 Grey Hexagon + +#=============================================================================================================== +# [[1200]] High Level Crafting Bases +#=============================================================================================================== +# !! Waypoint c3.gear.valuableilvl86 : "Crafting Bases - ilvl86 crafting bases" +#------------------------------------ +# [1201] Expensive Atlas 86 Bases - matched by economy +#------------------------------------ + +Show # %D6 $type->crafting->expensive $tier->any + Mirrored False + Corrupted False + ItemLevel >= 86 + Rarity Normal Magic Rare + BaseType == "Cerulean Ring" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +#------------------------------------ +# [1202] Perfection-Based-Filtering +#------------------------------------ +# !! Waypoint c3.gear.perfectionbased.all : "Crafting Bases - Items with perfect variable defense rolls (Sacred Orb roll)" + +Show # %D5 $type->crafting->perfectarmours $tier->t1 + Mirrored False + Corrupted False + ItemLevel >= 86 + BaseDefencePercentile >= 99 + Rarity Normal Magic Rare + Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" + BaseType == "Apothecary's Gloves" "Bone Helmet" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" + SetFontSize 45 + SetTextColor 255 140 0 255 + SetBorderColor 176 0 198 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 0 Purple Moon + +Show # %D4 $type->crafting->perfectarmours $tier->t2 + Mirrored False + Corrupted False + ItemLevel >= 86 + BaseDefencePercentile >= 99 + Rarity Normal Magic Rare + Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" + BaseType == "Archon Kite Shield" "Assassin's Garb" "Astral Plate" "Cardinal Round Shield" "Colossal Tower Shield" "Eternal Burgonet" "Fossilised Spirit Shield" "Hubris Circlet" "Lacquered Buckler" "Lion Pelt" "Nightmare Bascinet" "Pig-Faced Bascinet" "Royal Burgonet" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Triumphant Lamellar" "Vaal Regalia" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 140 0 255 + SetBorderColor 176 0 198 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 0 Purple Moon + +Show # %D2 $type->crafting->perfectarmours $tier->t3 + Mirrored False + Corrupted False + ItemLevel >= 86 + BaseDefencePercentile >= 99 + Rarity Normal Magic Rare + Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" + BaseType == "Carnal Armour" "Champion Kite Shield" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Dragonscale Boots" "Dragonscale Gauntlets" "Elegant Round Shield" "Glorious Plate" "Imperial Buckler" "Murder Boots" "Murder Mitts" "Occultist's Vestment" "Praetor Crown" "Sadist Garb" "Saint's Hauberk" "Saintly Chainmail" "Supreme Spiked Shield" + SetFontSize 45 + SetTextColor 255 140 0 255 + SetBorderColor 176 0 198 255 + PlayAlertSound 3 300 + PlayEffect Purple + MinimapIcon 0 Purple Moon + +#------------------------------------ +# [1203] RGB Endgame +#------------------------------------ +# !! Waypoint c4.recipes.rgb.all : "Recipes - Endgame chromatic recipes (normal and magic RGBs)" + +Show # %D2 $type->endgamergb $tier->rgbsmall1 + Width 2 + Height 2 + Rarity Normal Magic + SocketGroup "RGB" + AreaLevel >= 68 + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +Show # %D2 $type->endgamergb $tier->rgbsmall2 + Width 1 + Height <= 4 + Rarity Normal Magic + SocketGroup "RGB" + AreaLevel >= 68 + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->endgamergb $tier->rgblarge +# Width 2 +# Height 4 +# Rarity Normal Magic +# SocketGroup "RGB" +# AreaLevel >= 68 +# SetFontSize 40 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->endgamergb $tier->rgbmedium +# Width 2 +# Height 3 +# Rarity Normal Magic +# SocketGroup "RGB" +# AreaLevel >= 68 +# SetFontSize 40 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#------------------------------------ +# [1204] ILVL 86 +#------------------------------------ + +# !! Waypoint c3.gear.crafting-decorators : "Crafting Bases - decorators" + +Show # $type->decorator->craftingrare $tier->raredecoratorilvl75 + Mirrored False + Corrupted False + ItemLevel >= 75 + Rarity Rare + SetTextColor 245 190 0 255 + Continue + +Show # $type->decorator->craftingrare $tier->raredecoratorilvl84 + Mirrored False + Corrupted False + ItemLevel >= 84 + Rarity Rare + SetTextColor 250 165 0 255 + Continue + +Show # $type->decorator->craftingrare $tier->raredecoratorilvl86 + Mirrored False + Corrupted False + ItemLevel >= 86 + Rarity Rare + SetTextColor 255 140 0 255 + Continue + +Show # $type->decorator->craftingrare $tier->raredecoratorgear + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Rare + Class == "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 45 + SetBackgroundColor 20 20 0 255 + Continue + +Show # $type->decorator->craftingrare $tier->raredecoratorjwlry + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Rings" + SetFontSize 45 + SetBackgroundColor 0 80 30 255 + Continue + +Show # $type->decorator->craftingrare $tier->normaldecoratorjwlry + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Normal Magic + Class == "Amulets" "Belts" "Rings" + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + Continue + +Show # $type->decorator->craftingrare $tier->normaldecorator + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Normal Magic + Class == "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + Continue + +# !! Waypoint c3.gear.crafting86.all : "Crafting Bases - High level basetypes - ILVL86" + +Show # %D6 $type->normalcraft->i86 $tier->t1 + Mirrored False + Corrupted False + ItemLevel >= 86 + Rarity Normal Magic Rare + BaseType == "Apothecary's Gloves" "Bone Helmet" "Crystal Belt" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Iolite Ring" "Marble Amulet" "Opal Ring" "Sacrificial Garb" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vermillion Ring" + SetFontSize 45 + SetBorderColor 255 125 0 240 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D4 $type->normalcraft->i86 $tier->t2 + Mirrored False + Corrupted False + ItemLevel >= 86 + Rarity Normal Magic Rare + BaseType == "Amethyst Ring" "Archon Kite Shield" "Artillery Quiver" "Astral Plate" "Blue Pearl Amulet" "Bone Ring" "Broadhead Arrow Quiver" "Cardinal Round Shield" "Cerulean Ring" "Colossal Tower Shield" "Convoking Wand" "Copper Kris" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Despot Axe" "Diamond Ring" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Ezomyte Tower Shield" "Fossilised Spirit Shield" "Full Dragonscale" "Gemini Claw" "Glorious Plate" "Golden Kris" "Hubris Circlet" "Imbued Wand" "Imperial Claw" "Lacquered Buckler" "Lion Pelt" "Murder Boots" "Murder Mitts" "Onyx Amulet" "Opal Sceptre" "Opal Wand" "Pig-Faced Bascinet" "Platinum Kris" "Praetor Crown" "Primal Arrow Quiver" "Prismatic Ring" "Profane Wand" "Prophecy Wand" "Royal Burgonet" "Sadist Garb" "Sambar Sceptre" "Short Bow" "Siege Axe" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spine Bow" "Supreme Spiked Shield" "Thicket Bow" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Two-Stone Ring" "Unset Ring" "Vaal Regalia" "Vanguard Belt" "Void Sceptre" "Zodiac Leather" + SetBorderColor 255 125 0 185 + +Show # %D2 $type->normalcraft->i86 $tier->t3 + Mirrored False + Corrupted False + ItemLevel >= 86 + Rarity Normal Magic Rare + BaseType == "Agate Amulet" "Ambusher" "Assassin's Garb" "Behemoth Mace" "Champion Kite Shield" "Citadel Bow" "Citrine Amulet" "Coronal Maul" "Corsair Sword" "Crusader Buckler" "Eclipse Staff" "Elegant Round Shield" "Eternal Sword" "Exquisite Blade" "Ezomyte Blade" "Fleshripper" "General's Brigandine" "Grove Bow" "Harbinger Bow" "Harmonic Spirit Shield" "Heavy Arrow Quiver" "Heavy Belt" "Imperial Buckler" "Jewelled Foil" "Judgement Staff" "Karui Chopper" "Karui Maul" "Karui Sceptre" "Leather Belt" "Maelström Staff" "Maraketh Bow" "Mirrored Spiked Shield" "Moonstone Ring" "Nightmare Bascinet" "Piledriver" "Pinnacle Tower Shield" "Runic Hatchet" "Rustic Sash" "Saint's Hauberk" "Saintly Chainmail" "Seaglass Amulet" "Spiraled Foil" "Triumphant Lamellar" "Turquoise Amulet" "Vaal Axe" "Vile Arrow Quiver" + SetBorderColor 255 125 0 185 + +#------------------------------------ +# [1205] ILVL 84 +#------------------------------------ +# !! Waypoint c3.gear.crafting84.all : "Crafting Bases - High level basetypes - ILVL84" + +Show # %D2 $type->normalcraft->i84 $tier->t1 + Mirrored False + Corrupted False + ItemLevel >= 84 + Rarity Normal Magic Rare + BaseType == "Apothecary's Gloves" "Bone Helmet" "Crystal Belt" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Iolite Ring" "Marble Amulet" "Opal Ring" "Sacrificial Garb" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vermillion Ring" + SetFontSize 45 + SetBorderColor 200 200 0 240 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 2 White Diamond + +#Show # %D1 $type->normalcraft->i84 $tier->t2 +# Mirrored False +# Corrupted False +# ItemLevel >= 84 +# Rarity Normal Magic Rare +# BaseType == "Amethyst Ring" "Archon Kite Shield" "Artillery Quiver" "Astral Plate" "Blue Pearl Amulet" "Bone Ring" "Broadhead Arrow Quiver" "Cardinal Round Shield" "Cerulean Ring" "Colossal Tower Shield" "Convoking Wand" "Copper Kris" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Despot Axe" "Diamond Ring" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Ezomyte Tower Shield" "Fossilised Spirit Shield" "Full Dragonscale" "Gemini Claw" "Glorious Plate" "Golden Kris" "Hubris Circlet" "Imbued Wand" "Imperial Claw" "Lacquered Buckler" "Lion Pelt" "Murder Boots" "Murder Mitts" "Onyx Amulet" "Opal Sceptre" "Opal Wand" "Pig-Faced Bascinet" "Platinum Kris" "Praetor Crown" "Primal Arrow Quiver" "Prismatic Ring" "Profane Wand" "Prophecy Wand" "Royal Burgonet" "Sadist Garb" "Sambar Sceptre" "Short Bow" "Siege Axe" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spine Bow" "Supreme Spiked Shield" "Thicket Bow" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Two-Stone Ring" "Unset Ring" "Vaal Regalia" "Vanguard Belt" "Void Sceptre" "Zodiac Leather" +# SetBorderColor 200 200 0 185 + +#Show # $type->normalcraft->i84 $tier->t3 +# Mirrored False +# Corrupted False +# ItemLevel >= 84 +# Rarity Normal Magic Rare +# BaseType == "Agate Amulet" "Ambusher" "Assassin's Garb" "Behemoth Mace" "Champion Kite Shield" "Citadel Bow" "Citrine Amulet" "Coronal Maul" "Corsair Sword" "Crusader Buckler" "Eclipse Staff" "Elegant Round Shield" "Eternal Sword" "Exquisite Blade" "Ezomyte Blade" "Fleshripper" "General's Brigandine" "Grove Bow" "Harbinger Bow" "Harmonic Spirit Shield" "Heavy Arrow Quiver" "Heavy Belt" "Imperial Buckler" "Jewelled Foil" "Judgement Staff" "Karui Chopper" "Karui Maul" "Karui Sceptre" "Leather Belt" "Maelström Staff" "Maraketh Bow" "Mirrored Spiked Shield" "Moonstone Ring" "Nightmare Bascinet" "Piledriver" "Pinnacle Tower Shield" "Runic Hatchet" "Rustic Sash" "Saint's Hauberk" "Saintly Chainmail" "Seaglass Amulet" "Spiraled Foil" "Triumphant Lamellar" "Turquoise Amulet" "Vaal Axe" "Vile Arrow Quiver" +# SetBorderColor 200 200 0 185 + +#------------------------------------ +# [1206] ILVL ANY +#------------------------------------ +# !! Waypoint c3.gear.crafting-others : "Crafting Bases - High level basetypes - others" + +Show # %D2 $type->normalcraft->rest $tier->t1 + Mirrored False + Corrupted False + ItemLevel <= 83 + ItemLevel >= 68 + Rarity Normal Magic Rare + BaseType == "Apothecary's Gloves" "Bone Helmet" "Crystal Belt" "Fingerless Silk Gloves" "Fugitive Boots" "Gripped Gloves" "Iolite Ring" "Marble Amulet" "Opal Ring" "Sacrificial Garb" "Spiked Gloves" "Steel Ring" "Stygian Vise" "Two-Toned Boots" "Vermillion Ring" + SetFontSize 45 + SetBorderColor 255 255 255 255 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +#Show # %D0 $type->normalcraft->rest $tier->t2 +# Mirrored False +# Corrupted False +# ItemLevel <= 83 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# BaseType == "Amethyst Ring" "Archon Kite Shield" "Artillery Quiver" "Astral Plate" "Blue Pearl Amulet" "Bone Ring" "Broadhead Arrow Quiver" "Cardinal Round Shield" "Cerulean Ring" "Colossal Tower Shield" "Convoking Wand" "Copper Kris" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Despot Axe" "Diamond Ring" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Ezomyte Tower Shield" "Fossilised Spirit Shield" "Full Dragonscale" "Gemini Claw" "Glorious Plate" "Golden Kris" "Hubris Circlet" "Imbued Wand" "Imperial Claw" "Lacquered Buckler" "Lion Pelt" "Murder Boots" "Murder Mitts" "Onyx Amulet" "Opal Sceptre" "Opal Wand" "Pig-Faced Bascinet" "Platinum Kris" "Praetor Crown" "Primal Arrow Quiver" "Prismatic Ring" "Profane Wand" "Prophecy Wand" "Royal Burgonet" "Sadist Garb" "Sambar Sceptre" "Short Bow" "Siege Axe" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Spine Bow" "Supreme Spiked Shield" "Thicket Bow" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Two-Stone Ring" "Unset Ring" "Vaal Regalia" "Vanguard Belt" "Void Sceptre" "Zodiac Leather" +# SetBorderColor 100 100 100 150 + +#Show # $type->normalcraft->rest $tier->t3 +# Mirrored False +# Corrupted False +# ItemLevel <= 83 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# BaseType == "Agate Amulet" "Ambusher" "Assassin's Garb" "Behemoth Mace" "Champion Kite Shield" "Citadel Bow" "Citrine Amulet" "Coronal Maul" "Corsair Sword" "Crusader Buckler" "Eclipse Staff" "Elegant Round Shield" "Eternal Sword" "Exquisite Blade" "Ezomyte Blade" "Fleshripper" "General's Brigandine" "Grove Bow" "Harbinger Bow" "Harmonic Spirit Shield" "Heavy Arrow Quiver" "Heavy Belt" "Imperial Buckler" "Jewelled Foil" "Judgement Staff" "Karui Chopper" "Karui Maul" "Karui Sceptre" "Leather Belt" "Maelström Staff" "Maraketh Bow" "Mirrored Spiked Shield" "Moonstone Ring" "Nightmare Bascinet" "Piledriver" "Pinnacle Tower Shield" "Runic Hatchet" "Rustic Sash" "Saint's Hauberk" "Saintly Chainmail" "Seaglass Amulet" "Spiraled Foil" "Triumphant Lamellar" "Turquoise Amulet" "Vaal Axe" "Vile Arrow Quiver" +# SetBorderColor 100 100 100 150 + +Show # $type->decorator->craftinggeneric $tier->raredecoratorremover + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 32 + SetTextColor 255 255 119 + SetBorderColor 0 0 0 255 + SetBackgroundColor 20 20 0 240 + Continue + +Show # $type->decorator->craftinggeneric $tier->magicdecoratorremover + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 32 + SetBorderColor 0 0 0 255 + SetBackgroundColor 20 20 0 240 + Continue + +Show # $type->decorator->craftinggeneric $tier->normaldecoratorremover + Mirrored False + Corrupted False + ItemLevel >= 68 + Rarity Normal + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 32 + SetBorderColor 0 0 0 255 + SetBackgroundColor 20 20 0 240 + Continue + +#------------------------------------ +# [1207] Early Endgame Crafting projects +#------------------------------------ +# Minimal list of bases for harvest specific crafting. This list is really not conclusive, but you can adjust it yourself on filterblade or here. +# Having this list too long will lead to being too flooded with these drops. + +#Show # %D0 $type->normalcraft->extra $tier->any +# Mirrored False +# Corrupted False +# ItemLevel >= 68 +# ItemLevel <= 83 +# Rarity Normal +# BaseType == "Amethyst Ring" "Convoking Wand" "Imbued Wand" "Imperial Claw" "Spine Bow" "Two-Stone Ring" +# SetBorderColor 100 100 100 150 + +#Show # %D1 $type->normalcraft->lowstrict $tier->overquality +# Mirrored False +# Corrupted False +# Quality >= 29 +# ItemLevel >= 75 +# ItemLevel <= 83 +# DropLevel >= 50 +# Rarity Normal Magic Rare +# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" +# SetFontSize 40 +# SetBorderColor 0 240 190 180 +# PlayEffect Blue Temp + +#Show # %D1 $type->normalcraft->lowstrict $tier->earlyendgame4link +# Mirrored False +# Corrupted False +# LinkedSockets >= 4 +# ItemLevel >= 68 +# ItemLevel <= 83 +# Rarity Normal Magic Rare +# Class == "Body Armours" "Boots" "Gloves" "Helmets" +# AreaLevel <= 72 +# AreaLevel >= 68 +# SetBorderColor 100 100 100 150 +# SetBackgroundColor 20 20 0 180 + +#------------------------------------ +# [1208] Chisel Recipes +#------------------------------------ +# !! Waypoint c4.recipes.chisel.all : "Recipes - Chisel recipe" + +#Show # %D1 $type->chiselrecipe $tier->chisel20 +# Quality >= 20 +# Rarity Normal Magic Rare +# BaseType == "Gavel" "Rock Breaker" "Stone Hammer" +# SetFontSize 40 +# SetTextColor 0 0 0 255 +# SetBorderColor 200 200 200 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->chiselrecipe $tier->chiselhighqualnormal +# Mirrored False +# Corrupted False +# Quality >= 15 +# Rarity Normal +# BaseType == "Gavel" "Rock Breaker" "Stone Hammer" +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->chiselrecipe $tier->chiselhighqualmagic +# Mirrored False +# Corrupted False +# Quality >= 18 +# Rarity Magic +# BaseType == "Gavel" "Rock Breaker" "Stone Hammer" +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->chiselrecipe $tier->chiselanyqualmagic +# Mirrored False +# Corrupted False +# Rarity Magic +# BaseType == "Gavel" "Rock Breaker" "Stone Hammer" +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->chiselrecipe $tier->chiselanyqualnormal +# Mirrored False +# Corrupted False +# Rarity Normal +# BaseType == "Gavel" "Rock Breaker" "Stone Hammer" +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#=============================================================================================================== +# [[1300]] Chancing Bases +#=============================================================================================================== +# !! Waypoint c4.chancing : "Chancing bases" + +#Show # %D1 $type->chancing $tier->hh +# Mirrored False +# Corrupted False +# Rarity Normal +# BaseType == "Heavy Belt" "Leather Belt" +# SetFontSize 35 +# SetTextColor 255 255 255 255 +# SetBorderColor 0 150 0 90 + +#Show # %D1 $type->chancing $tier->t2 +# Mirrored False +# Corrupted False +# Rarity Normal +# BaseType == "Champion Kite Shield" "Elegant Round Shield" +# SetFontSize 35 +# SetTextColor 255 255 255 255 +# SetBorderColor 0 150 0 90 + +#=============================================================================================================== +# [[1400]] Endgame Flasks +#=============================================================================================================== + +#------------------------------------ +# [1401] Endgame Flasks +#------------------------------------ +# !! Waypoint c4.flasks.all : "Endgame Flasks - All non-unique" + +Show # %D6 $type->endgameflasks $tier->overqualutil + Mirrored False + Quality >= 26 + ItemLevel >= 82 + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %D6 $type->endgameflasks $tier->overquallife + Mirrored False + Quality >= 28 + ItemLevel >= 82 + Rarity Normal Magic + BaseType == "Divine Life Flask" "Divine Mana Flask" "Eternal Life Flask" "Eternal Mana Flask" "Hallowed Hybrid Flask" + AreaLevel >= 68 + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +# !! Waypoint c4.flasks.eg : "Endgame Flasks - High level utility and life flasks" + +Show # %D5 $type->endgameflasks $tier->utility85 + Mirrored False + ItemLevel >= 85 + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + SetFontSize 45 + SetTextColor 50 200 125 + SetBorderColor 50 200 125 + SetBackgroundColor 25 100 75 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Circle + +Show # %D5 $type->endgameflasks $tier->utility84 + Mirrored False + ItemLevel >= 84 + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + SetFontSize 40 + SetBorderColor 50 200 125 + SetBackgroundColor 25 100 75 + PlayEffect Grey Temp + +Show # %D4 $type->endgameflasks $tier->utility82 + Mirrored False + ItemLevel >= 82 + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + SetFontSize 40 + SetBorderColor 0 0 0 255 + SetBackgroundColor 25 100 75 + +Show # %D3 $type->endgameflasks $tier->lifemana82 + Mirrored False + Quality >= 10 + ItemLevel >= 82 + Rarity Normal Magic + BaseType == "Divine Life Flask" "Divine Mana Flask" "Eternal Life Flask" "Eternal Mana Flask" "Hallowed Hybrid Flask" + AreaLevel >= 68 + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +#------------------------------------ +# [1402] Quality High +#------------------------------------ +# !! Waypoint c4.flasks.others : "Endgame Flasks - Other flasks" + +Show # %D3 $type->endgameflasks $tier->any20qualflask + Quality >= 20 + Rarity Normal + Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" + AreaLevel >= 68 + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 155 138 138 255 + PlayEffect Grey Temp + +#------------------------------------ +# [1403] Utility OR quality flasks +#------------------------------------ + +Show # %D4 $type->endgameflasks $tier->earlymappingflasks + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + AreaLevel <= 75 + SetFontSize 40 + SetBorderColor 0 0 0 255 + SetBackgroundColor 25 100 75 + +Show # %D2 $type->endgameflasks $tier->anyutility + Rarity Normal Magic + Class == "Utility Flasks" + AreaLevel >= 68 + SetFontSize 40 + SetBorderColor 0 0 0 255 + SetBackgroundColor 25 100 75 + +#------------------------------------ +# [1404] Quality Low +#------------------------------------ + +#Show # %D1 $type->endgameflasks $tier->qualityhigh +# Quality >= 15 +# Rarity Normal Magic +# Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" +# AreaLevel >= 68 +# AreaLevel <= 77 +# SetFontSize 40 +# SetTextColor 0 0 0 255 +# SetBorderColor 200 200 200 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->endgameflasks $tier->qualitylow +# Quality >= 1 +# Rarity Normal Magic +# Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" +# AreaLevel >= 68 +# AreaLevel <= 77 +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#------------------------------------ +# [1405] Early mapping life/mana/utility flasks +#------------------------------------ + +Show # %D2 $type->endgameflasks $tier->earlymappinglifemana + Rarity Normal Magic + BaseType == "Divine Life Flask" "Divine Mana Flask" "Eternal Life Flask" "Eternal Mana Flask" "Hallowed Hybrid Flask" + AreaLevel >= 68 + AreaLevel <= 69 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + +#=============================================================================================================== +# [[1500]] Misc Rules +#=============================================================================================================== +# !! Waypoint c4.misc.others : "SpecialGear - Overquality items and optional animated weapon module" + +Show # %D3 $type->miscendgamerules $tier->whitesocketweapons1h + Mirrored False + Corrupted False + Sockets >= 3WWW + Rarity Normal Magic Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Rune Daggers" "Sceptres" "Shields" "Thrusting One Hand Swords" "Wands" + AreaLevel < 79 + SetFontSize 40 + SetBorderColor 0 240 190 180 + PlayEffect Blue Temp + +#Show # $type->animatedweapons $tier->normalmelee +# Rarity Normal +# Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" +# SetFontSize 18 +# SetBorderColor 230 0 0 255 +# SetBackgroundColor 20 20 0 100 + +#Show # $type->animatedweapons $tier->normalranged +# Rarity Normal +# Class == "Bows" "Wands" +# SetFontSize 18 +# SetBorderColor 230 0 0 255 +# SetBackgroundColor 20 20 0 100 + +#Show # $type->animatedweapons $tier->magicmelee +# Rarity Magic +# Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" +# SetFontSize 18 +# SetBorderColor 230 0 0 255 +# SetBackgroundColor 20 20 0 100 + +#Show # $type->animatedweapons $tier->magicranged +# Rarity Magic +# Class == "Bows" "Wands" +# SetFontSize 18 +# SetBorderColor 230 0 0 255 +# SetBackgroundColor 20 20 0 100 + +# !! Waypoint c5.hidelayer.normalmagic : "HIDELAYER - all endgame and magic and normal items" +#=============================================================================================================== +# [[1600]] Hide Layer 1 - Normal and Magic Endgame Gear +#=============================================================================================================== + +Hide # $type->hidelayer $tier->normalmagicendgame + Rarity Normal Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Utility Flasks" "Wands" "Warstaves" + AreaLevel >= 68 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +#=============================================================================================================== +# [[1700]] Rare Item Decorators +#=============================================================================================================== +# !! Waypoint c6.rare.decorator.all : "Rare Endgame Items - decorators" + +Show # $type->decorators->rareeg $tier->largerares + Width >= 2 + Height >= 3 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 0 0 0 255 + Continue + +Show # $type->decorators->rareeg $tier->mediumrares1 + Width 1 + Height >= 3 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 180 180 180 255 + Continue + +Show # $type->decorators->rareeg $tier->mediumrares2 + Width 2 + Height 2 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 180 180 180 255 + Continue + +Show # $type->decorators->rareeg $tier->tinyrares + Width <= 2 + Height 1 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 50 200 50 255 + Continue + +Show # $type->decorators->rareeg $tier->ilvl68 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + Continue + +Show # $type->decorators->rareeg $tier->ilvl75 + ItemLevel >= 75 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetTextColor 245 190 0 255 + Continue + +Show # $type->decorators->rareeg $tier->ilvl84 + ItemLevel >= 84 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetTextColor 250 165 0 255 + Continue + +Show # $type->decorators->rareeg $tier->ilvl86 + ItemLevel >= 86 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetTextColor 255 140 0 255 + Continue + +Show # $type->decorators->rareeg $tier->corruptedrares + Corrupted True + CorruptedMods 0 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 120 0 0 240 + Continue + +Show # $type->decorators->rareeg $tier->corruptedraresimplicit + Corrupted True + CorruptedMods >= 1 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetBorderColor 250 0 0 255 + Continue + +#=============================================================================================================== +# [[1800]] Endgame - Rare - Exotic Corrupted Items +#=============================================================================================================== +# !! Waypoint c6.rare.breach.all : "Rare Endgame Items - Breach rings" + +Show # %HS3 $type->rare->exotic->breachrings $tier->high + ItemLevel >= 82 + Rarity Rare + Class == "Rings" + BaseType == "Breach Ring" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %HS1 $type->rare->exotic->breachrings $tier->any + ItemLevel >= 68 + Rarity Rare + Class == "Rings" + BaseType == "Breach Ring" + SetFontSize 45 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + +# !! Waypoint c6.rare.talisman.all : "Rare Endgame Items - Talismans" + +Show # %H5 $type->rare->exotic->talisman $tier->t1attacktalisman + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType == "Ashscale Talisman" "Avian Twins Talisman" "Breakrib Talisman" "Deadhand Talisman" "Deep One Talisman" "Fangjaw Talisman" "Hexclaw Talisman" "Lone Antler Talisman" "Longtooth Talisman" "Mandible Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman" "Wereclaw Talisman" "Writhing Talisman" + HasExplicitMod "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Ferocity" "of Fury" "of Rage" "of Incision" "of Penetrating" "Cremating" "Entombing" "Electrocuting" "of the Ranger" "of the Marksman" "Devastating" "Overpowering" "Unleashed" "Flaring" "Tempered" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %H5 $type->rare->exotic->talisman $tier->t1castertalisman + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType == "Ashscale Talisman" "Avian Twins Talisman" "Bonespire Talisman" "Breakrib Talisman" "Chrysalis Talisman" "Clutching Talisman" "Deadhand Talisman" "Deep One Talisman" "Fangjaw Talisman" "Hexclaw Talisman" "Lone Antler Talisman" "Longtooth Talisman" "Mandible Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman" "Wereclaw Talisman" + HasExplicitMod "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Legerdemain" "of Expertise" "Wizard's" "Thaumaturgist's" "Zaffre" "of Immolation" "of Flames" "of Floe" "of Rime" "of Discharge" "of Voltage" "of Dissolution" "of Melting" "of Destruction" "of Ferocity" "of Fury" "of Incision" "of Penetrating" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %H5 $type->rare->exotic->talisman $tier->t1dottalisman + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType == "Ashscale Talisman" "Avian Twins Talisman" "Bonespire Talisman" "Breakrib Talisman" "Chrysalis Talisman" "Clutching Talisman" "Deadhand Talisman" "Deep One Talisman" "Fangjaw Talisman" "Hexclaw Talisman" "Lone Antler Talisman" "Longtooth Talisman" "Mandible Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman" "Wereclaw Talisman" + HasExplicitMod "of the Essence" "Essences" "Veiled" "of the Veil" "Athlete's" "Virile" "Rotund" "Robust" "Dazzling" "Resplendent" "Incandescent" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of Destruction" "of Ferocity" "of Dissolution" "of Melting" "of the Multiverse" "of the Infinite" "Unassailable" "Indomitable" + HasExplicitMod >=4 "of the Essence" "Essences" "Veiled" "of the Veil" "of the Underground" "Subterranean" "of Puhuarte" "Guatelitzi's" "Exalter's" "Vulcanist's" "Rimedweller's" "Stormbrewer's" "Behemoth's" "Provocateur's" "of the Godslayer" "of the Gods" "of the Titan" "of the Leviathan" "of the Blur" "of the Wind" "of the Phantom" "of the Jaguar" "of the Polymath" "of the Genius" "of the Virtuoso" "of the Savant" "of Bameth" "of Exile" "of Expulsion" "of Eviction" "of Tzteosh" "of the Magma" "of the Volcano" "of the Furnace" "of Haast" "of the Ice" "of the Polar Bear" "of the Walrus" "of Ephij" "of the Lightning" "of the Maelstrom" "of the Tempest" "of the Span" "of the Rainbow" "of Variegation" "of the Multiverse" "of the Infinite" "of the Universe" "of Nirvana" "of Euphoria" "Impregnable" "Vaporous" "Unassailable" "Athlete's" "Virile" "Rotund" "Ultramarine" "Dazzling" "Resplendent" "Perandus'" "of Destruction" "of Legerdemain" "Wizard's" "Thaumaturgist's" "Devastating" "Overpowering" "of the Ranger" "of the Marksman" "of Immolation" "of Floe" "of Dissolution" "of Melting" "of Liquefaction" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 0 75 30 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 0 Blue Diamond + +Show # %H4 $type->rare->exotic->talisman $tier->t2stattalisman + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType == "Avian Twins Talisman" "Three Rat Talisman" + HasExplicitMod "of the Multiverse" "of the Infinite" "of the Universe" + HasExplicitMod "of the Godslayer" "of the Gods" "of the Titan" "of the Blur" "of the Wind" "of the Phantom" "of the Polymath" "of the Genius" "of the Virtuoso" + SetFontSize 45 + SetTextColor 0 240 190 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 1 Blue Diamond + +Show # %H3 $type->rare->exotic->talisman $tier->t3decenttypetalisman + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType == "Avian Twins Talisman" "Fangjaw Talisman" "Hexclaw Talisman" "Longtooth Talisman" "Mandible Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman" "Wereclaw Talisman" + SetFontSize 45 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Hide # %H1 $type->rare->exotic->talisman $tier->any + AnyEnchantment True + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" + BaseType "Talisman" + SetFontSize 40 + SetBorderColor 0 240 190 180 + SetBackgroundColor 20 20 0 255 + +#=============================================================================================================== +# [[1900]] Endgame - Rare - Accessoires +#=============================================================================================================== +# !! Waypoint c6.rare.generic.all : "Rare Endgame Items - (Optional) Hiding identified rares" + +#Hide # $type->rareoptional $tier->idhider +# Identified True +# ItemLevel >= 68 +# Rarity Rare +# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" +# SetFontSize 35 +# SetBorderColor 0 0 0 + +#=============================================================================================================== +# [[2000]] Endgame - Rare - Accessoires +#=============================================================================================================== +# !! Waypoint c6.rare.trinkets.all : "Rare Endgame Items - Amulets, Rings" + +Show # %D4 $type->rr->amuring $tier->t1 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Rings" + BaseType == "Agate Amulet" "Amethyst Ring" "Citrine Amulet" "Iolite Ring" "Onyx Amulet" "Opal Ring" "Prismatic Ring" "Turquoise Amulet" "Two-Stone Ring" "Vermillion Ring" + SetFontSize 45 + SetBackgroundColor 0 80 30 255 + +Show # %D3 $type->rr->amuring $tier->t2 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Rings" + BaseType == "Amber Amulet" "Blue Pearl Amulet" "Bone Ring" "Cerulean Ring" "Coral Ring" "Diamond Ring" "Jade Amulet" "Lapis Amulet" "Marble Amulet" "Ruby Ring" "Sapphire Ring" "Steel Ring" "Topaz Ring" "Unset Ring" + SetFontSize 45 + SetBackgroundColor 0 40 10 255 + +Show # %D2 $type->rr->amuring $tier->t3 + ItemLevel >= 68 + Rarity Rare + Class == "Amulets" "Rings" + BaseType == "Coral Amulet" "Gold Amulet" "Gold Ring" "Iron Ring" "Moonstone Ring" "Paua Amulet" "Paua Ring" "Seaglass Amulet" + SetFontSize 40 + SetBackgroundColor 20 20 0 255 + +# !! Waypoint c6.rare.belts.all : "Rare Endgame Items - Belts" + +Show # %D4 $type->rr->belts $tier->t1 + ItemLevel >= 68 + Rarity Rare + Class == "Belts" + BaseType == "Stygian Vise" + SetFontSize 45 + SetBackgroundColor 0 80 30 255 + +Show # %D3 $type->rr->belts $tier->t2 + ItemLevel >= 68 + Rarity Rare + Class == "Belts" + BaseType == "Crystal Belt" "Heavy Belt" "Leather Belt" "Vanguard Belt" + SetFontSize 45 + SetBackgroundColor 0 40 10 255 + +Show # %D2 $type->rr->belts $tier->t3 + ItemLevel >= 68 + Rarity Rare + Class == "Belts" + BaseType == "Chain Belt" "Cloth Belt" "Rustic Sash" "Studded Belt" + SetFontSize 40 + SetBackgroundColor 20 20 0 255 + +#=============================================================================================================== +# [[2100]] Endgame - Rare - Gear - T1 - handpicked +#=============================================================================================================== +# !! Waypoint c6.rare.t1.all : "Rare Endgame Items - T1" + +Show # %D3 $type->rr $tier->t1weapons + ItemLevel >= 68 + Rarity Rare + BaseType == "Broadhead Arrow Quiver" "Convoking Wand" "Copper Kris" "Despot Axe" "Feathered Arrow Quiver" "Golden Kris" "Imbued Wand" "Imperial Bow" "Imperial Claw" "Opal Sceptre" "Opal Wand" "Platinum Kris" "Profane Wand" "Prophecy Wand" "Short Bow" "Spine Bow" "Thicket Bow" "Tornado Wand" "Void Sceptre" + SetFontSize 45 + SetBackgroundColor 20 20 0 255 + +Show # %D3 $type->rr $tier->t1armours + ItemLevel >= 68 + Rarity Rare + BaseType == "Apothecary's Gloves" "Archon Kite Shield" "Bone Helmet" "Crusader Boots" "Crusader Gloves" "Deicide Mask" "Dragonscale Boots" "Dragonscale Gauntlets" "Eternal Burgonet" "Fugitive Boots" "Gripped Gloves" "Hubris Circlet" "Hydrascale Boots" "Hydrascale Gauntlets" "Lacquered Buckler" "Legion Boots" "Lion Pelt" "Murder Boots" "Murder Mitts" "Nightmare Bascinet" "Pig-Faced Bascinet" "Praetor Crown" "Royal Burgonet" "Shagreen Boots" "Sinner Tricorne" "Slink Boots" "Slink Gloves" "Sorcerer Boots" "Sorcerer Gloves" "Stealth Boots" "Stealth Gloves" "Titan Gauntlets" "Titan Greaves" "Titanium Spirit Shield" "Two-Toned Boots" "Vaal Greaves" "Vaal Mask" "Wyrmscale Boots" + SetFontSize 45 + SetBackgroundColor 20 20 0 255 + +#=============================================================================================================== +# [[2200]] Endgame - Rare - Gear - T2 - handpicked +#=============================================================================================================== +# !! Waypoint c6.rare.t2.all : "Rare Endgame Items - T2" + +Show # %D3 $type->rr $tier->t2weapons + ItemLevel >= 68 + Rarity Rare + BaseType == "Calling Wand" "Citadel Bow" "Convening Wand" "Demon Dagger" "Demon's Horn" "Ezomyte Axe" "Fiend Dagger" "Gemini Claw" "Heathen Wand" "Heavy Arrow Quiver" "Ivory Bow" "Maraketh Bow" "Omen Wand" "Primal Arrow Quiver" "Sambar Sceptre" "Vaal Axe" "Vaal Sceptre" + SetFontSize 40 + SetBackgroundColor 35 35 35 240 + +Show # %D3 $type->rr $tier->t2armours + ItemLevel >= 68 + Rarity Rare + BaseType == "Ancient Greaves" "Angelic Kite Shield" "Antique Greaves" "Arcanist Gloves" "Arcanist Slippers" "Assassin's Boots" "Assassin's Mitts" "Bronzescale Boots" "Cardinal Round Shield" "Carnal Boots" "Carnal Mitts" "Champion Kite Shield" "Colossal Tower Shield" "Crusader Buckler" "Eelskin Boots" "Elegant Round Shield" "Ezomyte Burgonet" "Ezomyte Tower Shield" "Fencer Helm" "Fingerless Silk Gloves" "Fluted Bascinet" "Fossilised Spirit Shield" "Full Dragonscale" "Goliath Gauntlets" "Goliath Greaves" "Harlequin Mask" "Harmonic Spirit Shield" "Imperial Buckler" "Lacquered Helmet" "Legion Gloves" "Magistrate Crown" "Mirrored Spiked Shield" "Mosaic Kite Shield" "Nubuck Boots" "Pinnacle Tower Shield" "Prophet Crown" "Regicide Mask" "Saintly Chainmail" "Serpentscale Boots" "Serpentscale Gauntlets" "Shagreen Gloves" "Sharkskin Boots" "Silken Hood" "Soldier Boots" "Soldier Gloves" "Spiked Gloves" "Steelscale Boots" "Steelscale Gauntlets" "Supreme Spiked Shield" "Triumphant Lamellar" "Ursine Pelt" "Vaal Gauntlets" "Vaal Spirit Shield" "Wyrmscale Gauntlets" "Zealot Boots" "Zodiac Leather" + SetFontSize 40 + SetBackgroundColor 35 35 35 240 + +#=============================================================================================================== +# [[2300]] Endgame - Rare - Gear - T2 - handpicked +#=============================================================================================================== +# !! Waypoint c6.rare.idhandling.all : "Rare Endgame Items - Identified Item Handling" + +#Show # %D1 $type->rr $tier->identifieditemhandling +# Mirrored False +# Corrupted False +# Identified True +# ItemLevel >= 68 +# Rarity Rare +# Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" +# SetFontSize 40 +# SetBorderColor 0 240 190 180 +# PlayEffect Blue Temp + +#=============================================================================================================== +# [[2400]] Endgame - Rare - Gear - T3 - subpar bases +#=============================================================================================================== +# !! Waypoint c6.rare.t3.all : "Rare Endgame Items - t3" + +Show # %D2 $type->rr $tier->t3runedaggers + ItemLevel >= 68 + Rarity Rare + Class == "Rune Daggers" + BaseType == "Ezomyte Dagger" "Imp Dagger" "Imperial Skean" "Royal Skean" "Slaughter Knife" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3daggers + ItemLevel >= 68 + Rarity Rare + Class == "Daggers" + BaseType == "Ambusher" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3claws + ItemLevel >= 68 + Rarity Rare + Class == "Claws" + BaseType == "Eye Gouger" "Hellion's Paw" "Terror Claw" "Throat Stabber" "Twin Claw" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3wands + ItemLevel >= 68 + Rarity Rare + Class == "Wands" + BaseType == "Coiled Wand" "Crystal Wand" "Engraved Wand" "Pagan Wand" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3foils + ItemLevel >= 68 + Rarity Rare + Class == "Thrusting One Hand Swords" + BaseType == "Jewelled Foil" "Spiraled Foil" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3swords1h + ItemLevel >= 68 + Rarity Rare + Class == "One Hand Swords" + BaseType == "Corsair Sword" "Eternal Sword" "Midnight Blade" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3maces1h + ItemLevel >= 68 + Rarity Rare + Class == "One Hand Maces" + BaseType == "Behemoth Mace" "Nightmare Mace" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3axes1h + ItemLevel >= 68 + Rarity Rare + Class == "One Hand Axes" + BaseType == "Runic Hatchet" "Siege Axe" "Vaal Hatchet" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3sceptres + ItemLevel >= 68 + Rarity Rare + Class == "Sceptres" + BaseType == "Abyssal Sceptre" "Blood Sceptre" "Carnal Sceptre" "Crystal Sceptre" "Karui Sceptre" "Platinum Sceptre" "Royal Sceptre" "Tyrant's Sekhem" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3warstaves + ItemLevel >= 68 + Rarity Rare + Class == "Warstaves" + BaseType == "Judgement Staff" "Maelström Staff" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3staves + ItemLevel >= 68 + Rarity Rare + Class == "Staves" + BaseType == "Eclipse Staff" "Lathi" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3swords2h + ItemLevel >= 68 + Rarity Rare + Class == "Two Hand Swords" + BaseType == "Exquisite Blade" "Lion Sword" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3axes2h + ItemLevel >= 68 + Rarity Rare + Class == "Two Hand Axes" + BaseType == "Fleshripper" "Karui Chopper" "Sundering Axe" "Void Axe" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3maces2h + ItemLevel >= 68 + Rarity Rare + Class == "Two Hand Maces" + BaseType == "Piledriver" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3bows + ItemLevel >= 68 + Rarity Rare + Class == "Bows" + BaseType == "Assassin Bow" "Bone Bow" "Grove Bow" "Harbinger Bow" "Ranger Bow" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3boots + ItemLevel >= 68 + Rarity Rare + Class == "Boots" + BaseType == "Ambush Boots" "Conjurer Boots" "Deerskin Boots" "Goathide Boots" "Ironscale Boots" "Mesh Boots" "Plated Greaves" "Reinforced Greaves" "Riveted Boots" "Samite Slippers" "Satin Slippers" "Scholar Boots" "Trapper Boots" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3gloves + ItemLevel >= 68 + Rarity Rare + Class == "Gloves" + BaseType == "Ambush Mitts" "Ancient Gauntlets" "Antique Gauntlets" "Bronzescale Gauntlets" "Conjurer Gloves" "Eelskin Gloves" "Ironscale Gauntlets" "Riveted Gloves" "Samite Gloves" "Sharkskin Gloves" "Trapper Mitts" "Zealot Gloves" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3helmets + ItemLevel >= 68 + Rarity Rare + Class == "Helmets" + BaseType == "Aventail Helmet" "Callous Mask" "Crusader Helmet" "Gilded Sallet" "Great Crown" "Hunter Hood" "Mind Cage" "Noble Tricorne" "Raven Mask" "Reaver Helmet" "Samnite Helmet" "Secutor Helm" "Siege Helmet" "Solaris Circlet" "Visored Sallet" "Zealot Helmet" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3body + ItemLevel >= 68 + Rarity Rare + Class == "Body Armours" + BaseType == "Assassin's Garb" "Astral Plate" "Blood Raiment" "Carnal Armour" "Conquest Chainmail" "Desert Brigandine" "Destiny Leather" "Dragonscale Doublet" "Elegant Ringmail" "Exquisite Leather" "General's Brigandine" "Gladiator Plate" "Glorious Plate" "Sadist Garb" "Saint's Hauberk" "Vaal Regalia" "Widowsilk Robe" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3shields + ItemLevel >= 68 + Rarity Rare + Class == "Shields" + BaseType == "Battle Buckler" "Branded Kite Shield" "Bronze Tower Shield" "Chiming Spirit Shield" "Ebony Tower Shield" "Ezomyte Spiked Shield" "Lacewood Spirit Shield" "Polished Spiked Shield" "Sovereign Spiked Shield" "Spiked Round Shield" "Spiny Round Shield" "Teak Round Shield" "Thorium Spirit Shield" "Vaal Buckler" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +Show # %D2 $type->rr $tier->t3quivers + ItemLevel >= 68 + Rarity Rare + Class == "Quivers" + BaseType == "Artillery Quiver" "Penetrating Arrow Quiver" "Sharktooth Arrow Quiver" "Spike-Point Arrow Quiver" "Vile Arrow Quiver" + SetFontSize 35 + SetBackgroundColor 80 80 80 190 + +#=============================================================================================================== +# [[2500]] Endgame - Rare - Gear - T4 - rest +#=============================================================================================================== +# !! Waypoint c6.rare.t4.all : "Rare Endgame Items - T4" + +#Show # %D1 $type->rr $tier->t4endgamerares +# ItemLevel >= 68 +# Rarity Rare +# Class == "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" +# SetFontSize 35 +# SetBackgroundColor 80 80 80 100 + +# !! Waypoint c6.rare.t4.chroms : "Rare Endgame Items - lowtierchromatics" + +Show # %H2 $type->rr $tier->rgbsmall1 + Width 2 + Height 2 + ItemLevel >= 68 + Rarity Rare + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +Show # %H2 $type->rr $tier->rgbsmall2 + Width 1 + Height <= 4 + ItemLevel >= 68 + Rarity Rare + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +Hide # %H0 $type->rr $tier->rgblarge + Width 2 + Height 4 + ItemLevel >= 68 + Rarity Rare + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 130 110 110 255 + +Hide # %H0 $type->rr $tier->rgbmedium + Width 2 + Height 3 + ItemLevel >= 68 + Rarity Rare + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 130 110 110 255 + +#=============================================================================================================== +# [[2600]] Hide Layer 2 - Rare Gear +#=============================================================================================================== + +Hide # $type->hidelayer $tier->raresendgame + ItemLevel >= 68 + Rarity Rare + Class "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +#=============================================================================================================== +# [[2700]] Jewels +#=============================================================================================================== +# !! Waypoint c7.jewels.identified : "Jewels - Identified with interesting mods" + +#------------------------------------ +# [2701] Special Cases +#------------------------------------ + +Show # %D4 $type->jewels->special $tier->1modcorrupted + Corrupted True + Identified True + CorruptedMods >= 1 + Rarity Rare + BaseType == "Cobalt Jewel" "Crimson Jewel" "Ghastly Eye Jewel" "Hypnotic Eye Jewel" "Murderous Eye Jewel" "Searching Eye Jewel" "Viridian Jewel" + HasExplicitMod "of Combat" "of Archery" "of Mysticism" "of Blasting" "of Wounding" "Surging" "Arctic" "Infernal" "Puncturing" "Rupturing" "Piercing" "Vivid" "Shimmering" "of Potency" "of Demolishing" "of Unmaking" "of the Elements" "of Exsanguinating" "of Atrophy" "of Order" "Leadership" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 120 120 0 225 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +Show # %D4 $type->jewels->special $tier->1moduncorrupted + Mirrored False + Corrupted False + Identified True + Rarity Normal Magic Rare + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + HasExplicitMod "Shimmering" "Vivid" "Stalwart" "Resplendent" + SetFontSize 45 + SetBorderColor 0 240 190 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Diamond + +#------------------------------------ +# [2702] Leveling Exceptions +#------------------------------------ +# !! Waypoint c7.jewels.leveling : "Jewels - Leveling Overrides" + +Show # %D3 $type->jewels->leveling $tier->abyss + ItemLevel <= 67 + Rarity Normal Magic + BaseType == "Ghastly Eye Jewel" "Hypnotic Eye Jewel" "Murderous Eye Jewel" "Searching Eye Jewel" + SetFontSize 45 + SetTextColor 0 75 250 255 + SetBorderColor 0 75 250 255 + SetBackgroundColor 0 20 40 255 + +Show # %D3 $type->jewels->leveling $tier->generic + ItemLevel <= 67 + Rarity Normal Magic + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + SetFontSize 45 + SetTextColor 0 75 250 255 + SetBorderColor 0 75 250 255 + SetBackgroundColor 0 20 40 255 + +#------------------------------------ +# [2703] Abyss Jewels +#------------------------------------ +# !! Waypoint c7.jewels.abyss.all : "Jewels - Abyss Jewels" + +Show # %H5 $type->jewels->abyss $tier->veryhighrare + ItemLevel >= 86 + Rarity Rare + Class == "Abyss Jewels" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 120 120 0 225 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +Show # %HS4 $type->jewels->abyss $tier->veryhighmagic + ItemLevel >= 86 + Rarity Normal Magic + Class == "Abyss Jewels" + SetFontSize 40 + SetTextColor 0 75 250 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 0 20 40 255 + +Show # %H5 $type->jewels->abyss $tier->corruptedabyssjewel + Corrupted True + Rarity Rare + Class == "Abyss Jewels" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 120 120 0 225 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +Show # %HS3 $type->jewels->abyss $tier->highrare + ItemLevel >= 82 + Rarity Rare + Class == "Abyss Jewels" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 200 120 0 220 + SetBackgroundColor 120 120 0 225 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +Show # %HS2 $type->jewels->abyss $tier->highmagic + ItemLevel >= 82 + Rarity Normal Magic + Class == "Abyss Jewels" + SetFontSize 40 + SetTextColor 0 75 250 255 + SetBorderColor 200 120 0 220 + SetBackgroundColor 0 20 40 255 + +Show # %HS3 $type->jewels->abyss $tier->anyrare + Rarity Rare + Class == "Abyss Jewels" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 220 220 0 255 + SetBackgroundColor 120 120 0 225 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +Show # %H2 $type->jewels->abyss $tier->anymagic + Rarity Normal Magic + Class == "Abyss Jewels" + SetFontSize 40 + SetTextColor 0 75 250 255 + SetBorderColor 0 75 250 255 + SetBackgroundColor 0 20 40 255 + +#------------------------------------ +# [2704] Generic Jewels +#------------------------------------ +# !! Waypoint c7.jewels.generic.all : "Jewels - Generic Jewels" + +Show # %HS3 $type->jewels->generic $tier->anyrare + Rarity Rare + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + SetFontSize 45 + SetTextColor 220 220 0 255 + SetBorderColor 220 220 0 255 + SetBackgroundColor 120 120 0 225 + PlayEffect Grey Temp + MinimapIcon 2 Grey Diamond + +Show # %H2 $type->jewels->generic $tier->anymagic + Rarity Normal Magic + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + SetFontSize 40 + SetTextColor 0 75 250 255 + SetBorderColor 0 75 250 255 + SetBackgroundColor 0 20 40 255 + +#------------------------------------ +# [2705] Cluster Jewels: Eco-Based-Large +#------------------------------------ +# !! Waypoint c7.jewels.cluster.all : "Jewels - Cluster - Economy-Based-Tiering" + +# Large N12 T1 + +Show # $type->jewels->clustereco $tier->n12_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 12 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Damage with Two Handed Weapons" "Fire Damage" "Minion Damage" "Physical Damage" "Spell Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n12_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 12 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n12_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 12 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Large N11 T1 + +Show # $type->jewels->clustereco $tier->n11_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 11 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n11_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 11 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n11_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 11 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Large N10 T1 + +#Show # $type->jewels->clustereco $tier->n10_i84_t1 +# ItemLevel >= 84 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 10 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n10_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 10 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n10_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 10 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Large N9 T1 + +#Show # $type->jewels->clustereco $tier->n9_i84_t1 +# ItemLevel >= 84 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 9 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n9_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 9 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n9_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 9 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Large N8 T1 + +Show # $type->jewels->clustereco $tier->n8_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Fire Damage" "Lightning Damage" "Minion Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->jewels->clustereco $tier->n8_i75_t1 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->jewels->clustereco $tier->n8_i68_t1 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +# Medium N6 T1 + +#Show # $type->jewels->clustereco $tier->n6_i84_t1 +# ItemLevel >= 84 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 6 +# BaseType == "Medium Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n6_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 6 +# BaseType == "Medium Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n6_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 6 +# BaseType == "Medium Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Medium N4-5 T1 + +Show # $type->jewels->clustereco $tier->n4_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Area Damage" "Flask Duration" "Projectile Damage" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n4_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum <= 5 +# BaseType == "Medium Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n4_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum <= 5 +# BaseType == "Medium Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Small N3 T1 + +Show # $type->jewels->clustereco $tier->n3_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Chaos Resistance" "Reservation Efficiency" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->jewels->clustereco $tier->n3_i75_t1 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Reservation Efficiency" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->jewels->clustereco $tier->n3_i68_t1 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Reservation Efficiency" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +# Small N2 T1 + +Show # $type->jewels->clustereco $tier->n2_i84_t1 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 2 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Reservation Efficiency" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n2_i75_t1 +# ItemLevel >= 75 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 2 +# BaseType == "Small Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # $type->jewels->clustereco $tier->n2_i68_t1 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 2 +# BaseType == "Small Cluster Jewel" +# SetFontSize 45 +# SetTextColor 150 0 255 255 +# SetBorderColor 240 100 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +# Large N12 T2 + +Show # $type->jewels->clustereco $tier->n12_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 12 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n12_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 12 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Damage with Two Handed Weapons" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n12_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 12 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Minion Damage" "Spell Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# Large N11 T2 + +Show # $type->jewels->clustereco $tier->n11_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 11 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n11_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 11 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Minion Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +#Show # $type->jewels->clustereco $tier->n11_i68_t2 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 11 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 240 100 0 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Pentagon + +# Large N10 T2 + +Show # $type->jewels->clustereco $tier->n10_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 10 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n10_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 10 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Chaos Damage" "Minion Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +#Show # $type->jewels->clustereco $tier->n10_i68_t2 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 10 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 240 100 0 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Pentagon + +# Large N9 T2 + +Show # $type->jewels->clustereco $tier->n9_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 9 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n9_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 9 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Bow Damage" "Cold Damage" "Fire Damage" "Mace and Staff Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +#Show # $type->jewels->clustereco $tier->n9_i68_t2 +# ItemLevel >= 68 +# Rarity Normal Magic Rare +# EnchantmentPassiveNum 9 +# BaseType == "Large Cluster Jewel" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 240 100 0 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Pentagon + +# Large N8 T2 + +Show # $type->jewels->clustereco $tier->n8_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n8_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage" "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Spell Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n8_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 8 + BaseType == "Large Cluster Jewel" + EnchantmentPassiveNode "Attack Damage while Dual Wielding" "Attack Damage while holding a Shield" "Axe and Sword Damage" "Bow Damage" "Chaos Damage" "Cold Damage" "Dagger and Claw Damage" "Damage with Two Handed Weapons" "Elemental Damage" "Fire Damage" "Lightning Damage" "Mace and Staff Damage" "Minion Damage" "Physical Damage" "Wand Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# Medium N6 T2 + +Show # $type->jewels->clustereco $tier->n6_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 6 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Area Damage" "Brand Damage" "Channelling Skill Damage" "Critical Chance" "Damage over Time" "Damage while you have a Herald" "Effect of Non-Damaging Ailments" "Exerted Attack Damage" "Fire Damage over Time" "Flask Duration" "Life and Mana recovery from Flasks" "Minion Damage while you have a Herald" "Minion Life" "Projectile Damage" "Totem Damage" "Trap and Mine Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n6_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 6 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Flask Duration" "Minion Life" "Projectile Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n6_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 6 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Flask Duration" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# Medium N4-5 T2 + +Show # $type->jewels->clustereco $tier->n4_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Area Damage" "Brand Damage" "Channelling Skill Damage" "Critical Chance" "Damage over Time" "Damage while you have a Herald" "Effect of Non-Damaging Ailments" "Exerted Attack Damage" "Fire Damage over Time" "Flask Duration" "Life and Mana recovery from Flasks" "Minion Damage while you have a Herald" "Minion Life" "Projectile Damage" "Totem Damage" "Trap and Mine Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n4_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Area Damage" "Brand Damage" "Channelling Skill Damage" "Critical Chance" "Damage over Time" "Damage while you have a Herald" "Effect of Non-Damaging Ailments" "Exerted Attack Damage" "Fire Damage over Time" "Flask Duration" "Life and Mana recovery from Flasks" "Minion Damage while you have a Herald" "Minion Life" "Projectile Damage" "Totem Damage" "Trap and Mine Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n4_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + EnchantmentPassiveNode "Area Damage" "Brand Damage" "Critical Chance" "Damage over Time" "Fire Damage over Time" "Flask Duration" "Life and Mana recovery from Flasks" "Minion Life" "Projectile Damage" "Trap and Mine Damage" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# Small N3 T2 + +Show # $type->jewels->clustereco $tier->n3_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Armour" "Chance to Block Attack Damage" "Chance to Block Spell Damage" "Chaos Resistance" "Cold Resistance" "Curse Effect" "Energy Shield" "Evasion" "Fire Resistance" "Life" "Lightning Resistance" "Mana" "Reservation Efficiency" "Suppres" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n3_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Chaos Resistance" "Energy Shield" "Life" "Reservation Efficiency" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n3_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 3 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Chaos Resistance" "Reservation Efficiency" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# Small N2 T2 + +Show # $type->jewels->clustereco $tier->n2_i84_t2 + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum 2 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Armour" "Chance to Block Attack Damage" "Chance to Block Spell Damage" "Chaos Resistance" "Cold Resistance" "Curse Effect" "Energy Shield" "Evasion" "Fire Resistance" "Life" "Lightning Resistance" "Mana" "Reservation Efficiency" "Suppres" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n2_i75_t2 + ItemLevel >= 75 + Rarity Normal Magic Rare + EnchantmentPassiveNum 2 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Armour" "Chaos Resistance" "Reservation Efficiency" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # $type->jewels->clustereco $tier->n2_i68_t2 + ItemLevel >= 68 + Rarity Normal Magic Rare + EnchantmentPassiveNum 2 + BaseType == "Small Cluster Jewel" + EnchantmentPassiveNode "Armour" "Reservation Efficiency" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 100 0 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +# !! Waypoint c7.jewels.cluster.good : "Jewels - Cluster - Others" +#------------------------------------ +# [2706] Cluster Jewels: Random +#------------------------------------ + +Show # %D5 $type->jewels->cluster $tier->optimal1highlarge + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum >= 12 + BaseType == "Large Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # %D5 $type->jewels->cluster $tier->optimalhighlarge + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 8 + BaseType == "Large Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # %D4 $type->jewels->cluster $tier->highlarge + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 8 + BaseType == "Large Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Pentagon + +Show # %D3 $type->jewels->cluster $tier->large + Rarity Normal Magic Rare + BaseType == "Large Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 150 0 255 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Grey Temp + MinimapIcon 2 Grey Pentagon + +Show # %D4 $type->jewels->cluster $tier->optimalhighmedium + ItemLevel >= 84 + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Pentagon + +Show # %D4 $type->jewels->cluster $tier->highmedium + Rarity Normal Magic Rare + EnchantmentPassiveNum <= 5 + BaseType == "Medium Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Pentagon + +Show # %D3 $type->jewels->cluster $tier->medium + Rarity Normal Magic Rare + BaseType == "Medium Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 150 0 255 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Grey Temp + MinimapIcon 2 Grey Pentagon + +Show # %D4 $type->jewels->cluster $tier->highsmall + ItemLevel >= 84 + Rarity Normal Magic Rare + BaseType == "Small Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 240 100 0 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Pentagon + +Show # %D3 $type->jewels->cluster $tier->small + Rarity Normal Magic Rare + BaseType == "Small Cluster Jewel" + SetFontSize 45 + SetTextColor 150 0 255 255 + SetBorderColor 150 0 255 255 + SetBackgroundColor 34 0 67 255 + PlayAlertSound 2 300 + PlayEffect Grey Temp + MinimapIcon 2 Grey Pentagon + +#=============================================================================================================== +# [[2800]] Heist Gear +#=============================================================================================================== + +# !! Waypoint c7.heist.all : "Heist Gear" +#------------------------------------ +# [2801] Heist Cloak +#------------------------------------ + +Show # %HS5 $type->heist->cloak $tier->t1highlevel + ItemLevel >= 83 + Rarity Normal Magic Rare + Class == "Heist Cloaks" + BaseType == "Whisper-woven Cloak" + SetFontSize 45 + SetTextColor 250 165 0 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Raindrop + +Show # %H5 $type->heist->cloak $tier->t1 + Rarity Normal Magic Rare + Class == "Heist Cloaks" + BaseType == "Whisper-woven Cloak" + SetFontSize 45 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 1 White Raindrop + +Show # %H4 $type->heist->cloak $tier->t2 + Rarity Normal Magic Rare + Class == "Heist Cloaks" + BaseType == "Hooded Cloak" + SetFontSize 45 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 1 Grey Raindrop + +Show # %H3 $type->heist->cloak $tier->t3any + Rarity Normal Magic Rare + Class == "Heist Cloaks" + SetFontSize 40 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Raindrop + +#------------------------------------ +# [2802] Heist Brooch +#------------------------------------ + +Show # %HS5 $type->heist->brooch $tier->t1highlevel + ItemLevel >= 84 + Rarity Normal Magic Rare + Class == "Heist Brooches" + BaseType == "Foliate Brooch" + SetFontSize 45 + SetTextColor 250 165 0 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Raindrop + +Show # %H5 $type->heist->brooch $tier->t1 + Rarity Normal Magic Rare + Class == "Heist Brooches" + BaseType == "Foliate Brooch" + SetFontSize 45 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 1 White Raindrop + +Show # %H4 $type->heist->brooch $tier->t2 + Rarity Normal Magic Rare + Class == "Heist Brooches" + BaseType == "Enamel Brooch" + SetFontSize 45 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 1 Grey Raindrop + +Show # %H3 $type->heist->brooch $tier->t3any + Rarity Normal Magic Rare + Class == "Heist Brooches" + SetFontSize 40 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Raindrop + +#------------------------------------ +# [2803] Heist Gear +#------------------------------------ + +Show # %HS5 $type->heist->gear $tier->t1highlevel + ItemLevel >= 81 + Rarity Normal Magic Rare + Class == "Heist Gear" + BaseType == "Burst Band" "Obsidian Sharpening Stone" "Precise Arrowhead" + SetFontSize 45 + SetTextColor 250 165 0 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Raindrop + +Show # %H5 $type->heist->gear $tier->t1 + Rarity Normal Magic Rare + Class == "Heist Gear" + BaseType == "Burst Band" "Obsidian Sharpening Stone" "Precise Arrowhead" + SetFontSize 45 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 1 White Raindrop + +Show # %H4 $type->heist->gear $tier->t2 + Rarity Normal Magic Rare + Class == "Heist Gear" + BaseType == "Aggregator Charm" "Fine Sharpening Stone" "Hollowpoint Arrowhead" + SetFontSize 45 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 1 Grey Raindrop + +Show # %H3 $type->heist->gear $tier->t3any + Rarity Normal Magic Rare + Class == "Heist Gear" + SetFontSize 40 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Raindrop + +#------------------------------------ +# [2804] Heist Tool +#------------------------------------ + +Show # %HS5 $type->heist->tool $tier->t1highlevel + ItemLevel >= 83 + Rarity Normal Magic Rare + Class == "Heist Tools" + BaseType == "Grandmaster Keyring" "Master Lockpick" "Regicide Disguise Kit" "Silkweave Sole" "Steel Bracers" "Thaumaturgical Sensing Charm" "Thaumaturgical Ward" "Thaumetic Blowtorch" "Thaumetic Flashpowder" + SetFontSize 45 + SetTextColor 250 165 0 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Raindrop + +Show # %H5 $type->heist->tool $tier->t1 + Rarity Normal Magic Rare + Class == "Heist Tools" + BaseType == "Grandmaster Keyring" "Master Lockpick" "Regicide Disguise Kit" "Silkweave Sole" "Steel Bracers" "Thaumaturgical Sensing Charm" "Thaumaturgical Ward" "Thaumetic Blowtorch" "Thaumetic Flashpowder" + SetFontSize 45 + SetBorderColor 255 85 85 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 1 White Raindrop + +Show # %H4 $type->heist->tool $tier->t2 + Rarity Normal Magic Rare + Class == "Heist Tools" + BaseType == "Azurite Flashpowder" "Espionage Disguise Kit" "Fine Lockpick" "Polished Sensing Charm" "Runed Bracers" "Shining Ward" "Skeleton Keyring" "Sulphur Blowtorch" "Winged Sole" + SetFontSize 45 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 1 Grey Raindrop + +Show # %H3 $type->heist->tool $tier->t3any + Rarity Normal Magic Rare + Class == "Heist Tools" + SetFontSize 40 + SetBorderColor 255 85 85 200 + SetBackgroundColor 35 35 35 240 + PlayAlertSound 3 300 + PlayEffect Grey + MinimapIcon 2 Grey Raindrop + +#=============================================================================================================== +# [[2900]] Gem Tierlists +#=============================================================================================================== +# !! Waypoint c8.gems.all : "Gem Rules - Override All" + +#------------------------------------ +# [2901] Exceptional Gems - Awakened and AltQuality +#------------------------------------ + +Show # $type->gems-exceptional $tier->awat1 + Class == "Skill Gems" "Support Gems" + BaseType == "Awakened Burning Damage Support" "Awakened Cast On Critical Strike Support" "Awakened Chain Support" "Awakened Deadly Ailments Support" "Awakened Elemental Damage with Attacks Support" "Awakened Empower Support" "Awakened Enhance Support" "Awakened Enlighten Support" "Awakened Fork Support" "Awakened Generosity Support" "Awakened Greater Multiple Projectiles Support" "Awakened Increased Area of Effect Support" "Awakened Lightning Penetration Support" "Awakened Multistrike Support" "Awakened Spell Cascade Support" "Awakened Spell Echo Support" "Awakened Unbound Ailments Support" "Awakened Unleash Support" "Awakened Vicious Projectiles Support" "Awakened Void Manipulation Support" + SetFontSize 45 + SetTextColor 0 0 125 255 + SetBorderColor 0 0 125 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->gems-exceptional $tier->awaany + Class == "Skill Gems" "Support Gems" + BaseType "Awakened" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->altany + TransfiguredGem True + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->2020z + Corrupted False + Quality >= 20 + GemLevel >= 20 + Class == "Skill Gems" "Support Gems" + BaseType == "Absolution" "Added Chaos Damage Support" "Added Cold Damage Support" "Added Fire Damage Support" "Added Lightning Damage Support" "Additional Accuracy Support" "Advanced Traps Support" "Alchemist's Mark" "Ambush" "Ancestral Call Support" "Ancestral Cry" "Ancestral Protector" "Ancestral Warchief" "Anger" "Animate Guardian" "Animate Weapon" "Arc" "Arcane Cloak" "Arcane Surge Support" "Arcanist Brand" "Archmage Support" "Arctic Armour" "Armageddon Brand" "Arrogance Support" "Arrow Nova Support" "Artillery Ballista" "Assassin's Mark" "Ball Lightning" "Ballista Totem Support" "Bane" "Barrage" "Barrage Support" "Battlemage's Cry" "Bear Trap" "Behead Support" "Berserk" "Blade Blast" "Blade Flurry" "Blade Trap" "Blade Vortex" "Bladefall" "Bladestorm" "Blasphemy Support" "Blast Rain" "Blastchain Mine Support" "Blazing Salvo" "Blight" "Blind Support" "Blink Arrow" "Block Chance Reduction Support" "Blood Rage" "Bloodthirst Support" "Bodyswap" "Bone Offering" "Bonechill Support" "Boneshatter" "Burning Arrow" "Burning Damage Support" "Cast On Critical Strike Support" "Cast on Death Support" "Cast when Damage Taken Support" "Cast when Stunned Support" "Cast while Channelling Support" "Caustic Arrow" "Chain Hook" "Chain Support" "Chance to Poison Support" "Charged Dash" "Charged Mines Support" "Charged Traps Support" "Clarity" "Cleave" "Close Combat Support" "Cluster Traps Support" "Cobra Lash" "Cold Penetration Support" "Cold Snap" "Cold to Fire Support" "Combustion Support" "Concentrated Effect Support" "Conductivity" "Consecrated Path" "Contagion" "Controlled Blaze Support" "Conversion Trap" "Convocation" "Corrupting Fever" "Crackling Lance" "Creeping Frost" "Cremation" "Cruelty Support" "Culling Strike Support" "Cursed Ground Support" "Cyclone" "Damage on Full Life Support" "Dark Pact" "Dash" "Deadly Ailments Support" "Decay Support" "Decoy Totem" "Defiance Banner" "Desecrate" "Despair" "Destructive Link" "Determination" "Detonate Dead" "Devour Support" "Devouring Totem" "Discharge" "Discipline" "Divine Blessing Support" "Divine Ire" "Dominating Blow" "Double Strike" "Dread Banner" "Dual Strike" "Earthquake" "Earthshatter" "Efficacy Support" "Elemental Army Support" "Elemental Damage with Attacks Support" "Elemental Focus Support" "Elemental Hit" "Elemental Penetration Support" "Elemental Weakness" "Endurance Charge on Melee Stun Support" "Enduring Cry" "Energy Blade" "Energy Leech Support" "Enfeeble" "Ensnaring Arrow" "Essence Drain" "Eternal Blessing Support" "Ethereal Knives" "Explosive Arrow" "Explosive Concoction" "Explosive Trap" "Exsanguinate" "Faster Attacks Support" "Faster Casting Support" "Faster Projectiles Support" "Feeding Frenzy Support" "Fire Penetration Support" "Fire Trap" "Fireball" "Firestorm" "Flame Dash" "Flame Link" "Flame Surge" "Flame Wall" "Flameblast" "Flamethrower Trap" "Flamewood Support" "Flammability" "Flesh and Stone" "Flesh Offering" "Flicker Strike" "Focused Ballista Support" "Forbidden Rite" "Fork Support" "Fortify Support" "Freezing Pulse" "Frenzy" "Fresh Meat Support" "Frost Blades" "Frost Bomb" "Frost Shield" "Frost Wall" "Frostbite" "Frostblink" "Frostbolt" "Frozen Legion" "Galvanic Arrow" "Galvanic Field" "General's Cry" "Generosity Support" "Glacial Cascade" "Glacial Hammer" "Grace" "Greater Multiple Projectiles Support" "Greater Volley Support" "Ground Slam" "Guardian's Blessing Support" "Haste" "Hatred" "Heavy Strike" "Hex Bloom Support" "Hexblast" "Hextouch Support" "High-Impact Mine Support" "Holy Flame Totem" "Hydrosphere" "Hypothermia Support" "Ice Bite Support" "Ice Crash" "Ice Nova" "Ice Shot" "Ice Spear" "Ice Trap" "Icicle Mine" "Ignite Proliferation Support" "Immortal Call" "Impale Support" "Incinerate" "Increased Critical Damage Support" "Increased Critical Strikes Support" "Increased Duration Support" "Infernal Blow" "Infernal Cry" "Infernal Legion Support" "Infused Channelling Support" "Innervate Support" "Inspiration Support" "Intensify Support" "Intimidating Cry" "Intuitive Link" "Iron Grip Support" "Item Rarity Support" "Kinetic Blast" "Kinetic Bolt" "Knockback Support" "Lacerate" "Lancing Steel" "Leap Slam" "Less Duration Support" "Lesser Multiple Projectiles Support" "Life Gain on Hit Support" "Life Leech Support" "Lifetap Support" "Lightning Arrow" "Lightning Conduit" "Lightning Penetration Support" "Lightning Spire Trap" "Lightning Strike" "Lightning Tendrils" "Lightning Trap" "Lightning Warp" "Maim Support" "Malevolence" "Mana Leech Support" "Manabond" "Manaforged Arrows Support" "Mark On Hit Support" "Meat Shield Support" "Minefield Support" "Minion Life Support" "Minion Speed Support" "Mirage Archer Support" "Mirror Arrow" "Molten Shell" "Molten Strike" "Momentum Support" "Multiple Totems Support" "Multistrike Support" "Nightblade Support" "Overcharge Support" "Penance Brand" "Perforate" "Pestilent Strike" "Petrified Blood" "Phase Run" "Physical to Lightning Support" "Pierce Support" "Pinpoint Support" "Plague Bearer" "Poacher's Mark" "Point Blank Support" "Poisonous Concoction" "Power Charge On Critical Support" "Power Siphon" "Precision" "Predator Support" "Pride" "Protective Link" "Pulverise Support" "Puncture" "Punishment" "Purifying Flame" "Pyroclast Mine" "Rage Support" "Rage Vortex" "Raise Spectre" "Raise Zombie" "Rallying Cry" "Reap" "Reave" "Reckoning" "Rejuvenation Totem" "Returning Projectiles Support" "Righteous Fire" "Riposte" "Rolling Magma" "Ruthless Support" "Sadism Support" "Scorching Ray" "Scourge Arrow" "Searing Bond" "Second Wind Support" "Seismic Cry" "Seismic Trap" "Shattering Steel" "Shield Charge" "Shield Crush" "Shock Nova" "Shockwave Support" "Shockwave Totem" "Shrapnel Ballista" "Siege Ballista" "Siphoning Trap" "Slower Projectiles Support" "Smite" "Smoke Mine" "Snipe" "Sniper's Mark" "Soul Link" "Soulrend" "Spark" "Spectral Helix" "Spectral Shield Throw" "Spectral Throw" "Spell Cascade Support" "Spell Echo Support" "Spell Totem Support" "Spellblade Support" "Spellslinger" "Spirit Offering" "Split Arrow" "Splitting Steel" "Static Strike" "Steelskin" "Storm Brand" "Storm Burst" "Storm Call" "Storm Rain" "Stormbind" "Stormblast Mine" "Summon Carrion Golem" "Summon Chaos Golem" "Summon Flame Golem" "Summon Holy Relic" "Summon Ice Golem" "Summon Lightning Golem" "Summon Raging Spirit" "Summon Reaper" "Summon Skeletons" "Summon Skitterbots" "Summon Stone Golem" "Sunder" "Sweep" "Swift Affliction Support" "Swift Assembly Support" "Swiftbrand Support" "Tectonic Slam" "Tempest Shield" "Temporal Chains" "Temporal Rift" "Tornado" "Tornado Shot" "Toxic Rain" "Trap and Mine Damage Support" "Trap Support" "Trauma Support" "Trinity Support" "Unbound Ailments Support" "Unearth" "Unleash Support" "Urgent Orders Support" "Vampiric Link" "Vengeance" "Venom Gyre" "Vicious Projectiles Support" "Vigilant Strike" "Vile Toxins Support" "Viper Strike" "Vitality" "Void Manipulation Support" "Void Sphere" "Volatile Dead" "Volatility Support" "Volcanic Fissure" "Voltaxic Burst" "Vortex" "Vulnerability" "War Banner" "Warlord's Mark" "Whirling Blades" "Wild Strike" "Winter Orb" "Wintertide Brand" "Wither" "Withering Step" "Withering Touch Support" "Wrath" "Zealotry" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->2120 + Quality >= 20 + GemLevel >= 21 + Class == "Skill Gems" "Support Gems" + BaseType == "Absolution" "Added Chaos Damage Support" "Added Cold Damage Support" "Added Fire Damage Support" "Added Lightning Damage Support" "Additional Accuracy Support" "Advanced Traps Support" "Alchemist's Mark" "Ambush" "Ancestral Call Support" "Ancestral Cry" "Ancestral Protector" "Ancestral Warchief" "Anger" "Animate Guardian" "Animate Weapon" "Arc" "Arcane Cloak" "Arcane Surge Support" "Arcanist Brand" "Archmage Support" "Arctic Armour" "Armageddon Brand" "Arrogance Support" "Arrow Nova Support" "Artillery Ballista" "Assassin's Mark" "Ball Lightning" "Ballista Totem Support" "Bane" "Barrage" "Barrage Support" "Battlemage's Cry" "Bear Trap" "Behead Support" "Berserk" "Blade Blast" "Blade Flurry" "Blade Trap" "Blade Vortex" "Bladefall" "Bladestorm" "Blasphemy Support" "Blast Rain" "Blastchain Mine Support" "Blazing Salvo" "Blight" "Blind Support" "Blink Arrow" "Blood Rage" "Bloodlust Support" "Bloodthirst Support" "Bodyswap" "Bone Offering" "Bonechill Support" "Boneshatter" "Brutality Support" "Burning Arrow" "Burning Damage Support" "Cast On Critical Strike Support" "Cast on Death Support" "Cast on Melee Kill Support" "Cast when Damage Taken Support" "Cast when Stunned Support" "Cast while Channelling Support" "Caustic Arrow" "Chain Hook" "Chain Support" "Chance to Bleed Support" "Chance to Flee Support" "Chance to Poison Support" "Charged Dash" "Charged Mines Support" "Charged Traps Support" "Clarity" "Cleave" "Close Combat Support" "Cluster Traps Support" "Cobra Lash" "Cold Penetration Support" "Cold Snap" "Cold to Fire Support" "Combustion Support" "Concentrated Effect Support" "Conductivity" "Consecrated Path" "Contagion" "Controlled Blaze Support" "Controlled Destruction Support" "Conversion Trap" "Convocation" "Corrupting Cry Support" "Corrupting Fever" "Crackling Lance" "Creeping Frost" "Cremation" "Critical Strike Affliction Support" "Cruelty Support" "Culling Strike Support" "Cursed Ground Support" "Cyclone" "Damage on Full Life Support" "Dark Pact" "Dash" "Deadly Ailments Support" "Decay Support" "Decoy Totem" "Defiance Banner" "Desecrate" "Despair" "Destructive Link" "Determination" "Detonate Dead" "Devour Support" "Devouring Totem" "Discharge" "Discipline" "Divine Blessing Support" "Divine Ire" "Dominating Blow" "Double Strike" "Dread Banner" "Dual Strike" "Earthbreaker Support" "Earthquake" "Earthshatter" "Efficacy Support" "Elemental Army Support" "Elemental Damage with Attacks Support" "Elemental Focus Support" "Elemental Hit" "Elemental Penetration Support" "Elemental Proliferation Support" "Elemental Weakness" "Endurance Charge on Melee Stun Support" "Enduring Cry" "Energy Blade" "Energy Leech Support" "Enfeeble" "Ensnaring Arrow" "Essence Drain" "Eternal Blessing Support" "Ethereal Knives" "Explosive Arrow" "Explosive Concoction" "Explosive Trap" "Exsanguinate" "Faster Attacks Support" "Faster Casting Support" "Faster Projectiles Support" "Feeding Frenzy Support" "Fire Penetration Support" "Fire Trap" "Fireball" "Firestorm" "Flame Dash" "Flame Link" "Flame Surge" "Flame Wall" "Flameblast" "Flamethrower Trap" "Flamewood Support" "Flammability" "Flesh and Stone" "Flesh Offering" "Flicker Strike" "Focused Ballista Support" "Forbidden Rite" "Fork Support" "Fortify Support" "Freezing Pulse" "Frenzy" "Fresh Meat Support" "Frigid Bond Support" "Frost Blades" "Frost Bomb" "Frost Shield" "Frost Wall" "Frostbite" "Frostblink" "Frostbolt" "Frozen Legion" "Galvanic Arrow" "Galvanic Field" "General's Cry" "Generosity Support" "Glacial Cascade" "Glacial Hammer" "Grace" "Greater Multiple Projectiles Support" "Greater Volley Support" "Ground Slam" "Guardian's Blessing Support" "Haste" "Hatred" "Heavy Strike" "Hex Bloom Support" "Hexblast" "Hextouch Support" "High-Impact Mine Support" "Holy Flame Totem" "Hydrosphere" "Hypothermia Support" "Ice Bite Support" "Ice Crash" "Ice Nova" "Ice Shot" "Ice Spear" "Ice Trap" "Icicle Mine" "Ignite Proliferation Support" "Immolate Support" "Immortal Call" "Impale Support" "Impending Doom Support" "Incinerate" "Increased Critical Damage Support" "Increased Critical Strikes Support" "Increased Duration Support" "Infernal Blow" "Infernal Cry" "Infernal Legion Support" "Infused Channelling Support" "Innervate Support" "Inspiration Support" "Intensify Support" "Intimidating Cry" "Intuitive Link" "Iron Grip Support" "Iron Will Support" "Item Rarity Support" "Kinetic Blast" "Kinetic Bolt" "Knockback Support" "Lacerate" "Lancing Steel" "Leap Slam" "Less Duration Support" "Lesser Multiple Projectiles Support" "Life Gain on Hit Support" "Life Leech Support" "Lifetap Support" "Lightning Arrow" "Lightning Conduit" "Lightning Penetration Support" "Lightning Spire Trap" "Lightning Strike" "Lightning Tendrils" "Lightning Trap" "Lightning Warp" "Locus Mine Support" "Maim Support" "Malevolence" "Mana Leech Support" "Manabond" "Manaforged Arrows Support" "Mark On Hit Support" "Meat Shield Support" "Melee Physical Damage Support" "Melee Splash Support" "Minefield Support" "Minion Damage Support" "Minion Life Support" "Minion Speed Support" "Mirage Archer Support" "Mirror Arrow" "Molten Shell" "Molten Strike" "Momentum Support" "Multiple Totems Support" "Multiple Traps Support" "Multistrike Support" "Nightblade Support" "Overcharge Support" "Penance Brand" "Perforate" "Pestilent Strike" "Petrified Blood" "Phase Run" "Physical to Lightning Support" "Pierce Support" "Pinpoint Support" "Plague Bearer" "Poacher's Mark" "Poisonous Concoction" "Power Charge On Critical Support" "Power Siphon" "Precision" "Predator Support" "Pride" "Prismatic Burst Support" "Protective Link" "Pulverise Support" "Puncture" "Punishment" "Purifying Flame" "Pyroclast Mine" "Rage Support" "Rage Vortex" "Raise Spectre" "Raise Zombie" "Rallying Cry" "Reap" "Reave" "Reckoning" "Rejuvenation Totem" "Returning Projectiles Support" "Righteous Fire" "Riposte" "Rolling Magma" "Ruthless Support" "Sacrifice Support" "Sadism Support" "Scorching Ray" "Scourge Arrow" "Searing Bond" "Second Wind Support" "Seismic Cry" "Seismic Trap" "Shattering Steel" "Shield Charge" "Shield Crush" "Shock Nova" "Shockwave Support" "Shockwave Totem" "Shrapnel Ballista" "Siege Ballista" "Siphoning Trap" "Slower Projectiles Support" "Smite" "Smoke Mine" "Snipe" "Sniper's Mark" "Soul Link" "Soulrend" "Spark" "Spectral Helix" "Spectral Shield Throw" "Spectral Throw" "Spell Cascade Support" "Spell Echo Support" "Spell Totem Support" "Spellblade Support" "Spellslinger" "Spirit Offering" "Split Arrow" "Splitting Steel" "Static Strike" "Steelskin" "Storm Brand" "Storm Burst" "Storm Call" "Storm Rain" "Stormbind" "Stormblast Mine" "Stun Support" "Summon Carrion Golem" "Summon Chaos Golem" "Summon Flame Golem" "Summon Holy Relic" "Summon Ice Golem" "Summon Lightning Golem" "Summon Phantasm Support" "Summon Raging Spirit" "Summon Reaper" "Summon Skeletons" "Summon Skitterbots" "Summon Stone Golem" "Sunder" "Sweep" "Swift Affliction Support" "Swift Assembly Support" "Swiftbrand Support" "Tectonic Slam" "Tempest Shield" "Temporal Chains" "Temporal Rift" "Tornado" "Tornado Shot" "Toxic Rain" "Trap and Mine Damage Support" "Trap Support" "Trauma Support" "Trinity Support" "Unbound Ailments Support" "Unearth" "Unleash Support" "Urgent Orders Support" "Vaal Absolution" "Vaal Ancestral Warchief" "Vaal Animate Weapon" "Vaal Arc" "Vaal Arctic Armour" "Vaal Blade Vortex" "Vaal Blight" "Vaal Breach" "Vaal Burning Arrow" "Vaal Caustic Arrow" "Vaal Clarity" "Vaal Cleave" "Vaal Cold Snap" "Vaal Cyclone" "Vaal Detonate Dead" "Vaal Discipline" "Vaal Domination" "Vaal Double Strike" "Vaal Earthquake" "Vaal Fireball" "Vaal Firestorm" "Vaal Flameblast" "Vaal Flicker Strike" "Vaal Glacial Hammer" "Vaal Grace" "Vaal Ground Slam" "Vaal Haste" "Vaal Ice Nova" "Vaal Ice Shot" "Vaal Lightning Arrow" "Vaal Lightning Strike" "Vaal Lightning Trap" "Vaal Molten Shell" "Vaal Molten Strike" "Vaal Power Siphon" "Vaal Reap" "Vaal Reave" "Vaal Rejuvenation Totem" "Vaal Righteous Fire" "Vaal Smite" "Vaal Spark" "Vaal Spectral Throw" "Vaal Storm Call" "Vaal Summon Skeletons" "Vaal Venom Gyre" "Vaal Volcanic Fissure" "Vampiric Link" "Vengeance" "Venom Gyre" "Vicious Projectiles Support" "Vigilant Strike" "Vile Toxins Support" "Viper Strike" "Vitality" "Void Manipulation Support" "Void Sphere" "Volatile Dead" "Volatility Support" "Volcanic Fissure" "Volley Support" "Voltaxic Burst" "Vortex" "Vulnerability" "War Banner" "Warlord's Mark" "Whirling Blades" "Wild Strike" "Winter Orb" "Wintertide Brand" "Wither" "Withering Step" "Withering Touch Support" "Wrath" "Zealotry" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->2023 + Quality >= 23 + GemLevel >= 20 + Class == "Skill Gems" "Support Gems" + BaseType == "Added Chaos Damage Support" "Added Cold Damage Support" "Added Fire Damage Support" "Added Lightning Damage Support" "Additional Accuracy Support" "Advanced Traps Support" "Alchemist's Mark" "Ambush" "Ancestral Call Support" "Ancestral Cry" "Ancestral Protector" "Ancestral Warchief" "Anger" "Animate Guardian" "Arc" "Arcane Cloak" "Arcane Surge Support" "Arcanist Brand" "Archmage Support" "Arctic Armour" "Arrogance Support" "Arrow Nova Support" "Artillery Ballista" "Assassin's Mark" "Ball Lightning" "Ballista Totem Support" "Bane" "Barrage" "Barrage Support" "Battlemage's Cry" "Bear Trap" "Behead Support" "Berserk" "Blade Trap" "Bladefall" "Bladestorm" "Blasphemy Support" "Blast Rain" "Blastchain Mine Support" "Blazing Salvo" "Blind Support" "Blink Arrow" "Block Chance Reduction Support" "Blood Rage" "Bloodlust Support" "Bloodthirst Support" "Bodyswap" "Bone Offering" "Bonechill Support" "Boneshatter" "Burning Arrow" "Burning Damage Support" "Cast On Critical Strike Support" "Cast on Death Support" "Cast on Melee Kill Support" "Cast when Damage Taken Support" "Cast when Stunned Support" "Cast while Channelling Support" "Caustic Arrow" "Chain Support" "Chance to Bleed Support" "Chance to Flee Support" "Chance to Poison Support" "Charged Dash" "Charged Mines Support" "Charged Traps Support" "Clarity" "Cleave" "Close Combat Support" "Cluster Traps Support" "Cold Penetration Support" "Cold Snap" "Cold to Fire Support" "Combustion Support" "Concentrated Effect Support" "Conductivity" "Consecrated Path" "Controlled Destruction Support" "Convocation" "Creeping Frost" "Cremation" "Cruelty Support" "Culling Strike Support" "Cursed Ground Support" "Cyclone" "Damage on Full Life Support" "Dark Pact" "Dash" "Deadly Ailments Support" "Decoy Totem" "Defiance Banner" "Desecrate" "Despair" "Determination" "Detonate Dead" "Discipline" "Divine Blessing Support" "Divine Ire" "Dread Banner" "Earthbreaker Support" "Efficacy Support" "Elemental Army Support" "Elemental Damage with Attacks Support" "Elemental Focus Support" "Elemental Hit" "Elemental Penetration Support" "Elemental Weakness" "Endurance Charge on Melee Stun Support" "Enduring Cry" "Energy Blade" "Energy Leech Support" "Enfeeble" "Ensnaring Arrow" "Eternal Blessing Support" "Exsanguinate" "Faster Attacks Support" "Faster Casting Support" "Faster Projectiles Support" "Feeding Frenzy Support" "Fire Penetration Support" "Fire Trap" "Fireball" "Firestorm" "Flame Dash" "Flame Surge" "Flame Wall" "Flamewood Support" "Flammability" "Flesh and Stone" "Flesh Offering" "Flicker Strike" "Focused Ballista Support" "Forbidden Rite" "Fork Support" "Fortify Support" "Freezing Pulse" "Frenzy" "Fresh Meat Support" "Frigid Bond Support" "Frost Blades" "Frost Bomb" "Frost Shield" "Frost Wall" "Frostbite" "Frostblink" "Frostbolt" "Frozen Legion" "Galvanic Field" "General's Cry" "Generosity Support" "Glacial Cascade" "Grace" "Greater Multiple Projectiles Support" "Greater Volley Support" "Guardian's Blessing Support" "Haste" "Hatred" "Heavy Strike" "Hex Bloom Support" "Hextouch Support" "High-Impact Mine Support" "Hydrosphere" "Hypothermia Support" "Ice Bite Support" "Ice Crash" "Ice Nova" "Ice Shot" "Ice Spear" "Ice Trap" "Ignite Proliferation Support" "Immortal Call" "Impale Support" "Incinerate" "Increased Critical Damage Support" "Increased Critical Strikes Support" "Increased Duration Support" "Infernal Blow" "Infernal Cry" "Infernal Legion Support" "Infused Channelling Support" "Innervate Support" "Inspiration Support" "Intensify Support" "Intimidating Cry" "Intuitive Link" "Iron Grip Support" "Iron Will Support" "Item Rarity Support" "Kinetic Blast" "Kinetic Bolt" "Knockback Support" "Leap Slam" "Less Duration Support" "Lesser Multiple Projectiles Support" "Life Gain on Hit Support" "Life Leech Support" "Lifetap Support" "Lightning Arrow" "Lightning Conduit" "Lightning Penetration Support" "Lightning Strike" "Lightning Warp" "Maim Support" "Malevolence" "Mana Leech Support" "Manabond" "Manaforged Arrows Support" "Mark On Hit Support" "Meat Shield Support" "Melee Physical Damage Support" "Minefield Support" "Minion Life Support" "Minion Speed Support" "Mirage Archer Support" "Molten Shell" "Molten Strike" "Momentum Support" "Multiple Totems Support" "Multistrike Support" "Nightblade Support" "Overcharge Support" "Petrified Blood" "Phase Run" "Physical to Lightning Support" "Pierce Support" "Pinpoint Support" "Plague Bearer" "Poacher's Mark" "Power Charge On Critical Support" "Power Siphon" "Precision" "Predator Support" "Pride" "Protective Link" "Pulverise Support" "Puncture" "Punishment" "Purifying Flame" "Rage Support" "Raise Spectre" "Raise Zombie" "Reave" "Reckoning" "Rejuvenation Totem" "Returning Projectiles Support" "Righteous Fire" "Riposte" "Rolling Magma" "Ruthless Support" "Sacrifice Support" "Sadism Support" "Scorching Ray" "Scourge Arrow" "Searing Bond" "Second Wind Support" "Seismic Cry" "Shattering Steel" "Shield Charge" "Shield Crush" "Shock Nova" "Shockwave Support" "Shrapnel Ballista" "Slower Projectiles Support" "Smite" "Smoke Mine" "Sniper's Mark" "Soul Link" "Soulrend" "Spark" "Spell Cascade Support" "Spell Echo Support" "Spell Totem Support" "Spellblade Support" "Spellslinger" "Spirit Offering" "Split Arrow" "Static Strike" "Steelskin" "Storm Brand" "Storm Call" "Storm Rain" "Stun Support" "Summon Carrion Golem" "Summon Chaos Golem" "Summon Flame Golem" "Summon Holy Relic" "Summon Ice Golem" "Summon Lightning Golem" "Summon Skeletons" "Summon Skitterbots" "Summon Stone Golem" "Swift Affliction Support" "Swift Assembly Support" "Swiftbrand Support" "Tempest Shield" "Temporal Chains" "Temporal Rift" "Tornado" "Tornado Shot" "Toxic Rain" "Trap and Mine Damage Support" "Trap Support" "Trauma Support" "Trinity Support" "Unbound Ailments Support" "Unearth" "Unleash Support" "Urgent Orders Support" "Vaal Absolution" "Vaal Ancestral Warchief" "Vaal Animate Weapon" "Vaal Arc" "Vaal Arctic Armour" "Vaal Blade Vortex" "Vaal Blight" "Vaal Breach" "Vaal Burning Arrow" "Vaal Caustic Arrow" "Vaal Clarity" "Vaal Cleave" "Vaal Cold Snap" "Vaal Cyclone" "Vaal Detonate Dead" "Vaal Discipline" "Vaal Domination" "Vaal Double Strike" "Vaal Earthquake" "Vaal Fireball" "Vaal Firestorm" "Vaal Flameblast" "Vaal Flicker Strike" "Vaal Glacial Hammer" "Vaal Grace" "Vaal Ground Slam" "Vaal Haste" "Vaal Ice Nova" "Vaal Ice Shot" "Vaal Lightning Arrow" "Vaal Lightning Strike" "Vaal Lightning Trap" "Vaal Molten Shell" "Vaal Molten Strike" "Vaal Power Siphon" "Vaal Reap" "Vaal Reave" "Vaal Rejuvenation Totem" "Vaal Righteous Fire" "Vaal Smite" "Vaal Spark" "Vaal Spectral Throw" "Vaal Storm Call" "Vaal Summon Skeletons" "Vaal Venom Gyre" "Vaal Volcanic Fissure" "Vengeance" "Vicious Projectiles Support" "Vile Toxins Support" "Vitality" "Void Manipulation Support" "Void Sphere" "Volatile Dead" "Volatility Support" "Volley Support" "Voltaxic Burst" "Vortex" "Vulnerability" "War Banner" "Warlord's Mark" "Whirling Blades" "Wild Strike" "Winter Orb" "Wither" "Withering Step" "Withering Touch Support" "Wrath" "Zealotry" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->2123any + Quality >= 23 + GemLevel >= 21 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-exceptional $tier->vaal20 + Quality >= 20 + Class == "Skill Gems" "Support Gems" + BaseType == "Vaal Ancestral Warchief" "Vaal Arc" "Vaal Arctic Armour" "Vaal Blade Vortex" "Vaal Blight" "Vaal Breach" "Vaal Caustic Arrow" "Vaal Clarity" "Vaal Discipline" "Vaal Double Strike" "Vaal Earthquake" "Vaal Firestorm" "Vaal Flicker Strike" "Vaal Grace" "Vaal Ground Slam" "Vaal Haste" "Vaal Ice Shot" "Vaal Lightning Arrow" "Vaal Lightning Strike" "Vaal Molten Shell" "Vaal Power Siphon" "Vaal Reap" "Vaal Reave" "Vaal Rejuvenation Totem" "Vaal Righteous Fire" "Vaal Smite" "Vaal Summon Skeletons" "Vaal Venom Gyre" "Vaal Volcanic Fissure" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +#------------------------------------ +# [2902] Exceptional Gems - Special gems +#------------------------------------ +# !! Waypoint c8.gems.empowerclass : "Gem Rules - Empower Class" + +Show # $type->gems-special $tier->specialworlddrops + Class == "Skill Gems" "Support Gems" + BaseType == "Empower Support" "Enhance Support" "Enlighten Support" + SetFontSize 45 + SetTextColor 0 0 125 255 + SetBorderColor 0 0 125 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->gems-special $tier->exspeciale3 + Corrupted False + GemLevel >= 3 + Class == "Skill Gems" "Support Gems" + BaseType == "Empower Support" "Enhance Support" "Enlighten Support" + SetFontSize 45 + SetTextColor 0 0 125 255 + SetBorderColor 0 0 125 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->gems-special $tier->exspecial + Class == "Skill Gems" "Support Gems" + BaseType == "Empower Support" "Enhance Support" "Enlighten Support" "Item Quantity Support" "Vaal Breach" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 240 0 0 255 + SetBackgroundColor 70 0 20 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->gems-special $tier->ex6lvlgems + GemLevel >= 6 + Class == "Skill Gems" "Support Gems" + BaseType == "Blood and Sand" "Brand Recall" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 20 240 240 255 + SetBackgroundColor 6 0 60 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 1 Yellow Triangle + +Show # $type->gems-special $tier->exportal + Class == "Skill Gems" "Support Gems" + BaseType == "Portal" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 20 240 240 255 + SetBackgroundColor 6 0 60 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 1 Yellow Triangle + +#------------------------------------ +# [2903] High Quality and Leveled Gems +#------------------------------------ +# !! Waypoint c8.gems.qualityandlevel : "Gem Rules - Quality and Leveled versions" + +Show # $type->gems-generic $tier->lt1 + GemLevel >= 21 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 20 240 240 255 + SetBackgroundColor 6 0 60 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 1 Yellow Triangle + +Show # $type->gems-generic $tier->qt1 + Quality >= 23 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 20 240 240 255 + SetBackgroundColor 6 0 60 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 1 Yellow Triangle + +#Show # $type->gems-generic $tier->plusonegemcold +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Added Cold Damage Support" "Arctic Armour" "Bonechill Support" "Cold Penetration Support" "Cold Snap" "Cold to Fire Support" "Creeping Frost" "Discharge" "Elemental Hit" "Elemental Proliferation Support" "Explosive Concoction" "Eye of Winter" "Freezing Pulse" "Frigid Bond Support" "Frost Blades" "Frost Bomb" "Frost Shield" "Frost Wall" "Frostbite" "Frostblink" "Frostbolt" "Frozen Legion" "Glacial Cascade" "Glacial Hammer" "Hatred" "Herald of Ice" "Hydrosphere" "Hypothermia Support" "Ice Bite Support" "Ice Crash" "Ice Nova" "Ice Shot" "Ice Spear" "Ice Trap" "Icicle Mine" "Prismatic Burst Support" "Purity of Ice" "Siphoning Trap" "Summon Ice Golem" "Summon Skitterbots" "Vaal Arctic Armour" "Vaal Cold Snap" "Vaal Glacial Hammer" "Vaal Ice Nova" "Vaal Ice Shot" "Vaal Impurity of Ice" "Vortex" "Wild Strike" "Winter Orb" "Wintertide Brand" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +#Show # $type->gems-generic $tier->plusonegemfire +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Added Fire Damage Support" "Alchemist's Mark" "Anger" "Armageddon Brand" "Artillery Ballista" "Blast Rain" "Blazing Salvo" "Bodyswap" "Burning Arrow" "Burning Damage Support" "Cold to Fire Support" "Combustion Support" "Consecrated Path" "Controlled Blaze Support" "Cremation" "Detonate Dead" "Discharge" "Elemental Hit" "Elemental Proliferation Support" "Explosive Arrow" "Explosive Concoction" "Explosive Trap" "Fire Penetration Support" "Fireball" "Firestorm" "Flame Dash" "Flame Link" "Flame Surge" "Flame Wall" "Flameblast" "Flamethrower Trap" "Flamewood Support" "Flammability" "Herald of Ash" "Holy Flame Totem" "Ignite Proliferation Support" "Immolate Support" "Incinerate" "Infernal Blow" "Infernal Cry" "Infernal Legion Support" "Molten Shell" "Molten Strike" "Prismatic Burst Support" "Purifying Flame" "Purity of Fire" "Pyroclast Mine" "Righteous Fire" "Rolling Magma" "Scorching Ray" "Searing Bond" "Summon Flame Golem" "Summon Raging Spirit" "Tectonic Slam" "Vaal Burning Arrow" "Vaal Fireball" "Vaal Firestorm" "Vaal Flameblast" "Vaal Impurity of Fire" "Vaal Molten Shell" "Vaal Molten Strike" "Vaal Righteous Fire" "Vaal Volcanic Fissure" "Volatile Dead" "Volcanic Fissure" "Wave of Conviction" "Wild Strike" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +#Show # $type->gems-generic $tier->plusonegemlight +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Absolution" "Added Lightning Damage Support" "Arc" "Arcane Cloak" "Archmage Support" "Ball Lightning" "Charged Dash" "Conductivity" "Crackling Lance" "Discharge" "Divine Ire" "Elemental Hit" "Elemental Proliferation Support" "Energy Blade" "Explosive Concoction" "Galvanic Arrow" "Galvanic Field" "Herald of Thunder" "Hydrosphere" "Innervate Support" "Lightning Arrow" "Lightning Conduit" "Lightning Penetration Support" "Lightning Spire Trap" "Lightning Strike" "Lightning Tendrils" "Lightning Trap" "Lightning Warp" "Manabond" "Orb of Storms" "Overcharge Support" "Penance Brand" "Physical to Lightning Support" "Prismatic Burst Support" "Purity of Lightning" "Shock Nova" "Sigil of Power" "Smite" "Spark" "Static Strike" "Storm Brand" "Storm Burst" "Storm Call" "Storm Rain" "Stormbind" "Stormblast Mine" "Summon Lightning Golem" "Summon Skitterbots" "Tempest Shield" "Vaal Absolution" "Vaal Arc" "Vaal Impurity of Lightning" "Vaal Lightning Arrow" "Vaal Lightning Strike" "Vaal Lightning Trap" "Vaal Lightning Warp" "Vaal Smite" "Vaal Spark" "Vaal Storm Call" "Voltaxic Burst" "Wave of Conviction" "Wild Strike" "Wrath" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +#Show # $type->gems-generic $tier->plusonegemchaos +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Added Chaos Damage Support" "Alchemist's Mark" "Bane" "Blight" "Caustic Arrow" "Chance to Poison Support" "Cobra Lash" "Contagion" "Dark Pact" "Decay Support" "Desecrate" "Despair" "Essence Drain" "Forbidden Rite" "Herald of Agony" "Hexblast" "Impending Doom Support" "Pestilent Strike" "Plague Bearer" "Poisonous Concoction" "Sacrifice Support" "Scourge Arrow" "Spirit Offering" "Summon Chaos Golem" "Toxic Rain" "Vaal Blight" "Vaal Caustic Arrow" "Vaal Venom Gyre" "Venom Gyre" "Vicious Projectiles Support" "Viper Strike" "Void Manipulation Support" "Void Sphere" "Voltaxic Burst" "Wither" "Withering Step" "Withering Touch Support" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +#Show # $type->gems-generic $tier->plusonegemphys +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Absolution" "Added Fire Damage Support" "Animate Weapon" "Bear Trap" "Blade Blast" "Blade Flurry" "Bladefall" "Blood Rage" "Bloodlust Support" "Bloodthirst Support" "Boneshatter" "Brutality Support" "Chance to Bleed Support" "Cleave" "Corrupting Cry Support" "Corrupting Fever" "Cyclone" "Defiance Banner" "Determination" "Divine Ire" "Double Strike" "Dread Banner" "Ethereal Knives" "Explosive Trap" "Exsanguinate" "Glacial Cascade" "Herald of Agony" "Herald of Purity" "Holy Flame Totem" "Hydrosphere" "Impale Support" "Intimidating Cry" "Iron Grip Support" "Lacerate" "Lancing Steel" "Maim Support" "Melee Physical Damage Support" "Molten Shell" "Penance Brand" "Perforate" "Phase Run" "Physical to Lightning Support" "Pride" "Puncture" "Punishment" "Purifying Flame" "Reap" "Reckoning" "Riposte" "Seismic Trap" "Shattering Steel" "Shield Charge" "Shield Crush" "Shockwave Totem" "Shrapnel Ballista" "Snipe" "Spectral Shield Throw" "Split Arrow" "Splitting Steel" "Storm Burst" "Summon Carrion Golem" "Summon Reaper" "Summon Stone Golem" "Sweep" "Tornado" "Trauma Support" "Unearth" "Vaal Absolution" "Vaal Animate Weapon" "Vaal Blade Flurry" "Vaal Blade Vortex" "Vaal Cleave" "Vaal Cyclone" "Vaal Double Strike" "Vaal Molten Shell" "Vaal Reap" "Vengeance" "Vicious Projectiles Support" "Void Sphere" "Vulnerability" "War Banner" "Wave of Conviction" "Withering Touch Support" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +#Show # $type->gems-generic $tier->plusonegemminion +# Quality >= 5 +# Class == "Skill Gems" "Support Gems" +# BaseType == "Absolution" "Animate Guardian" "Animate Weapon" "Blink Arrow" "Bone Offering" "Convocation" "Dark Pact" "Dominating Blow" "Elemental Army Support" "Feeding Frenzy Support" "Flesh Offering" "Fresh Meat Support" "Guardian's Blessing Support" "Herald of Agony" "Herald of Purity" "Infernal Legion Support" "Meat Shield Support" "Minion Damage Support" "Minion Life Support" "Minion Speed Support" "Mirror Arrow" "Predator Support" "Raise Spectre" "Raise Zombie" "Spirit Offering" "Summon Carrion Golem" "Summon Chaos Golem" "Summon Flame Golem" "Summon Holy Relic" "Summon Ice Golem" "Summon Lightning Golem" "Summon Phantasm Support" "Summon Raging Spirit" "Summon Reaper" "Summon Skeletons" "Summon Skitterbots" "Summon Stone Golem" "Vaal Summon Skeletons" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 74 230 58 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 1 Green Triangle + +Show # $type->gems-generic $tier->decogemsvaalbgdrop + Class == "Skill Gems" "Support Gems" + BaseType "Vaal" + SetFontSize 35 + SetBorderColor 0 0 0 + SetBackgroundColor 55 0 0 255 + Continue + +Show # %D6 $type->gems-generic $tier->qt2 + Quality >= 20 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 20 240 240 255 + SetBorderColor 20 240 240 255 + SetBackgroundColor 6 0 60 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 1 Yellow Triangle + +Show # %DS4 $type->gems-generic $tier->lt2 + GemLevel >= 20 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 30 190 190 255 + SetBorderColor 30 190 190 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 1 White Triangle + +Show # %D5 $type->gems-generic $tier->qt3 + Quality >= 14 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 30 190 190 255 + SetBorderColor 30 190 190 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 1 White Triangle + +Show # %D3 $type->gems-generic $tier->lt3 + GemLevel >= 18 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 30 190 190 255 + SetBorderColor 40 130 130 255 + PlayEffect Grey Temp + MinimapIcon 1 Grey Triangle + +Show # %D4 $type->gems-generic $tier->qt4lvl + Quality >= 1 + Class == "Skill Gems" "Support Gems" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 30 190 190 255 + SetBorderColor 30 190 190 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 1 White Triangle + +Show # %D4 $type->gems-generic $tier->qt4 + Quality >= 1 + Class == "Skill Gems" "Support Gems" + SetFontSize 45 + SetTextColor 30 190 190 255 + SetBorderColor 40 130 130 255 + PlayEffect Grey Temp + MinimapIcon 1 Grey Triangle + +#Show # %D0 $type->gems-generic $tier->lt4 +# GemLevel >= 2 +# Class == "Skill Gems" "Support Gems" +# SetFontSize 45 +# SetTextColor 30 190 190 255 +# SetBorderColor 40 130 130 255 +# PlayEffect Grey Temp +# MinimapIcon 1 Grey Triangle + +# !! Waypoint c8.gems.low : "Gem Rules - First Zones, Leveling, Vaal" + +Show # $type->gems-generic $tier->firstzone + Class == "Skill Gems" "Support Gems" + AreaLevel 1 + SetFontSize 45 + SetBorderColor 0 0 0 + +Show # %H4 $type->gems-generic $tier->levelingvaal + Class == "Skill Gems" "Support Gems" + BaseType "Vaal" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 0 0 0 + SetBackgroundColor 55 0 0 255 + MinimapIcon 2 White Triangle + +Show # %H2 $type->gems-generic $tier->leveling + Class == "Skill Gems" "Support Gems" + AreaLevel <= 67 + SetFontSize 40 + SetBorderColor 0 0 0 + +Show # %D3 $type->gems-generic $tier->corruptedvaalany + Class == "Skill Gems" "Support Gems" + BaseType "Vaal" + SetFontSize 35 + SetBorderColor 0 0 0 + SetBackgroundColor 55 0 0 255 + +Hide # %H0 $type->gems-generic $tier->any + Class == "Skill Gems" "Support Gems" + SetFontSize 30 + SetTextColor 40 130 130 255 + SetBorderColor 0 0 0 + +#=============================================================================================================== +# [[3000]] REPLICA UNIQUES +#=============================================================================================================== +# !! Waypoint c9.replicas.all : "Tierlists - Replicas" + +Show # $type->uniques->replicas $tier->t1 + Replica True + Rarity Unique + BaseType == "Carnal Armour" "Chain Belt" "Eternal Sword" "Great Crown" "Leather Belt" "Relic Chambers Map" "Soldier Boots" "Spidersilk Robe" "Synthesised Map" "Temple Map" "Triumphant Lamellar" "Turquoise Amulet" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques->replicas $tier->t2 + Replica True + Rarity Unique + BaseType == "Assassin's Boots" "Blood Raiment" "Cloth Belt" "Death Bow" "Decimation Bow" "Dunes Map" "Ebony Tower Shield" "Elegant Ringmail" "Engraved Wand" "Ezomyte Axe" "Ezomyte Burgonet" "Ezomyte Dagger" "Glorious Plate" "Granite Flask" "Great Mallet" "Heavy Belt" "Imperial Bow" "Jade Amulet" "Lacquered Buckler" "Leather Hood" "Maelström Staff" "Onyx Amulet" "Opal Wand" "Ornate Mace" "Ornate Quiver" "Paua Amulet" "Paua Ring" "Royal Skean" "Ruby Ring" "Rustic Sash" "Sapphire Ring" "Shadow Sceptre" "Siege Axe" "Sinner Tricorne" "Sorcerer Gloves" "Stibnite Flask" "Sulphur Flask" "Terror Maul" "Titan Greaves" "Tornado Wand" "Vaal Gauntlets" "Vaal Rapier" "Void Sceptre" "War Sword" "Zealot Gloves" "Zodiac Leather" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Star + +#Show # $type->uniques->replicas $tier->multi +# Replica True +# Rarity Unique +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 175 96 37 255 +# PlayAlertSound 3 300 +# PlayEffect Blue +# MinimapIcon 1 Blue Star + +Show # $type->uniques->replicas $tier->t3 + Replica True + Rarity Unique + BaseType == "Arcanist Gloves" "Arcanist Slippers" "Boot Knife" "Bronzescale Boots" "Cobalt Jewel" "Crimson Jewel" "Crusader Chainmail" "Elder Sword" "Festival Mask" "Gnarled Branch" "Gold Amulet" "Great Helmet" "Grinning Fetish" "Gut Ripper" "Infernal Sword" "Jasper Chopper" "Laminated Kite Shield" "Murder Boots" "Nailed Fist" "Sage Wand" "Samite Gloves" "Sanctified Mana Flask" "Satin Gloves" "Shagreen Boots" "Short Bow" "Silk Slippers" "Spike-Point Arrow Quiver" "Stiletto" "Unset Ring" "Vaal Claw" "Viridian Jewel" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 3 300 + PlayEffect White + MinimapIcon 1 White Star + +Show # $type->uniques->replicas $tier->restex + Replica True + Rarity Unique + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[3100]] Special Maps +#=============================================================================================================== +# !! Waypoint c9.maps.all : "Maps - All" + +#------------------------------------ +# [3101] Unique Maps +#------------------------------------ + +Show # $type->uniques->maps $tier->exharbinger + MapTier 16 + Rarity Unique + Class == "Maps" + BaseType == "Harbinger Map" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +# !! Waypoint c9.maps.unique.all : "Maps - Unique Tierlists" + +Show # $type->uniques->maps $tier->t1 + Rarity Unique + Class == "Maps" + BaseType == "Courtyard Map" "Engraved Ultimatum" "Maze Map" "Park Map" "Synthesised Map" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques->maps $tier->t2 + Rarity Unique + Class == "Maps" + BaseType == "Cursed Crypt Map" "Harbinger Map" "Moon Temple Map" "Museum Map" "Siege Map" "Temple Map" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Star + +Show # %H5 $type->uniques->maps $tier->t3 + Rarity Unique + Class == "Maps" + BaseType == "Atoll Map" "Cemetery Map" "Dunes Map" "Necropolis Map" "Overgrown Shrine Map" "Shore Map" "Strand Map" "Underground River Map" "Underground Sea Map" "Vaal Pyramid Map" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 3 300 + PlayEffect Brown + MinimapIcon 1 Brown Star + +Show # %H4 $type->uniques->maps $tier->t4 + Rarity Unique + Class == "Maps" + BaseType == "Bone Crypt Map" "Promenade Map" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Brown + MinimapIcon 2 Brown Star + +Show # $type->uniques->maps $tier->restex + Rarity Unique + Class == "Maps" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3102] Blighted maps +#------------------------------------ +# !! Waypoint c9.maps.special.all : "Maps - Blighted, Enchanted, Delirium maps" + +Show # $type->maps->blighted $tier->uber + UberBlightedMap True + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 235 220 245 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 0 Purple Square + +Show # $type->maps->blighted $tier->t1 + BlightedMap True + MapTier >= 13 + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 235 220 245 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 0 Purple Square + +Show # %H5 $type->maps->blighted $tier->any + BlightedMap True + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 1 Purple Square + +#------------------------------------ +# [3103] Delirium/Blight/Enchanted Maps! +#------------------------------------ + +Show # %D6 $type->maps->enchanted $tier->t1 + AnyEnchantment True + MapTier >= 14 + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 235 220 245 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 0 Purple Square + +Show # %D5 $type->maps->enchanted $tier->any + AnyEnchantment True + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 1 Purple Square + +Show # %D6 $type->maps->implicitmod $tier->t1 + HasImplicitMod True + MapTier >= 14 + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 235 220 245 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 0 Purple Square + +Show # %D5 $type->maps->implicitmod $tier->any + HasImplicitMod True + Class == "Maps" + SetFontSize 45 + SetTextColor 145 30 220 255 + SetBorderColor 145 30 220 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Purple + MinimapIcon 1 Purple Square + +#------------------------------------ +# [3104] Beyond-Nemesis Maps, for those juicy sextants. +#------------------------------------ + +#Show # $type->maps->identified $tier->nemesisbeyond +# Identified True +# Class == "Maps" +# HasExplicitMod "Otherworldly" +# SetFontSize 45 +# SetTextColor 145 30 220 255 +# SetBorderColor 145 30 220 255 +# SetBackgroundColor 200 200 200 255 +# PlayAlertSound 5 300 +# PlayEffect Purple +# MinimapIcon 1 Purple Square + +#=============================================================================================================== +# [[3200]] Normal Map Progression +#=============================================================================================================== +# !! Waypoint c9.maps.generic.specialcases : "Maps - generic - optional special cases" + +#Hide # $type->maphiders $tier->corruptedmaphider +# Corrupted True +# Rarity Normal Magic +# Class == "Maps" +# SetFontSize 35 +# SetBorderColor 0 0 0 + +#Hide # $type->maphiders $tier->mirroredmaphider +# Mirrored True +# Rarity Normal Magic +# Class == "Maps" +# SetFontSize 35 +# SetBorderColor 0 0 0 + +#------------------------------------ +# [3201] Generic Decorators +#------------------------------------ +# !! Waypoint c9.maps.decorators.all : "Maps - decorators" + +Show # $type->maps $tier->deco_zone1general + MapTier >= 14 + Class == "Maps" + SetBorderColor 0 0 0 255 + Continue + +Show # $type->maps $tier->deco_zone2general + MapTier >= 11 + MapTier <= 13 + Class == "Maps" + SetBorderColor 0 0 0 255 + Continue + +Show # $type->maps $tier->deco_zone3general + MapTier >= 6 + MapTier <= 10 + Class == "Maps" + SetBorderColor 200 200 200 255 + Continue + +Show # $type->maps $tier->deco_zone4general + MapTier >= 1 + MapTier <= 5 + Class == "Maps" + SetBorderColor 200 200 200 255 + Continue + +#------------------------------------ +# [3202] Map progression +#------------------------------------ +# !! Waypoint c9.maps.generic.t16 : "Maps - t14-t16 - high reds" + +Show # $type->maps $tier->deco_mapup_t16 + MapTier >= 16 + Class == "Maps" + AreaLevel < 83 + SetBorderColor 220 50 0 255 + Continue + +Show # $type->maps $tier->maps_a_t16 + MapTier >= 16 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 235 235 235 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +Show # $type->maps $tier->deco_mapup_t15 + MapTier >= 15 + Class == "Maps" + AreaLevel < 82 + SetBorderColor 220 50 0 255 + Continue + +Show # $type->maps $tier->maps_a_t15 + MapTier 15 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 235 235 235 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +Show # $type->maps $tier->deco_mapup_t14 + MapTier >= 14 + Class == "Maps" + AreaLevel < 81 + SetBorderColor 220 50 0 255 + Continue + +Show # $type->maps $tier->maps_a_t14 + MapTier 14 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 235 235 235 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +# !! Waypoint c9.maps.generic.t14 : "Maps - t11-t13 - low reds" + +Show # %D4 $type->maps $tier->deco_mapup_t13 + MapTier >= 13 + Class == "Maps" + AreaLevel < 80 + SetBorderColor 220 50 0 255 + Continue + +Show # %H5 $type->maps $tier->maps_b_t13 + MapTier 13 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +Show # %D4 $type->maps $tier->deco_mapup_t12 + MapTier >= 12 + Class == "Maps" + AreaLevel < 79 + SetBorderColor 220 50 0 255 + Continue + +Show # %H5 $type->maps $tier->maps_b_t12 + MapTier 12 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +Show # %D4 $type->maps $tier->deco_mapup_t11 + MapTier >= 11 + Class == "Maps" + AreaLevel < 78 + SetBorderColor 220 50 0 255 + Continue + +Show # %H5 $type->maps $tier->maps_b_t11 + MapTier 11 + Class == "Maps" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBackgroundColor 200 200 200 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Red Square + +# !! Waypoint c9.maps.generic.t10 : "Maps - t6-t10 - yellow maps" + +Show # %D3 $type->maps $tier->deco_mapup_t10 + MapTier >= 10 + Class == "Maps" + AreaLevel < 77 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_c_t10 + MapTier 10 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 1 Yellow Square + +Show # %D3 $type->maps $tier->deco_mapup_t9 + MapTier >= 9 + Class == "Maps" + AreaLevel < 76 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_c_t9 + MapTier 9 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 1 Yellow Square + +Show # %D3 $type->maps $tier->deco_mapup_t8 + MapTier >= 8 + Class == "Maps" + AreaLevel < 75 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_c_t8 + MapTier 8 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 1 Yellow Square + +Show # %D3 $type->maps $tier->deco_mapup_t7 + MapTier >= 7 + Class == "Maps" + AreaLevel < 74 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_c_t7 + MapTier 7 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 1 Yellow Square + +Show # %D3 $type->maps $tier->deco_mapup_t6 + MapTier >= 6 + Class == "Maps" + AreaLevel < 73 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_c_t6 + MapTier 6 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 1 Yellow Square + +# !! Waypoint c9.maps.generic.t5 : "maps - T1-T5 - white maps" + +Show # %D3 $type->maps $tier->deco_mapup_t5 + MapTier >= 5 + Class == "Maps" + AreaLevel < 72 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_d_t5 + MapTier 5 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White Square + +Show # %D3 $type->maps $tier->deco_mapup_t4 + MapTier >= 4 + Class == "Maps" + AreaLevel < 71 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_d_t4 + MapTier 4 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White Square + +Show # %D3 $type->maps $tier->deco_mapup_t3 + MapTier >= 3 + Class == "Maps" + AreaLevel < 70 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_d_t3 + MapTier 3 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White Square + +Show # %D3 $type->maps $tier->deco_mapup_t2 + MapTier >= 2 + Class == "Maps" + AreaLevel < 69 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_d_t2 + MapTier 2 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White Square + +Show # %D3 $type->maps $tier->deco_mapup_t1 + MapTier >= 1 + Class == "Maps" + AreaLevel < 68 + SetBorderColor 220 50 0 255 + Continue + +Show # %H4 $type->maps $tier->maps_d_t1 + MapTier 1 + Class == "Maps" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White Square + +Show # $type->maps $tier->restex + Class == "Maps" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[3300]] Pseudo-Map-Items +#=============================================================================================================== +# !! Waypoint c9.maplike.all : "Maplike - contracts, logbooks, blueprints, memories" + +Show # $type->uniques->heist $tier->any + Rarity Unique + Class == "Blueprints" "Contracts" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Star + +Show # $type->expedition->logbook $tier->any + BaseType == "Expedition Logbook" + SetFontSize 45 + SetTextColor 255 85 85 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 40 0 30 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Yellow UpsideDownHouse + +Show # %H5 $type->heist->contract $tier->handpicked + Rarity Normal Magic Rare + Class == "Contracts" + BaseType == "Contract: Bunker" "Contract: Laboratory" "Contract: Mansion" "Contract: Prohibited Library" "Contract: Records Office" "Contract: Repository" "Contract: Smuggler's Den" "Contract: Tunnels" "Contract: Underbelly" + SetFontSize 45 + SetTextColor 220 60 60 255 + SetBorderColor 220 60 60 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 4 300 + PlayEffect White + MinimapIcon 2 White UpsideDownHouse + +Hide # $type->heist->contract $tier->exhide + Class == "Contracts" + SetFontSize 35 + SetBorderColor 0 0 0 + +Show # $type->heist->blueprint $tier->handpicked + Class == "Blueprints" + BaseType == "Blueprint: Bunker" "Blueprint: Laboratory" "Blueprint: Mansion" "Blueprint: Prohibited Library" "Blueprint: Records Office" "Blueprint: Repository" "Blueprint: Smuggler's Den" "Blueprint: Tunnels" "Blueprint: Underbelly" + SetFontSize 45 + SetTextColor 255 85 85 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 40 0 30 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Yellow UpsideDownHouse + +Show # $type->heist->blueprint $tier->any + Class == "Blueprints" + SetFontSize 45 + SetTextColor 255 85 85 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 40 0 30 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Yellow UpsideDownHouse + +Show # $type->exoticmap->memory $tier->t1 + Class == "Memories" + BaseType == "Alva's Memory" "Einhar's Memory" "Kirac's Memory" "Niko's Memory" + HasExplicitMod >=1 "of Crystal Prisons" "of Harvest Beasts" "of Survivor's Guilt" "of the Sacred Grove" + SetFontSize 45 + SetBorderColor 240 100 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->exoticmap->memory $tier->any + Class == "Memories" + BaseType == "Alva's Memory" "Einhar's Memory" "Kirac's Memory" "Niko's Memory" + SetFontSize 45 + SetTextColor 255 85 85 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 40 0 30 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Yellow UpsideDownHouse + +Show # $type->exoticmap->sanctum $tier->any + Class == "Sanctum Research" + SetFontSize 45 + SetTextColor 255 85 85 255 + SetBorderColor 255 85 85 255 + SetBackgroundColor 40 0 30 255 + PlayAlertSound 5 300 + PlayEffect Yellow + MinimapIcon 1 Yellow UpsideDownHouse + +#=============================================================================================================== +# [[3400]] Fragments +#=============================================================================================================== +# !! Waypoint c9.fragments.all : "Tierlist - Fragments" + +#------------------------------------ +# [3401] Exceptions +#------------------------------------ + +Show # %DS4 $type->fragments->stacked $tier->t3 + StackSize >= 3 + Class == "Map Fragments" + BaseType == "Divine Vessel" "Sacrifice at Dawn" "Sacrifice at Dusk" "Sacrifice at Midnight" "Sacrifice at Noon" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Hexagon + +Show # $type->fragments->stackedscarabs $tier->t3 + StackSize >= 3 + Class == "Map Fragments" + BaseType == "Rusted Bestiary Scarab" "Rusted Blight Scarab" "Rusted Breach Scarab" "Rusted Cartography Scarab" "Rusted Elder Scarab" "Rusted Shaper Scarab" "Rusted Torment Scarab" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Hexagon + +#------------------------------------ +# [3402] Scarabs +#------------------------------------ + +Show # $type->fragments->scarabs $tier->t1 + Class == "Map Fragments" + BaseType == "Winged Abyss Scarab" "Winged Ambush Scarab" "Winged Bestiary Scarab" "Winged Blight Scarab" "Winged Breach Scarab" "Winged Cartography Scarab" "Winged Divination Scarab" "Winged Elder Scarab" "Winged Expedition Scarab" "Winged Harbinger Scarab" "Winged Legion Scarab" "Winged Reliquary Scarab" "Winged Shaper Scarab" "Winged Sulphite Scarab" "Winged Torment Scarab" "Winged Ultimatum Scarab" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->fragments->scarabs $tier->t2 + Class == "Map Fragments" + BaseType == "Gilded Abyss Scarab" "Gilded Reliquary Scarab" "Polished Legion Scarab" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Hexagon + +Show # $type->fragments->scarabs $tier->t3 + Class == "Map Fragments" + BaseType == "Gilded Ambush Scarab" "Gilded Bestiary Scarab" "Gilded Blight Scarab" "Gilded Breach Scarab" "Gilded Cartography Scarab" "Gilded Divination Scarab" "Gilded Elder Scarab" "Gilded Expedition Scarab" "Gilded Harbinger Scarab" "Gilded Legion Scarab" "Gilded Shaper Scarab" "Gilded Sulphite Scarab" "Gilded Torment Scarab" "Gilded Ultimatum Scarab" "Polished Abyss Scarab" "Polished Ambush Scarab" "Polished Bestiary Scarab" "Polished Blight Scarab" "Polished Breach Scarab" "Polished Cartography Scarab" "Polished Divination Scarab" "Polished Elder Scarab" "Polished Expedition Scarab" "Polished Harbinger Scarab" "Polished Reliquary Scarab" "Polished Shaper Scarab" "Polished Sulphite Scarab" "Polished Torment Scarab" "Polished Ultimatum Scarab" "Rusted Abyss Scarab" "Rusted Ambush Scarab" "Rusted Divination Scarab" "Rusted Expedition Scarab" "Rusted Harbinger Scarab" "Rusted Legion Scarab" "Rusted Reliquary Scarab" "Rusted Sulphite Scarab" "Rusted Ultimatum Scarab" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Hexagon + +Show # %HS4 $type->fragments->scarabs $tier->t4 + Class == "Map Fragments" + BaseType == "Rusted Bestiary Scarab" "Rusted Blight Scarab" "Rusted Breach Scarab" "Rusted Cartography Scarab" "Rusted Elder Scarab" "Rusted Shaper Scarab" "Rusted Torment Scarab" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Hexagon + +Show # $type->fragments->scarabs $tier->restex + Class == "Map Fragments" + BaseType "Scarab" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3403] Regular Fragment Tiering +#------------------------------------ + +Show # $type->fragments $tier->t1 + Class == "Map Fragments" + BaseType == "Dedication to the Goddess" "Gift to the Goddess" "Mortal Ignorance" "Sacred Blossom" "Simulacrum" "The Maven's Writ" "Unrelenting Timeless Eternal Emblem" "Unrelenting Timeless Maraketh Emblem" "Unrelenting Timeless Templar Emblem" "Unrelenting Timeless Vaal Emblem" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->fragments $tier->t2 + Class == "Map Fragments" + BaseType == "Al-Hezmin's Crest" "Baran's Crest" "Drox's Crest" "Fragment of Constriction" "Fragment of Emptiness" "Fragment of Enslavement" "Fragment of Eradication" "Fragment of Knowledge" "Fragment of Purification" "Fragment of Shape" "Fragment of Terror" "Fragment of the Chimera" "Fragment of the Hydra" "Fragment of the Minotaur" "Fragment of the Phoenix" "Mortal Grief" "Mortal Hope" "Mortal Rage" "Timeless Maraketh Emblem" "Timeless Templar Emblem" "Tribute to the Goddess" "Unrelenting Timeless Karui Emblem" "Veritania's Crest" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Hexagon + +Show # $type->fragments $tier->t3 + Class == "Map Fragments" + BaseType == "Blood-filled Vessel" "Offering to the Goddess" "Timeless Eternal Emblem" "Timeless Karui Emblem" "Timeless Vaal Emblem" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Hexagon + +Show # %HS4 $type->fragments $tier->t4 + Class == "Map Fragments" + BaseType == "Divine Vessel" "Sacrifice at Dawn" "Sacrifice at Dusk" "Sacrifice at Midnight" "Sacrifice at Noon" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Hexagon + +Show # $type->fragments $tier->restex + Class == "Map Fragments" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +Show # $type->breachstone $tier->t1 + Class == "Breachstones" + BaseType == "Chayula's Breachstone" "Chayula's Flawless Breachstone" "Esh's Breachstone" "Esh's Flawless Breachstone" "Tul's Breachstone" "Tul's Flawless Breachstone" "Uul-Netol's Breachstone" "Uul-Netol's Flawless Breachstone" "Xoph's Breachstone" "Xoph's Flawless Breachstone" + SetFontSize 45 + SetTextColor 159 15 213 255 + SetBorderColor 159 15 213 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#Show # $type->breachstone $tier->t2 +# Class == "Breachstones" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 159 15 213 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Hexagon + +#Show # $type->breachstone $tier->t3 +# Class == "Breachstones" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 159 15 213 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Hexagon + +Show # $type->breachstone $tier->restex + Class == "Breachstones" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[3500]] Currency - Exceptions - Leveling Currencies +#=============================================================================================================== +# !! Waypoint c9.currency.leveling.all : "Tierlist - Currency - Leveling Stacked Currency" + +Show # %D4 $type->currency->levelingstacked $tier->trans + StackSize >= 3 + Class == "Stackable Currency" + BaseType == "Blacksmith's Whetstone" "Orb of Transmutation" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + MinimapIcon 2 Grey Circle + +Show # %D4 $type->currency->levelingstacked $tier->aug + StackSize >= 3 + Class == "Stackable Currency" + BaseType == "Armourer's Scrap" "Orb of Augmentation" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 0 0 0 + +Show # %D4 $type->currency->levelingstacked $tier->portal + StackSize >= 3 + Class == "Stackable Currency" + BaseType == "Portal Scroll" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 60 100 200 255 + SetBackgroundColor 5 8 40 255 + +Show # %D4 $type->currency->levelingstacked $tier->wisdom + StackSize >= 3 + Class == "Stackable Currency" + BaseType == "Scroll of Wisdom" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 200 100 60 255 + SetBackgroundColor 30 5 5 255 + +# !! Waypoint c9.currency.leveling.nonstacked : "Tierlist - Currency - Leveling Currency" + +Show # %D5 $type->currency->leveling $tier->binding + Class == "Stackable Currency" + BaseType == "Orb of Binding" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 Grey Circle + +Show # %D4 $type->currency->leveling $tier->essences + Class == "Stackable Currency" + BaseType "Muttering Essence of" "Wailing Essence of" "Weeping Essence of" "Whispering Essence of" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 213 159 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 Grey Circle + +Show # %D4 $type->currency->leveling $tier->trans + Class == "Stackable Currency" + BaseType == "Blacksmith's Whetstone" "Orb of Transmutation" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 190 178 135 255 + SetBorderColor 190 178 135 255 + SetBackgroundColor 20 20 0 255 + MinimapIcon 2 Grey Circle + +Show # %D4 $type->currency->leveling $tier->aug + Class == "Stackable Currency" + BaseType == "Armourer's Scrap" "Orb of Augmentation" + AreaLevel <= 67 + SetFontSize 45 + SetTextColor 170 158 130 255 + SetBorderColor 170 158 130 255 + SetBackgroundColor 20 20 0 255 + +Show # %D3 $type->currency->leveling $tier->portal + Class == "Stackable Currency" + BaseType == "Portal Scroll" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 30 50 100 255 + SetBackgroundColor 20 20 0 255 + +Show # %D3 $type->currency->leveling $tier->wisdom + Class == "Stackable Currency" + BaseType == "Scroll of Wisdom" + AreaLevel <= 67 + SetFontSize 45 + SetBorderColor 100 50 30 255 + SetBackgroundColor 20 20 0 255 + +#=============================================================================================================== +# [[3600]] Currency - Exceptions - Stacked Currency +#=============================================================================================================== +# !! Waypoint c9.currency.stacked.all : "Tierlist - Currency - Endgame Stacked" +#------------------------------------ +# [3601] Supplies: High Stacking +#------------------------------------ + +# Whetstones, augments and transmutes + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 255 0 0 255 +SetBorderColor 255 0 0 255 +SetBackgroundColor 255 255 255 255 +PlayAlertSound 6 300 +PlayEffect Red +MinimapIcon 0 Red Star +Class "Currency" +StackSize >= 3 +BaseType "Eldritch Chaos Orb" "Eldritch Orb of Annulment" "Elevated Sextant" "Exalted Orb" "Fertile Catalyst" "Grand Eldritch Ember" "Oil Extractor" "Orb of Annulment" "Otherworldly Scouting Report" "Prismatic Catalyst" "Sacred Orb" "Tainted Catalyst" "Tainted Chaos Orb" "Tainted Orb of Fusing" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 255 0 0 255 +SetBorderColor 255 0 0 255 +SetBackgroundColor 255 255 255 255 +PlayAlertSound 6 300 +PlayEffect Red +MinimapIcon 0 Red Star +Class "Currency" +StackSize >= 6 +BaseType "Ancient Orb" "Blighted Scouting Report" "Burial Medallion" "Delirious Scouting Report" "Eldritch Exalted Orb" "Exotic Coinage" "Gemcutter's Prism" "Grand Eldritch Ichor" "Greater Eldritch Ember" "Harbinger's Orb" "Influenced Scouting Report" "Intrinsic Catalyst" "Operative's Scouting Report" "Singular Scouting Report" "Tainted Chromatic Orb" "Tainted Mythic Orb" "Tempering Catalyst" "Unstable Catalyst" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 255 255 255 255 +SetBorderColor 255 255 255 255 +SetBackgroundColor 240 90 35 255 +PlayAlertSound 1 300 +PlayEffect Red +MinimapIcon 0 Red Circle +Class "Currency" +StackSize >= 3 +BaseType "Ancient Orb" "Blighted Scouting Report" "Burial Medallion" "Delirious Scouting Report" "Eldritch Exalted Orb" "Exotic Coinage" "Gemcutter's Prism" "Grand Eldritch Ichor" "Greater Eldritch Ember" "Harbinger's Orb" "Influenced Scouting Report" "Intrinsic Catalyst" "Operative's Scouting Report" "Singular Scouting Report" "Tainted Chromatic Orb" "Tainted Mythic Orb" "Tempering Catalyst" "Unstable Catalyst" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 255 255 255 255 +SetBorderColor 255 255 255 255 +SetBackgroundColor 240 90 35 255 +PlayAlertSound 1 300 +PlayEffect Red +MinimapIcon 0 Red Circle +Class "Currency" +StackSize >= 6 +BaseType "Abrasive Catalyst" "Accelerating Catalyst" "Annulment Shard" "Awakened Sextant" "Chaos Orb" "Charged Compass" "Enkindling Orb" "Exalted Shard" "Explorer's Scouting Report" "Glassblower's Bauble" "Imbued Catalyst" "Noxious Catalyst" "Orb of Unmaking" "Regal Orb" "Ritual Vessel" "Scrap Metal" "Stacked Deck" "Surveyor's Compass" "Tainted Armourer's Scrap" "Tainted Jeweller's Orb" "Turbulent Catalyst" "Vaal Orb" "Vaal Scouting Report" "Veiled Chaos Orb" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 240 90 35 255 +PlayAlertSound 2 300 +PlayEffect Yellow +MinimapIcon 1 Yellow Circle +Class "Currency" +StackSize >= 3 +BaseType "Abrasive Catalyst" "Accelerating Catalyst" "Annulment Shard" "Awakened Sextant" "Chaos Orb" "Charged Compass" "Enkindling Orb" "Exalted Shard" "Explorer's Scouting Report" "Glassblower's Bauble" "Imbued Catalyst" "Noxious Catalyst" "Orb of Unmaking" "Regal Orb" "Ritual Vessel" "Scrap Metal" "Stacked Deck" "Surveyor's Compass" "Tainted Armourer's Scrap" "Tainted Jeweller's Orb" "Turbulent Catalyst" "Vaal Orb" "Vaal Scouting Report" "Veiled Chaos Orb" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 240 90 35 255 +PlayAlertSound 2 300 +PlayEffect Yellow +MinimapIcon 1 Yellow Circle +Class "Currency" +StackSize >= 6 +BaseType "Ancient Shard" "Astragali" "Bestiary Orb" "Blessed Orb" "Cartographer's Chisel" "Greater Eldritch Ichor" "Harbinger's Shard" "Instilling Orb" "Lesser Eldritch Ember" "Lesser Eldritch Ichor" "Orb of Alchemy" "Orb of Horizons" "Orb of Regret" "Orb of Scouring" "Tainted Blacksmith's Whetstone" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 249 150 25 255 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +Class "Currency" +StackSize >= 3 +BaseType "Ancient Shard" "Astragali" "Bestiary Orb" "Blessed Orb" "Cartographer's Chisel" "Greater Eldritch Ichor" "Harbinger's Shard" "Instilling Orb" "Lesser Eldritch Ember" "Lesser Eldritch Ichor" "Orb of Alchemy" "Orb of Horizons" "Orb of Regret" "Orb of Scouring" "Tainted Blacksmith's Whetstone" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 249 150 25 255 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +Class "Currency" +StackSize >= 6 +BaseType "Chromatic Orb" "Engineer's Orb" "Orb of Fusing" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 213 159 0 255 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +Class "Currency" +StackSize >= 3 +BaseType "Chromatic Orb" "Engineer's Orb" "Orb of Fusing" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 213 159 0 255 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +Class "Currency" +StackSize >= 6 +BaseType "Jeweller's Orb" "Orb of Alteration" "Orb of Binding" "Orb of Chance" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 210 178 135 255 +PlayAlertSound 2 300 +PlayEffect Grey +MinimapIcon 2 Grey Circle +Class "Currency" +StackSize >= 3 +BaseType "Jeweller's Orb" "Orb of Alteration" "Orb of Binding" "Orb of Chance" + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 213 159 0 255 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +Class "Currency" +BaseType "Blacksmith's Whetstone" "Chaos Shard" "Horizon Shard" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" +StackSize >= 7 + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 210 178 135 255 +Class "Currency" +BaseType "Blacksmith's Whetstone" "Chaos Shard" "Horizon Shard" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" +StackSize >= 3 + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 0 0 0 255 +SetBorderColor 0 0 0 255 +SetBackgroundColor 210 178 135 255 +PlayAlertSound 2 300 +PlayEffect Grey +MinimapIcon 2 Grey Circle +Class "Currency" +BaseType "Armourer's Scrap" +StackSize >= 7 + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetTextColor 190 178 135 255 +SetBorderColor 190 178 135 255 +SetBackgroundColor 20 20 0 255 +Class "Currency" +BaseType "Armourer's Scrap" +StackSize >= 3 + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetBorderColor 2 198 78 255 +SetBackgroundColor 27 0 143 255 +Class "Currency" +BaseType "Portal Scroll" +StackSize >= 7 +SetTextColor 32 242 255 + +# FilterBlade: Conditional Entry +Show +SetFontSize 40 +SetBorderColor 30 50 100 255 +SetBackgroundColor 20 20 0 255 +Class "Currency" +BaseType "Portal Scroll" +StackSize >= 3 + +# FilterBlade: Conditional Entry +Show +SetFontSize 45 +SetBorderColor 198 151 2 255 +SetBackgroundColor 0 143 0 255 +Class "Currency" +BaseType "Scroll of Wisdom" +StackSize >= 7 +SetTextColor 234 255 32 + +# FilterBlade: Conditional Entry +Show +SetFontSize 40 +SetBorderColor 100 50 30 255 +SetBackgroundColor 20 20 0 255 +Class "Currency" +BaseType "Scroll of Wisdom" +StackSize >= 3 + +#Show # %DS4 $type->currency->stackedsupplieshigh $tier->t1 +# StackSize >= 10 +# Class == "Stackable Currency" +# BaseType == "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 213 159 0 255 +# PlayAlertSound 2 300 +# PlayEffect White +# MinimapIcon 2 White Circle + +#Show # %DS3 $type->currency->stackedsupplieshigh $tier->t2 +# StackSize >= 5 +# Class == "Stackable Currency" +# BaseType == "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 + +#Show # %D2 $type->currency->stackedsupplieshigh $tier->t3 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 + +#------------------------------------ +# [3602] Supplies: Low Stacking +#------------------------------------ + +# armourers + +#Show # %DS4 $type->currency->stackedsupplieslow $tier->t1 +# StackSize >= 10 +# Class == "Stackable Currency" +# BaseType == "Armourer's Scrap" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 2 Grey Circle + +#Show # %DS3 $type->currency->stackedsupplieslow $tier->t2 +# StackSize >= 5 +# Class == "Stackable Currency" +# BaseType == "Armourer's Scrap" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 + +#Show # %D2 $type->currency->stackedsupplieslow $tier->t3 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Armourer's Scrap" +# SetFontSize 45 +# SetTextColor 190 178 135 255 +# SetBorderColor 190 178 135 255 +# SetBackgroundColor 20 20 0 255 + +#------------------------------------ +# [3603] Supplies: Portal Stacking +#------------------------------------ + +#Show # %DS4 $type->currency->stackedsuppliesportal $tier->t1 +# StackSize >= 10 +# Class == "Stackable Currency" +# BaseType == "Portal Scroll" +# SetFontSize 45 +# SetBorderColor 60 100 200 255 +# SetBackgroundColor 5 8 40 255 + +#Show # %D3 $type->currency->stackedsuppliesportal $tier->t2 +# StackSize >= 5 +# Class == "Stackable Currency" +# BaseType == "Portal Scroll" +# SetFontSize 45 +# SetBorderColor 60 100 200 255 +# SetBackgroundColor 5 8 40 255 + +#Show # %D2 $type->currency->stackedsuppliesportal $tier->t3 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Portal Scroll" +# SetFontSize 40 +# SetBorderColor 30 50 100 255 +# SetBackgroundColor 20 20 0 255 + +#------------------------------------ +# [3604] Supplies: Wisdom Stacking +#------------------------------------ + +#Show # %DS4 $type->currency->stackedsupplieswisdom $tier->t1 +# StackSize >= 10 +# Class == "Stackable Currency" +# BaseType == "Scroll of Wisdom" +# SetFontSize 45 +# SetBorderColor 200 100 60 255 +# SetBackgroundColor 30 5 5 255 + +#Show # %D3 $type->currency->stackedsupplieswisdom $tier->t2 +# StackSize >= 5 +# Class == "Stackable Currency" +# BaseType == "Scroll of Wisdom" +# SetFontSize 45 +# SetBorderColor 200 100 60 255 +# SetBackgroundColor 30 5 5 255 + +#Show # %D2 $type->currency->stackedsupplieswisdom $tier->t3 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Scroll of Wisdom" +# SetFontSize 40 +# SetBorderColor 100 50 30 255 +# SetBackgroundColor 20 20 0 255 + +#------------------------------------ +# [3605] Stacked Currencies: 6x +#------------------------------------ + +#Show # %D9 $type->currency->stackedsix $tier->t1 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Fertile Catalyst" "Fracturing Shard" "Grand Eldritch Ember" "Orb of Annulment" "Prismatic Catalyst" +# SetFontSize 45 +# SetTextColor 255 0 0 255 +# SetBorderColor 255 0 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 6 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # %D8 $type->currency->stackedsix $tier->t2 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Ancient Orb" "Burial Medallion" "Chaos Orb" "Exotic Coinage" "Gemcutter's Prism" "Grand Eldritch Ichor" "Greater Eldritch Ember" "Harbinger's Orb" "Intrinsic Catalyst" "Noxious Catalyst" "Stacked Deck" "Tempering Catalyst" "Turbulent Catalyst" "Unstable Catalyst" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 240 90 35 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Circle + +#Show # %D7 $type->currency->stackedsix $tier->t3 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Abrasive Catalyst" "Accelerating Catalyst" "Annulment Shard" "Awakened Sextant" "Cartographer's Chisel" "Enkindling Orb" "Exalted Shard" "Glassblower's Bauble" "Greater Eldritch Ichor" "Imbued Catalyst" "Lesser Eldritch Ember" "Orb of Regret" "Orb of Scouring" "Regal Orb" "Scrap Metal" "Vaal Orb" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 240 90 35 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Circle + +#Show # %D6 $type->currency->stackedsix $tier->t4 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Ancient Shard" "Astragali" "Blessed Orb" "Chromatic Orb" "Engineer's Orb" "Harbinger's Shard" "Instilling Orb" "Lesser Eldritch Ichor" "Orb of Alteration" "Orb of Fusing" "Orb of Horizons" "Orb of Unmaking" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 249 150 25 255 +# PlayAlertSound 2 300 +# PlayEffect White +# MinimapIcon 2 White Circle + +#Show # %DS4 $type->currency->stackedsix $tier->t5 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Chaos Shard" "Jeweller's Orb" "Orb of Alchemy" "Orb of Binding" "Orb of Chance" "Regal Shard" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 213 159 0 255 +# PlayAlertSound 2 300 +# PlayEffect White +# MinimapIcon 2 White Circle + +#Show # %DS3 $type->currency->stackedsix $tier->t6 +# StackSize >= 6 +# Class == "Stackable Currency" +# BaseType == "Horizon Shard" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 2 Grey Circle + +#Show # %D3 $type->currency->stackedsix $tier->t7 +# StackSize >= 6 +# Class == "Stackable Currency" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 + +#------------------------------------ +# [3606] Stacked Currencies: 3x +#------------------------------------ + +#Show # %D9 $type->currency->stackedthree $tier->t1 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Fertile Catalyst" "Fracturing Shard" "Prismatic Catalyst" +# SetFontSize 45 +# SetTextColor 255 0 0 255 +# SetBorderColor 255 0 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 6 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +#Show # %D8 $type->currency->stackedthree $tier->t2 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Ancient Orb" "Burial Medallion" "Exotic Coinage" "Grand Eldritch Ember" "Harbinger's Orb" "Intrinsic Catalyst" "Orb of Annulment" +# SetFontSize 45 +# SetTextColor 255 255 255 255 +# SetBorderColor 255 255 255 255 +# SetBackgroundColor 240 90 35 255 +# PlayAlertSound 1 300 +# PlayEffect Red +# MinimapIcon 0 Red Circle + +#Show # %D7 $type->currency->stackedthree $tier->t3 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Abrasive Catalyst" "Accelerating Catalyst" "Awakened Sextant" "Chaos Orb" "Gemcutter's Prism" "Glassblower's Bauble" "Grand Eldritch Ichor" "Greater Eldritch Ember" "Imbued Catalyst" "Noxious Catalyst" "Scrap Metal" "Stacked Deck" "Tempering Catalyst" "Turbulent Catalyst" "Unstable Catalyst" "Vaal Orb" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 240 90 35 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Circle + +#Show # %D6 $type->currency->stackedthree $tier->t4 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Ancient Shard" "Annulment Shard" "Astragali" "Blessed Orb" "Cartographer's Chisel" "Enkindling Orb" "Exalted Shard" "Greater Eldritch Ichor" "Harbinger's Shard" "Instilling Orb" "Lesser Eldritch Ember" "Lesser Eldritch Ichor" "Orb of Horizons" "Orb of Regret" "Orb of Scouring" "Orb of Unmaking" "Regal Orb" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 249 150 25 255 +# PlayAlertSound 2 300 +# PlayEffect White +# MinimapIcon 2 White Circle + +#Show # %DS4 $type->currency->stackedthree $tier->t5 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Chaos Shard" "Chromatic Orb" "Engineer's Orb" "Jeweller's Orb" "Orb of Alchemy" "Orb of Alteration" "Orb of Binding" "Orb of Chance" "Orb of Fusing" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 213 159 0 255 +# PlayAlertSound 2 300 +# PlayEffect White +# MinimapIcon 2 White Circle + +#Show # %DS3 $type->currency->stackedthree $tier->t6 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Regal Shard" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 2 Grey Circle + +#Show # %D3 $type->currency->stackedthree $tier->t7 +# StackSize >= 3 +# Class == "Stackable Currency" +# BaseType == "Horizon Shard" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 + +# !! Waypoint c9.currency.heistcoins : "Tierlist - Currency - Heist Coins" +#------------------------------------ +# [3607] Heist Coins +#------------------------------------ + +Show # %H5 $type->currency->heist $tier->highstack + StackSize >= 500 + Class == "Stackable Currency" + BaseType == "Rogue's Marker" + SetFontSize 45 + SetTextColor 255 178 135 255 + SetBorderColor 255 178 135 255 + SetBackgroundColor 150 90 70 255 + PlayEffect Orange + +Show # %H4 $type->currency->heist $tier->any + Class == "Stackable Currency" + BaseType == "Rogue's Marker" + SetFontSize 45 + SetTextColor 255 178 135 255 + SetBorderColor 255 178 135 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Orange Temp + +Hide # $type->currency->heist $tier->exhide + Class == "Stackable Currency" + BaseType == "Rogue's Marker" + SetFontSize 35 + SetBorderColor 0 0 0 + +#=============================================================================================================== +# [[3700]] Currency - Regular Currency Tiering +#=============================================================================================================== +# !! Waypoint c9.currency.single : "Tierlist - Currency - General" + +Show # $type->currency $tier->t1exalted + Class == "Stackable Currency" + BaseType == "Albino Rhoa Feather" "Awakener's Orb" "Blessing of Chayula" "Blessing of Esh" "Blessing of Tul" "Blessing of Uul-Netol" "Blessing of Xoph" "Comprehensive Scouting Report" "Crusader's Exalted Orb" "Divine Orb" "Eternal Orb" "Exceptional Eldritch Ember" "Exceptional Eldritch Ichor" "Fracturing Orb" "Fracturing Shard" "Hunter's Exalted Orb" "Mirror of Kalandra" "Mirror Shard" "Orb of Conflict" "Orb of Dominance" "Redeemer's Exalted Orb" "Sacred Crystallised Lifeforce" "Tailoring Orb" "Tainted Divine Teardrop" "Tainted Exalted Orb" "Tempering Orb" "Valdo's Puzzle Box" "Warlord's Exalted Orb" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency $tier->t2divine + Class == "Stackable Currency" + BaseType == "Crescent Splinter" "Eldritch Chaos Orb" "Eldritch Orb of Annulment" "Elevated Sextant" "Exalted Orb" "Fertile Catalyst" "Grand Eldritch Ember" "Oil Extractor" "Orb of Annulment" "Otherworldly Scouting Report" "Prismatic Catalyst" "Sacred Orb" "Tainted Catalyst" "Tainted Chaos Orb" "Tainted Orb of Fusing" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency $tier->t3annul + Class == "Stackable Currency" + BaseType == "Ancient Orb" "Blighted Scouting Report" "Burial Medallion" "Delirious Scouting Report" "Eldritch Exalted Orb" "Exotic Coinage" "Gemcutter's Prism" "Grand Eldritch Ichor" "Greater Eldritch Ember" "Harbinger's Orb" "Influenced Scouting Report" "Intrinsic Catalyst" "Operative's Scouting Report" "Singular Scouting Report" "Tainted Chromatic Orb" "Tainted Mythic Orb" "Tempering Catalyst" "Unstable Catalyst" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # $type->currency $tier->t4chaos + Class == "Stackable Currency" + BaseType == "Abrasive Catalyst" "Accelerating Catalyst" "Annulment Shard" "Awakened Sextant" "Chaos Orb" "Charged Compass" "Enkindling Orb" "Exalted Shard" "Explorer's Scouting Report" "Glassblower's Bauble" "Imbued Catalyst" "Noxious Catalyst" "Orb of Unmaking" "Primal Crystallised Lifeforce" "Regal Orb" "Ritual Splinter" "Ritual Vessel" "Scrap Metal" "Stacked Deck" "Surveyor's Compass" "Tainted Armourer's Scrap" "Tainted Jeweller's Orb" "Turbulent Catalyst" "Vaal Orb" "Vaal Scouting Report" "Veiled Chaos Orb" "Vivid Crystallised Lifeforce" "Wild Crystallised Lifeforce" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %HS4 $type->currency $tier->t5alchemy + Class == "Stackable Currency" + BaseType == "Ancient Shard" "Astragali" "Bestiary Orb" "Blessed Orb" "Cartographer's Chisel" "Facetor's Lens" "Greater Eldritch Ichor" "Harbinger's Shard" "Instilling Orb" "Lesser Eldritch Ember" "Lesser Eldritch Ichor" "Orb of Alchemy" "Orb of Horizons" "Orb of Regret" "Orb of Scouring" "Tainted Blacksmith's Whetstone" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 213 159 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %HS3 $type->currency $tier->t6chrom + Class == "Stackable Currency" + BaseType == "Chromatic Orb" "Engineer's Orb" "Orb of Fusing" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 2 Grey Circle + +Show # %H3 $type->currency $tier->t7chance + Class == "Stackable Currency" + BaseType == "Jeweller's Orb" "Orb of Alteration" "Orb of Binding" "Orb of Chance" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + +Show # %H2 $type->currency $tier->t8trans + Class == "Stackable Currency" + BaseType == "Alchemy Shard" "Alteration Shard" "Binding Shard" "Blacksmith's Whetstone" "Chaos Shard" "Horizon Shard" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" + SetFontSize 45 + SetTextColor 190 178 135 255 + SetBorderColor 190 178 135 255 + SetBackgroundColor 20 20 0 255 + +Hide # %H1 $type->currency $tier->t9armour + Class == "Stackable Currency" + BaseType == "Armourer's Scrap" "Engineer's Shard" "Transmutation Shard" + SetFontSize 40 + SetTextColor 170 158 130 255 + SetBorderColor 170 158 130 255 + SetBackgroundColor 20 20 0 255 + +Hide # %H1 $type->currency $tier->tportal + Class == "Stackable Currency" + BaseType == "Portal Scroll" + SetFontSize 40 + SetBorderColor 30 50 100 255 + SetBackgroundColor 20 20 0 255 + +Hide # %H1 $type->currency $tier->twisdom + Class == "Stackable Currency" + BaseType == "Scroll of Wisdom" + SetFontSize 40 + SetBorderColor 100 50 30 255 + SetBackgroundColor 20 20 0 255 + +#=============================================================================================================== +# [[3800]] Currency - SPECIAL +#=============================================================================================================== +#------------------------------------ +# [3801] Incursion - Vials +#------------------------------------ +# !! Waypoint c9.currency.vials.all : "Tierlist - Currency - Vials" + +Show # $type->vials $tier->t1 + Class == "Stackable Currency" + BaseType == "Vial of the Ghost" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->vials $tier->t2 + Class == "Stackable Currency" + BaseType == "Vial of Awakening" "Vial of Consequence" "Vial of Sacrifice" "Vial of Summoning" "Vial of Transcendence" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # %HS4 $type->vials $tier->t3 + Class == "Stackable Currency" + BaseType == "Vial of Dominance" "Vial of Fate" "Vial of the Ritual" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # $type->vials $tier->restex + Class == "Stackable Currency" + BaseType "Vial of" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3802] Delirum Orbs +#------------------------------------ +# !! Waypoint c9.currency.delirium.all : "Tierlist - Currency - Delirium Orbs" + +#Show # $type->currency->deliriumorbs $tier->t1 +# Class == "Stackable Currency" +# SetFontSize 45 +# SetTextColor 255 0 0 255 +# SetBorderColor 255 0 0 255 +# SetBackgroundColor 255 255 255 255 +# PlayAlertSound 6 300 +# PlayEffect Red +# MinimapIcon 0 Red Star + +Show # $type->currency->deliriumorbs $tier->t2 + Class == "Stackable Currency" + BaseType == "Abyssal Delirium Orb" "Armoursmith's Delirium Orb" "Blacksmith's Delirium Orb" "Blighted Delirium Orb" "Cartographer's Delirium Orb" "Diviner's Delirium Orb" "Fine Delirium Orb" "Foreboding Delirium Orb" "Fossilised Delirium Orb" "Fragmented Delirium Orb" "Jeweller's Delirium Orb" "Obscured Delirium Orb" "Singular Delirium Orb" "Skittering Delirium Orb" "Thaumaturge's Delirium Orb" "Timeless Delirium Orb" "Whispering Delirium Orb" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->deliriumorbs $tier->t3 + Class == "Stackable Currency" + BaseType == "Challenging Delirium Orb" "Imperial Delirium Orb" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # $type->currency->deliriumorbs $tier->restex + Class == "Stackable Currency" + BaseType "Delirium Orb" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3803] Delve - Resonators +#------------------------------------ +# !! Waypoint c9.currency.resonators.all : "Tierlist - Resonators" + +Show # $type->currency->resonator $tier->t1 + Class == "Delve Stackable Socketable Currency" + BaseType == "Prime Chaotic Resonator" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # %H5 $type->currency->resonator $tier->t2 + Class == "Delve Stackable Socketable Currency" + BaseType == "Potent Chaotic Resonator" "Powerful Chaotic Resonator" "Primitive Chaotic Resonator" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +#Show # %H4 $type->currency->resonator $tier->t3 +# Class == "Delve Stackable Socketable Currency" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 2 Grey Circle + +Show # $type->currency->resonator $tier->restex + Class == "Delve Stackable Socketable Currency" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3804] Delve - Fossils +#------------------------------------ +# !! Waypoint c9.currency.fossils.all : "Tierlist - Fossils" + +Show # $type->currency->fossil $tier->t1 + Class == "Stackable Currency" + BaseType == "Faceted Fossil" "Fractured Fossil" "Glyphic Fossil" "Hollow Fossil" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency->fossil $tier->t2 + Class == "Stackable Currency" + BaseType == "Perfect Fossil" "Sanctified Fossil" "Shuddering Fossil" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # %HS5 $type->currency->fossil $tier->t3 + Class == "Stackable Currency" + BaseType == "Aberrant Fossil" "Aetheric Fossil" "Bloodstained Fossil" "Bound Fossil" "Corroded Fossil" "Deft Fossil" "Dense Fossil" "Frigid Fossil" "Fundamental Fossil" "Gilded Fossil" "Jagged Fossil" "Lucent Fossil" "Metallic Fossil" "Prismatic Fossil" "Pristine Fossil" "Scorched Fossil" "Serrated Fossil" "Tangled Fossil" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +#Show # %HS4 $type->currency->fossil $tier->t4 +# Class == "Stackable Currency" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 210 178 135 255 +# PlayAlertSound 2 300 +# PlayEffect Grey +# MinimapIcon 2 Grey Circle + +Show # $type->currency->fossil $tier->restex + Class == "Stackable Currency" + BaseType "Fossil" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3805] Blight - Oils +#------------------------------------ +# !! Waypoint c9.currency.oils.all : "Tierlist - Oils" + +Show # $type->currency->oil $tier->t1 + Class == "Stackable Currency" + BaseType == "Golden Oil" "Silver Oil" "Tainted Oil" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency->oil $tier->t2 + Class == "Stackable Currency" + BaseType == "Opalescent Oil" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # %HS5 $type->currency->oil $tier->t3 + Class == "Stackable Currency" + BaseType == "Azure Oil" "Black Oil" "Crimson Oil" "Indigo Oil" "Reflective Oil" "Teal Oil" "Violet Oil" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %HS3 $type->currency->oil $tier->t4 + Class == "Stackable Currency" + BaseType == "Amber Oil" "Clear Oil" "Sepia Oil" "Verdant Oil" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 2 Grey Circle + +Hide # $type->currency->oil $tier->exhide + Class == "Stackable Currency" + BaseType == "Amber Oil" "Azure Oil" "Black Oil" "Clear Oil" "Crimson Oil" "Golden Oil" "Indigo Oil" "Opalescent Oil" "Reflective Oil" "Sepia Oil" "Silver Oil" "Tainted Oil" "Teal Oil" "Verdant Oil" "Violet Oil" + SetFontSize 35 + SetBorderColor 0 0 0 + +Show # $type->currency->oil $tier->restex + Class == "Stackable Currency" + BaseType "Oil" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3806] Essences +#------------------------------------ +# !! Waypoint c9.currency.essences.all : "Tierlist - Essences" + +Show # $type->currency->essence $tier->t1 + Class == "Stackable Currency" + BaseType "Deafening Essence of" "Essence of Delirium" "Essence of Horror" "Essence of Hysteria" "Essence of Insanity" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->essence $tier->t2 + Class == "Stackable Currency" + BaseType "Remnant of Corruption" "Shrieking Essence of" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # %H5 $type->currency->essence $tier->t3 + Class == "Stackable Currency" + BaseType "Screaming Essence of" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %HS3 $type->currency->essence $tier->t4 + Class == "Stackable Currency" + BaseType "Wailing Essence of" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + +Show # %H2 $type->currency->essence $tier->t5 + Class == "Stackable Currency" + BaseType "Weeping Essence of" + SetFontSize 45 + SetTextColor 190 178 135 255 + SetBorderColor 190 178 135 255 + SetBackgroundColor 20 20 0 255 + +Hide # %H1 $type->currency->essence $tier->t6 + Class == "Stackable Currency" + BaseType "Muttering Essence of" "Whispering Essence of" + SetFontSize 45 + SetTextColor 190 178 135 255 + SetBorderColor 190 178 135 255 + SetBackgroundColor 20 20 0 255 + +Hide # $type->currency->essence $tier->exhide + Class == "Stackable Currency" + BaseType "Essence of" + SetFontSize 35 + SetBorderColor 0 0 0 + +#------------------------------------ +# [3807] Incubators +#------------------------------------ +# !! Waypoint c9.currency.incubators.all : "Tierlist - Incubators" + +Show # %D5 $type->currency->incubators $tier->leveledex + ItemLevel >= 81 + Class == "Incubators" + BaseType == "Fragmented Incubator" "Maddening Incubator" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # $type->currency->incubators $tier->t2 + Class == "Incubators" + BaseType == "Fine Incubator" "Whispering Incubator" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->incubators $tier->t3 + Class == "Incubators" + BaseType == "Diviner's Incubator" "Gemcutter's Incubator" "Ornate Incubator" "Thaumaturge's Incubator" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # %H5 $type->currency->incubators $tier->t4 + Class == "Incubators" + BaseType == "Enchanted Incubator" "Foreboding Incubator" "Fossilised Incubator" "Geomancer's Incubator" "Infused Incubator" "Kalguuran Incubator" "Maddening Incubator" "Obscured Incubator" "Otherworldly Incubator" "Skittering Incubator" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %H2 $type->currency->incubators $tier->t5 + Class == "Incubators" + BaseType == "Abyssal Incubator" "Blighted Incubator" "Cartographer's Incubator" "Celestial Armoursmith's Incubator" "Celestial Blacksmith's Incubator" "Celestial Jeweller's Incubator" "Challenging Incubator" "Fragmented Incubator" "Mysterious Incubator" "Primal Incubator" "Singular Incubator" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 210 178 135 255 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 2 Grey Circle + +Hide # $type->currency->incubators $tier->exhide + Class == "Incubators" + BaseType == "Abyssal Incubator" "Blighted Incubator" "Cartographer's Incubator" "Celestial Armoursmith's Incubator" "Celestial Blacksmith's Incubator" "Celestial Jeweller's Incubator" "Challenging Incubator" "Diviner's Incubator" "Enchanted Incubator" "Fine Incubator" "Foreboding Incubator" "Fossilised Incubator" "Fragmented Incubator" "Gemcutter's Incubator" "Geomancer's Incubator" "Infused Incubator" "Kalguuran Incubator" "Maddening Incubator" "Mysterious Incubator" "Obscured Incubator" "Ornate Incubator" "Otherworldly Incubator" "Primal Incubator" "Singular Incubator" "Skittering Incubator" "Thaumaturge's Incubator" "Whispering Incubator" + SetFontSize 35 + SetBorderColor 0 0 0 + +Show # $type->currency->incubators $tier->restex + Class == "Incubators" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3808] Trial of the Ancestors +#------------------------------------ + +Show # $type->currency->trial->orblike $tier->t1 + Class == "Stackable Currency" + BaseType == "Hinekora's Lock" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency->trial->omen $tier->t1 + Class == "Stackable Currency" + BaseType == "Omen of Amelioration" "Omen of Blanching" "Omen of Connections" "Omen of Fortune" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency->trial->omen $tier->t2 + Class == "Stackable Currency" + BaseType == "Omen of Brilliance" "Omen of the Jeweller" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->trial->omen $tier->t3 + Class == "Stackable Currency" + BaseType == "Omen of Death-dancing" "Omen of Death's Door" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # $type->currency->trial->omen $tier->t4 + Class == "Stackable Currency" + BaseType == "Omen of Adrenaline" "Omen of Refreshment" "Omen of Return" "Omen of the Soul Devourer" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # $type->currency->trial->omen $tier->restex + Class == "Stackable Currency" + BaseType "Omen of" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +Show # $type->currency->trial->tattoo $tier->t1 + Class == "Stackable Currency" + BaseType == "Honoured Tattoo of the Barbarian" "Honoured Tattoo of the Flock" "Honoured Tattoo of the Hatungo" "Honoured Tattoo of the Hunter" "Honoured Tattoo of the Makanga" "Honoured Tattoo of the Wise" "Journey Tattoo of Makanui" "Tattoo of the Arohongui Makanga" "Tattoo of the Hinekora Makanga" "Tattoo of the Ngamahu Makanga" "Tattoo of the Ramako Makanga" "Tattoo of the Tasalio Makanga" "Tattoo of the Tasalio Scout" "Tattoo of the Tawhoa Makanga" "Tattoo of the Valako Makanga" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->currency->trial->tattoo $tier->t2 + Class == "Stackable Currency" + BaseType == "Ancestral Tattoo of Bloodlines" "Honoured Tattoo of the Berserker" "Honoured Tattoo of the Dove" "Honoured Tattoo of the Flood" "Honoured Tattoo of the Mountain" "Honoured Tattoo of the Oak" "Honoured Tattoo of the Pa" "Honoured Tattoo of the Pillager" "Honoured Tattoo of the Storm" "Honoured Tattoo of the Tuatara" "Honoured Tattoo of the Turtle" "Honoured Tattoo of the Warlord" "Journey Tattoo of the Body" "Journey Tattoo of the Mind" "Journey Tattoo of the Soul" "Loyalty Tattoo of Akoya" "Loyalty Tattoo of Ikiaho" "Loyalty Tattoo of Kahuturoa" "Loyalty Tattoo of Kiloava" "Loyalty Tattoo of Rakiata" "Loyalty Tattoo of Utula" "Tattoo of the Arohongui Shaman" "Tattoo of the Hinekora Storyteller" "Tattoo of the Kitava Makanga" "Tattoo of the Kitava Shaman" "Tattoo of the Ngamahu Warmonger" "Tattoo of the Ramako Fleetfoot" "Tattoo of the Ramako Shaman" "Tattoo of the Ramako Sniper" "Tattoo of the Rongokurai Makanga" "Tattoo of the Rongokurai Turtle" "Tattoo of the Tawhoa Herbalist" "Tattoo of the Tukohama Makanga" "Tattoo of the Tukohama Warcaller" "Tattoo of the Valako Shaman" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->trial->tattoo $tier->t3 + Class == "Stackable Currency" + BaseType == "Loyalty Tattoo of Ahuana" "Loyalty Tattoo of Kaom" "Loyalty Tattoo of Maata" "Loyalty Tattoo of Tawhanuku" "Tattoo of the Arohongui Moonwarden" "Tattoo of the Hinekora Warmonger" "Tattoo of the Ngamahu Firewalker" "Tattoo of the Ramako Archer" "Tattoo of the Ramako Scout" "Tattoo of the Tasalio Tideshifter" "Tattoo of the Tasalio Warrior" "Tattoo of the Tawhoa Shaman" "Tattoo of the Tukohama Warmonger" "Tattoo of the Valako Shieldbearer" "Tattoo of the Valako Stormrider" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # $type->currency->trial->tattoo $tier->t4 + Class == "Stackable Currency" + BaseType == "Honoured Tattoo of the Sky" "Tattoo of the Arohongui Scout" "Tattoo of the Arohongui Warmonger" "Tattoo of the Arohongui Warrior" "Tattoo of the Hinekora Deathwarden" "Tattoo of the Hinekora Shaman" "Tattoo of the Hinekora Warrior" "Tattoo of the Kitava Blood Drinker" "Tattoo of the Kitava Heart Eater" "Tattoo of the Kitava Rebel" "Tattoo of the Kitava Warrior" "Tattoo of the Ngamahu Shaman" "Tattoo of the Ngamahu Warrior" "Tattoo of the Ngamahu Woodcarver" "Tattoo of the Rongokurai Brute" "Tattoo of the Rongokurai Goliath" "Tattoo of the Rongokurai Guard" "Tattoo of the Rongokurai Warrior" "Tattoo of the Tasalio Bladedancer" "Tattoo of the Tasalio Shaman" "Tattoo of the Tawhoa Naturalist" "Tattoo of the Tawhoa Scout" "Tattoo of the Tawhoa Warrior" "Tattoo of the Tukohama Brawler" "Tattoo of the Tukohama Shaman" "Tattoo of the Tukohama Warrior" "Tattoo of the Valako Scout" "Tattoo of the Valako Warrior" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # $type->currency->trial->tattoo $tier->restex + Class == "Stackable Currency" + BaseType "Tattoo of" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#------------------------------------ +# [3809] Others +#------------------------------------ + +Show # $type->currency->others $tier->harbinger + Class == "Stackable Currency" + BaseType == "Deregulation Scroll" "Electroshock Scroll" "Fragmentation Scroll" "Haemocombustion Scroll" "Specularity Scroll" "Time-light Scroll" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +Show # $type->currency->others $tier->misc + Class == "Stackable Currency" + BaseType "Imprint" "Unshaping Orb" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Circle + +#=============================================================================================================== +# [[3900]] Currency - Splinters +#=============================================================================================================== +#------------------------------------ +# [3901] Breach and Legion Splinters - stacked +#------------------------------------ +# !! Waypoint c9.splinters.all : "Tierlist - Splinters" + +Show # %D6 $type->currency->stackedsplintershigh $tier->t1 + StackSize >= 10 + Class == "Stackable Currency" + BaseType == "Splinter of Chayula" "Splinter of Esh" "Splinter of Tul" "Splinter of Uul-Netol" "Splinter of Xoph" "Timeless Maraketh Splinter" "Timeless Templar Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Circle + +Show # %DS5 $type->currency->stackedsplintershigh $tier->t2 + StackSize >= 5 + Class == "Stackable Currency" + BaseType == "Splinter of Chayula" "Splinter of Esh" "Splinter of Tul" "Splinter of Uul-Netol" "Splinter of Xoph" "Timeless Maraketh Splinter" "Timeless Templar Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %DS4 $type->currency->stackedsplintershigh $tier->t3 + StackSize >= 2 + Class == "Stackable Currency" + BaseType == "Splinter of Chayula" "Splinter of Esh" "Splinter of Tul" "Splinter of Uul-Netol" "Splinter of Xoph" "Timeless Maraketh Splinter" "Timeless Templar Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %D5 $type->currency->stackedsplinterslow $tier->t1 + StackSize >= 10 + Class == "Stackable Currency" + BaseType == "Timeless Eternal Empire Splinter" "Timeless Karui Splinter" "Timeless Vaal Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %DS4 $type->currency->stackedsplinterslow $tier->t2 + StackSize >= 5 + Class == "Stackable Currency" + BaseType == "Timeless Eternal Empire Splinter" "Timeless Karui Splinter" "Timeless Vaal Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 213 159 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +Show # %DS3 $type->currency->stackedsplinterslow $tier->t3 + StackSize >= 2 + Class == "Stackable Currency" + BaseType == "Timeless Eternal Empire Splinter" "Timeless Karui Splinter" "Timeless Vaal Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 213 159 0 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Circle + +#------------------------------------ +# [3902] Breach and Legion Splinters - single +#------------------------------------ + +Show # %HS4 $type->currency->splinter $tier->t1 + Class == "Stackable Currency" + BaseType == "Splinter of Chayula" "Splinter of Esh" "Splinter of Tul" "Splinter of Uul-Netol" "Splinter of Xoph" "Timeless Maraketh Splinter" "Timeless Templar Splinter" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 210 20 210 255 + SetBackgroundColor 65 20 80 + PlayAlertSound 2 300 + PlayEffect Purple Temp + MinimapIcon 1 Grey Kite + +Show # %HS3 $type->currency->splinter $tier->t3 + Class == "Stackable Currency" + BaseType == "Timeless Eternal Empire Splinter" "Timeless Karui Splinter" "Timeless Vaal Splinter" + SetFontSize 40 + SetTextColor 255 255 255 255 + SetBorderColor 115 115 115 255 + SetBackgroundColor 65 20 80 + PlayEffect Purple Temp + MinimapIcon 2 Grey Kite + +#------------------------------------ +# [3903] Simulacrum Splinters +#------------------------------------ + +Show # %D6 $type->currency->splinter->simulacrum $tier->t1 + StackSize >= 150 + Class == "Stackable Currency" + BaseType == "Simulacrum Splinter" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Kite + +Show # %D6 $type->currency->splinter->simulacrum $tier->t2 + StackSize >= 60 + Class == "Stackable Currency" + BaseType == "Simulacrum Splinter" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Kite + +Show # %D6 $type->currency->splinter->simulacrum $tier->t3 + StackSize >= 20 + Class == "Stackable Currency" + BaseType == "Simulacrum Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 240 90 35 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Kite + +Show # %D6 $type->currency->splinter->simulacrum $tier->t4 + StackSize >= 3 + Class == "Stackable Currency" + BaseType == "Simulacrum Splinter" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 249 150 25 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Kite + +Show # %H4 $type->currency->splinter->simulacrum $tier->t5 + Class == "Stackable Currency" + BaseType == "Simulacrum Splinter" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 130 15 255 255 + SetBackgroundColor 65 20 80 + PlayAlertSound 2 300 + PlayEffect Purple Temp + MinimapIcon 2 Grey Kite + +#=============================================================================================================== +# [[4000]] Divination Cards +#=============================================================================================================== +# !! Waypoint c9.divination.all : "Tierlist - Cards - All" + +Show # $type->divination $tier->t1 + Class == "Divination Cards" + BaseType == "A Fate Worse Than Death" "Auspicious Ambitions" "Broken Promises" "Brother's Gift" "Brother's Stash" "Choking Guilt" "Desecrated Virtue" "Divine Beauty" "Doryani's Epiphany" "Duality" "Eternal Bonds" "Fire Of Unknown Origin" "Gemcutter's Mercy" "Home" "House of Mirrors" "I See Brothers" "Imperfect Memories" "Love Through Ice" "Luminous Trove" "Matryoshka" "Misery in Darkness" "Monochrome" "Remembrance" "Seven Years Bad Luck" "Silence and Frost" "Succor of the Sinless" "The Apothecary" "The Artist" "The Cheater" "The Chosen" "The Damned" "The Demon" "The Destination" "The Doctor" "The Dragon's Heart" "The Emptiness" "The Endless Darkness" "The Enlightened" "The Eye of Terror" "The Fiend" "The Gulf" "The Immortal" "The Insane Cat" "The Last One Standing" "The Nurse" "The Price of Devotion" "The Price of Loyalty" "The Samurai's Eye" "The Sephirot" "The Shieldbearer" "Unrequited Love" "Wealth and Power" + SetFontSize 45 + SetTextColor 0 0 255 255 + SetBorderColor 0 0 255 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->divination $tier->t2 + Class == "Divination Cards" + BaseType == "A Familiar Call" "Akil's Prophecy" "Alluring Bounty" "Altered Perception" "Arrogance of the Vaal" "Assassin's Gift" "Beauty Through Death" "Bijoux" "Brotherhood in Exile" "Burning Blood" "Costly Curio" "Darker Half" "Deadly Joy" "Draped in Dreams" "Echoes of Love" "Fateful Meeting" "Further Invention" "Gift of Asenath" "Lachrymal Necrosis" "Magnum Opus" "Peaceful Moments" "Prometheus' Armoury" "Something Dark" "The Astromancer" "The Awakened" "The Bitter Blossom" "The Craving" "The Eldritch Decay" "The Enthusiasts" "The Eternal War" "The Forgotten Treasure" "The Fortunate" "The Garish Power" "The Greatest Intentions" "The Hook" "The Leviathan" "The Long Con" "The Mad King" "The One That Got Away" "The Primordial" "The Prince of Darkness" "The Progeny of Lunaris" "The Sacrifice" "The Shepherd's Sandals" "The Shortcut" "The Soul" "The Vast" "The World Eater" "Unchained" "Who Asked" "Winter's Embrace" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 0 20 180 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Triangle + +Show # $type->divination $tier->t3 + Class == "Divination Cards" + BaseType == "A Chilling Wind" "A Dab of Ink" "A Dusty Memory" "A Modest Request" "A Note in the Wind" "A Stone Perfected" "Abandoned Wealth" "Ambitious Obsession" "Azyran's Reward" "Boon of the First Ones" "Bowyer's Dream" "Brush, Paint and Palette" "Chaotic Disposition" "Chasing Risk" "Council of Cats" "Dark Dreams" "Deathly Designs" "Dementophobia" "Desperate Crusade" "Dialla's Subjugation" "Divine Justice" "Dying Light" "Ever-Changing" "Guardian's Challenge" "Harmony of Souls" "Hunter's Reward" "Immortal Resolve" "Judging Voices" "Justified Ambition" "Keeper's Corruption" "Last Hope" "Lethean Temptation" "Lingering Remnants" "Mawr Blaidd" "Nook's Crown" "Perfection" "Pride of the First Ones" "Rebirth" "Rebirth and Renewal" "Soul Quenched" "The Academic" "The Aspirant" "The Bones" "The Breach" "The Cartographer" "The Catch" "The Celestial Justicar" "The Celestial Stone" "The Dapper Prodigy" "The Deal" "The Dreamer" "The Dungeon Master" "The Enforcer" "The Escape" "The Eye of the Dragon" "The Finishing Touch" "The Fishmonger" "The Jester" "The Landing" "The Last Supper" "The Life Thief" "The Magma Crab" "The Offering" "The Old Man" "The Patient" "The Polymath" "The Porcupine" "The Price of Prescience" "The Professor" "The Rabbit's Foot" "The Risk" "The Rite of Elements" "The Road to Power" "The Saint's Treasure" "The Scout" "The Spark and the Flame" "The Strategist" "The Transformation" "The Tumbleweed" "The Undaunted" "The Undisputed" "The Unexpected Prize" "The Union" "The Valkyrie" "The Void" "The Warlord" "The Wedding Gift" "The White Knight" "The Wilted Rose" "The Wretched" "Tranquillity" "Underground Forest" "Void of the Elements" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 0 220 240 255 + PlayAlertSound 2 300 + PlayEffect Yellow + MinimapIcon 1 Yellow Triangle + +#Show # $type->divination $tier->tnew +# Class == "Divination Cards" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 40 255 217 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Yellow Triangle + +# !! Waypoint c9.divination.t4 : "Tierlist - Cards - T4, T4c and lower" + +Show # %H5 $type->divination $tier->t4c + Class == "Divination Cards" + BaseType == "A Sea of Blue" "Acclimatisation" "Boon of Justice" "Buried Treasure" "Cameria's Cut" "Checkmate" "Demigod's Wager" "Disdain" "Emperor of Purity" "Emperor's Luck" "Humility" "Imperial Legacy" "Lucky Connections" "Lucky Deck" "Man With Bear" "More is Never Enough" "No Traces" "Sambodhi's Vow" "Society's Remorse" "The Cacophony" "The Card Sharp" "The Chains that Bind" "The Dark Mage" "The Ethereal" "The Fool" "The Gemcutter" "The Heroic Shot" "The Hoarder" "The Innocent" "The Inventor" "The Journey" "The Obscured" "The Price of Protection" "The Rusted Bard" "The Seeker" "The Side Quest" "The Tinkerer's Table" "The Wrath" "Three Faces in the Dark" "Vanity" "Vinia's Token" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 39 141 192 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Triangle + +Show # %D4 $type->divination $tier->exstack + StackSize >= 3 + Class == "Divination Cards" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 39 141 192 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Triangle + +Show # %HS2 $type->divination $tier->t5c + Class == "Divination Cards" + BaseType == "Coveted Possession" "Gemcutter's Promise" "Her Mask" "Loyalty" "Rain of Chaos" "The Catalyst" "The Flora's Gift" "The Gambler" "The Master Artisan" "The Puzzle" "The Scholar" "The Survivalist" "The Tireless Extractor" "Three Voices" + SetFontSize 45 + SetTextColor 39 141 192 255 + SetBorderColor 39 141 192 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 2 300 + +Show # %HS3 $type->divination $tier->t4 + Class == "Divination Cards" + BaseType == "Alone in the Darkness" "Anarchy's Price" "Assassin's Favour" "Astral Protection" "Atziri's Arsenal" "Azure Rage" "Baited Expectations" "Blind Venture" "Broken Truce" "Call to the First Ones" "Death" "Doedre's Madness" "Dying Anguish" "Earth Drinker" "Eldritch Perfection" "Endless Night" "Etched in Blood" "Gift of the Gemling Queen" "Glimmer of Hope" "Haunting Shadows" "Heterochromia" "Hope" "Hubris" "Hunter's Resolve" "Jack in the Box" "Left to Fate" "Light and Truth" "Lysah's Respite" "Merciless Armament" "Mitts" "Parasitic Passengers" "Poisoned Faith" "Prejudice" "Pride Before the Fall" "Reckless Ambition" "Sambodhi's Wisdom" "Shard of Fate" "Terrible Secret of Space" "The Admirer" "The Aesthete" "The Avenger" "The Battle Born" "The Bear Woman" "The Blessing of Moosh" "The Body" "The Brawny Battle Mage" "The Brittle Emperor" "The Cache" "The Cataclysm" "The Coming Storm" "The Darkest Dream" "The Deep Ones" "The Doppelganger" "The Dragon" "The Dreamland" "The Easy Stroll" "The Encroaching Darkness" "The Explorer" "The Formless Sea" "The Forward Gaze" "The Fox" "The Gentleman" "The Gladiator" "The Golden Era" "The Hale Heart" "The Hive of Knowledge" "The Hunger" "The King's Heart" "The Lion" "The Lord in Black" "The Lord of Celebration" "The Mercenary" "The Messenger" "The Mind's Eyes" "The Offspring" "The One With All" "The Pact" "The Penitent" "The Queen" "The Realm" "The Skeleton" "The Spoiled Prince" "The Standoff" "The Stormcaller" "The Thaumaturgist" "The Tower" "The Traitor" "The Twilight Moon" "The Tyrant" "The Whiteout" "The Wolf" "The Wolven King's Bite" "The Wolverine" "Time-Lost Relic" "Triskaidekaphobia" "Volatile Power" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 39 141 192 255 + PlayAlertSound 2 300 + PlayEffect White + MinimapIcon 2 White Triangle + +Hide # %H1 $type->divination $tier->t5 + Class == "Divination Cards" + BaseType == "A Mother's Parting Gift" "Alivia's Grace" "Audacity" "Boundless Realms" "Cartographer's Delight" "Cursed Words" "Dark Temptation" "Destined to Crumble" "Forbidden Power" "From Bone to Ashes" "Grave Knowledge" "Lantador's Lost Love" "Lost Worlds" "Might is Right" "Prosperity" "Rain Tempter" "Rats" "Scholar of the Seas" "Struck by Lightning" "The Adventuring Spirit" "The Archmage's Right Hand" "The Arena Champion" "The Army of Blood" "The Beast" "The Betrayal" "The Blazing Fire" "The Calling" "The Carrion Crow" "The Conduit" "The Cursed King" "The Deceiver" "The Demoness" "The Drunken Aristocrat" "The Endurance" "The Fathomless Depths" "The Feast" "The Fletcher" "The Forsaken" "The Fox in the Brambles" "The Harvester" "The Hermit" "The Incantation" "The Inoculated" "The Insatiable" "The Jeweller's Boon" "The Journalist" "The King's Blade" "The Lich" "The Lover" "The Lunaris Priestess" "The Master" "The Metalsmith's Gift" "The Mountain" "The Oath" "The Opulent" "The Pack Leader" "The Poet" "The Rabid Rhoa" "The Return of the Rat" "The Ruthless Ceinture" "The Scarred Meadow" "The Scavenger" "The Sigil" "The Siren" "The Summoner" "The Sun" "The Surgeon" "The Surveyor" "The Sword King's Salute" "The Throne" "The Trial" "The Twins" "The Visionary" "The Warden" "The Watcher" "The Web" "The Wind" "The Witch" "The Wolf's Legacy" "The Wolf's Shadow" "Thirst for Knowledge" "Thunderous Skies" "Treasure Hunter" "Turn the Other Cheek" "Vile Power" + SetFontSize 35 + SetTextColor 39 141 192 255 + SetBorderColor 39 141 192 255 + SetBackgroundColor 20 20 0 255 + +Show # $type->divination $tier->restex + Class == "Divination Cards" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[4100]] Remaining Currency +#=============================================================================================================== + +#Hide # $type->currency $tier->untiereditems +# Class == "Stackable Currency" +# SetFontSize 35 +# SetBorderColor 0 0 0 + +Hide # $type->currency $tier->scrollfragments + Class == "Stackable Currency" + BaseType == "Scroll Fragment" + SetFontSize 35 + SetBorderColor 0 0 0 + +Show # $type->currency $tier->restex + Class == "Stackable Currency" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[4200]] Questlike-Items1 (override uniques) +#=============================================================================================================== +# !! Waypoint c9.metamorph.all : "Heist Targets" + +Show # $type->heisttarget $tier->any + Class == "Heist Targets" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +#=============================================================================================================== +# [[4300]] Uniques +#=============================================================================================================== +# !! Waypoint c10.uniques.all : "Tierlist - Uniques - All" + +#------------------------------------ +# [4301] Exceptions #1 +#------------------------------------ + +Show # $type->uniques $tier->exuberimpresence + HasInfluence "Shaper" + HasInfluence "Elder" + Rarity Unique + BaseType == "Onyx Amulet" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->exkaom + Sockets < 1 + Rarity Unique + BaseType == "Glorious Plate" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +Show # $type->uniques $tier->exsquire + Sockets >= 3WWW + Rarity Unique + BaseType == "Elegant Round Shield" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->extabula + Rarity Unique + SocketGroup "WWWWWW" + BaseType == "Simple Robe" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +Show # $type->uniques $tier->extriadgrip + Sockets >= 4WWWW + Rarity Unique + BaseType == "Mesh Gloves" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +Show # $type->uniques $tier->exforgesword + HasInfluence "Elder" "Shaper" + Rarity Unique + BaseType == "Infernal Sword" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->exrationaljewel + SynthesisedItem True + Rarity Unique + Class == "Jewels" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->exsynth + SynthesisedItem True + Rarity Unique + BaseType == "Amethyst Ring" "Iron Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +Show # $type->uniques $tier->ex6link + LinkedSockets 6 + Rarity Unique + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +#------------------------------------ +# [4302] Tier 1 and 2 uniques +#------------------------------------ +# !! Waypoint c10.uniques.t1 : "Tierlist - Uniques - T1, T2" + +Show # $type->uniques $tier->t1 + Rarity Unique + BaseType == "Foul Staff" "Ghastly Eye Jewel" "Golden Buckler" "Greatwolf Talisman" "Painted Tower Shield" "Papyrus Relic" "Prismatic Jewel" "Ring" "Riveted Boots" "Runic Gages" "Siege Axe" "Unset Amulet" "Vaal Rapier" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->t2 + Rarity Unique + BaseType == "Assassin's Boots" "Blood Raiment" "Butcher Axe" "Candlestick Relic" "Carnal Boots" "Censer Relic" "Champion Kite Shield" "Crimson Round Shield" "Crusader Boots" "Desert Brigandine" "Engraved Greatsword" "Ezomyte Spiked Shield" "Ezomyte Tower Shield" "Fencer Helm" "Fingerless Silk Gloves" "Fluted Bascinet" "Gemstone Sword" "Gladiator Plate" "Golden Plate" "Goliath Greaves" "Hypnotic Eye Jewel" "Jewelled Foil" "Jingling Spirit Shield" "Karui Maul" "Large Cluster Jewel" "Majestic Plate" "Medium Cluster Jewel" "Murderous Eye Jewel" "Necromancer Circlet" "Occultist's Vestment" "Ornate Quiver" "Processional Relic" "Prophecy Wand" "Rawhide Boots" "Reinforced Greaves" "Ruby Flask" "Runic Crown" "Runic Helm" "Runic Sabatons" "Runic Sollerets" "Sacrificial Garb" "Sapphire Flask" "Savant's Robe" "Searching Eye Jewel" "Slaughter Knife" "Sovereign Spiked Shield" "Spiked Gloves" "Steel Ring" "Steelwood Bow" "Studded Belt" "Timeless Jewel" "Titanium Spirit Shield" "Wyrmscale Boots" "Wyrmscale Doublet" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +#------------------------------------ +# [4303] Exceptions #2 +#------------------------------------ + +Show # $type->uniques $tier->2xcorrupteduniques + Corrupted True + CorruptedMods >= 2 + Rarity Unique + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 120 0 0 240 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Blue + MinimapIcon 0 Blue Star + +Show # $type->uniques $tier->3xabyss + Sockets >= AAA + Rarity Unique + BaseType == "Carnal Armour" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->uniques $tier->2xabyss + Sockets >= AA + Rarity Unique + BaseType == "Great Crown" "Mind Cage" "Murder Boots" "Riveted Gloves" "Steelscale Gauntlets" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Yellow Star + +Show # $type->uniques $tier->excrucibleunique + HasCruciblePassiveTree True + Rarity Unique + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 1 Blue Star + +#------------------------------------ +# [4304] Multi-Unique bases. +#------------------------------------ +# These bases have multiple uniques. One of the uniques, is a high value one +# While others are cheap. We give them a high quality display, while making a normal unique +# Sound to prevent false excitement. + +Show # %D4 $type->uniques $tier->5link + LinkedSockets 5 + Rarity Unique + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 1 Blue Star + +Show # $type->uniques $tier->multispecial + Rarity Unique + BaseType == "Amethyst Flask" "Amethyst Ring" "Carved Wand" "Citrine Amulet" "Crusader Plate" "Fiend Dagger" "Gold Ring" "Heavy Belt" "Hellion's Paw" "Hydrascale Gauntlets" "Imperial Bow" "Imperial Skean" "Iron Circlet" "Iron Flask" "Karui Sceptre" "Lapis Amulet" "Leather Belt" "Magistrate Crown" "Moonstone Ring" "Murder Boots" "Murder Mitts" "Onyx Amulet" "Paua Amulet" "Paua Ring" "Royal Burgonet" "Sadist Garb" "Sage's Robe" "Small Cluster Jewel" "Spidersilk Robe" "Spine Bow" "Stealth Boots" "Turquoise Amulet" "Unset Ring" "Vaal Claw" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 1 Blue Star + +# For those 6 sockets + +Show # %D4 $type->uniques $tier->6s + Sockets >= 6 + Rarity Unique + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 53 13 13 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Star + +#------------------------------------ +# [4305] Low tier exceptions +#------------------------------------ +# !! Waypoint c10.uniques.t1 : "Tierlist - Uniques - Low Tier Uniques" + +#Show # %H4 $type->uniques $tier->earlyleague +# Rarity Unique +# SetFontSize 45 +# SetTextColor 175 96 37 255 +# SetBorderColor 175 96 37 255 +# SetBackgroundColor 10 30 45 255 +# PlayAlertSound 3 300 +# PlayEffect Brown +# MinimapIcon 2 Brown Star + +Show # $type->uniques $tier->exjewelscorrupted + Corrupted True + CorruptedMods 0 + Rarity Unique + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 0 240 190 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 2 300 + PlayEffect Blue + MinimapIcon 1 Blue Star + +Show # $type->uniques $tier->exjewels + Rarity Unique + BaseType == "Cobalt Jewel" "Crimson Jewel" "Viridian Jewel" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 175 96 37 255 + PlayAlertSound 1 300 + PlayEffect Blue + MinimapIcon 0 Blue Star + +#Show # $type->uniques $tier->highvinktar +# ItemLevel >= 82 +# Rarity Unique +# BaseType == "Imperial Staff" +# SetFontSize 45 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 175 96 37 255 +# PlayAlertSound 2 300 +# PlayEffect Yellow +# MinimapIcon 1 Brown Star + +#Show # $type->uniques $tier->recipeuniquerings +# Rarity Unique +# Class == "Rings" +# SetFontSize 45 +# SetTextColor 175 96 37 255 +# SetBorderColor 0 240 190 255 +# SetBackgroundColor 53 13 13 255 +# PlayAlertSound 3 300 +# PlayEffect Blue +# MinimapIcon 2 Blue Star + +Show # %D5 $type->uniques $tier->corrupteduniques + Corrupted True + CorruptedMods >= 1 + Rarity Unique + Class == "Amulets" "Belts" "Boots" "Gloves" "Helmets" "Quivers" "Rings" "Shields" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 120 0 0 240 + SetBackgroundColor 53 13 13 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Star + +#------------------------------------ +# [4306] Tier 3 uniques +#------------------------------------ + +Show # $type->uniques $tier->t3boss + Rarity Unique + BaseType == "Agate Amulet" "Amber Amulet" "Ambush Mitts" "Ambusher" "Ancient Gauntlets" "Assassin's Mitts" "Bismuth Flask" "Blood Sceptre" "Broadhead Arrow Quiver" "Cardinal Round Shield" "Carnal Armour" "Carnal Mitts" "Chain Belt" "Citadel Bow" "Cloth Belt" "Coffer Relic" "Coiled Staff" "Colossal Tower Shield" "Colosseum Plate" "Crusader Gloves" "Crystal Belt" "Cutlass" "Dragonscale Boots" "Ezomyte Burgonet" "Ezomyte Staff" "Fugitive Boots" "Gladius" "Graceful Sword" "Great Crown" "Harlequin Mask" "Hubris Circlet" "Hydrascale Boots" "Imperial Claw" "Infernal Sword" "Jade Amulet" "Judgement Staff" "Lacquered Helmet" "Legion Gloves" "Legion Sword" "Maelström Staff" "Maple Round Shield" "Mirrored Spiked Shield" "Nightmare Mace" "Opal Ring" "Opal Wand" "Praetor Crown" "Primal Arrow Quiver" "Primordial Staff" "Prophet Crown" "Quarterstaff" "Riveted Gloves" "Ruby Ring" "Runic Gauntlets" "Sage Wand" "Saint's Hauberk" "Sapphire Ring" "Sentinel Jacket" "Serpentine Staff" "Shagreen Boots" "Silken Hood" "Silver Flask" "Slink Boots" "Solaris Circlet" "Soldier Gloves" "Sorcerer Boots" "Steel Kite Shield" "Steelscale Gauntlets" "Stygian Vise" "Sulphur Flask" "Titan Gauntlets" "Titan Greaves" "Tome Relic" "Topaz Flask" "Topaz Ring" "Tornado Wand" "Triumphant Lamellar" "Urn Relic" "Vaal Axe" "Vaal Gauntlets" "Vaal Greaves" "Vaal Mask" "Vaal Regalia" "Vaal Sceptre" "Vaal Spirit Shield" "Varnished Coat" "Visored Sallet" "Void Sceptre" "Widowsilk Robe" "Zodiac Leather" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 53 13 13 255 + PlayAlertSound 3 300 + PlayEffect Blue + MinimapIcon 2 Blue Star + +Show # %H4 $type->uniques $tier->t3 + Rarity Unique + BaseType == "Archon Kite Shield" "Assassin Bow" "Astral Plate" "Blue Pearl Amulet" "Branded Kite Shield" "Brass Spirit Shield" "Bronze Sceptre" "Crystal Sceptre" "Deerskin Gloves" "Deicide Mask" "Devout Chainmail" "Dusk Blade" "Eternal Sword" "Ezomyte Dagger" "Festival Mask" "Full Wyrmscale" "Gavel" "Glorious Plate" "Goathide Boots" "Gold Amulet" "Grand Mana Flask" "Granite Flask" "Harmonic Spirit Shield" "Highborn Staff" "Imbued Wand" "Imperial Maul" "Imperial Staff" "Iron Gauntlets" "Iron Ring" "Lacquered Garb" "Large Hybrid Flask" "Leather Cap" "Leather Hood" "Legion Boots" "Necromancer Silks" "Nubuck Boots" "Plated Greaves" "Prismatic Ring" "Raven Mask" "Rawhide Tower Shield" "Ritual Sceptre" "Royal Bow" "Royal Skean" "Saintly Chainmail" "Scholar's Robe" "Serpentscale Gauntlets" "Silk Gloves" "Simple Robe" "Sinner Tricorne" "Steel Circlet" "Stibnite Flask" "Trapper Boots" "Two-Stone Ring" "Vaal Blade" "Void Axe" "Wolf Pelt" "Zealot Gloves" + SetFontSize 45 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 53 13 13 255 + PlayAlertSound 3 300 + PlayEffect Brown + MinimapIcon 2 Brown Star + +#------------------------------------ +# [4307] Tier 4 uniques +#------------------------------------ + +Show # %H3 $type->uniques $tier->hideable2 + Rarity Unique + BaseType == "Blunt Arrow Quiver" "Bone Helmet" "Callous Mask" "Despot Axe" "Elegant Ringmail" "Elegant Sword" "Pinnacle Tower Shield" "Rustic Sash" + SetFontSize 40 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Brown + MinimapIcon 2 Brown Star + +Show # %H3 $type->uniques $tier->hideable + Rarity Unique + BaseType == "Abyssal Axe" "Ancient Greaves" "Ancient Spirit Shield" "Antique Greaves" "Antique Rapier" "Arcanist Gloves" "Arcanist Slippers" "Assassin's Garb" "Auric Mace" "Aventail Helmet" "Awl" "Barbute Helmet" "Baroque Round Shield" "Basket Rapier" "Bastard Sword" "Black Maw Talisman" "Blazing Arrow Quiver" "Bone Armour" "Bone Circlet" "Boot Blade" "Boot Knife" "Brass Maul" "Bronze Gauntlets" "Bronzescale Boots" "Bronzescale Gauntlets" "Buckskin Tunic" "Carnal Sceptre" "Cedar Tower Shield" "Chain Gloves" "Chiming Spirit Shield" "Clasped Boots" "Clasped Mitts" "Cleaver" "Close Helmet" "Clutching Talisman" "Compound Spiked Shield" "Conjurer Boots" "Conjurer Gloves" "Conquest Chainmail" "Copper Plate" "Coral Amulet" "Coral Ring" "Corrugated Buckler" "Corsair Sword" "Crude Bow" "Crusader Chainmail" "Cutthroat's Garb" "Death Bow" "Decimation Bow" "Decorative Axe" "Deerskin Boots" "Demon Dagger" "Destiny Leather" "Destroyer Regalia" "Diamond Flask" "Diamond Ring" "Dragonscale Gauntlets" "Dread Maul" "Dream Mace" "Driftwood Wand" "Ebony Tower Shield" "Eelskin Boots" "Eelskin Gloves" "Elder Sword" "Elegant Round Shield" "Embroidered Gloves" "Enameled Buckler" "Engraved Wand" "Estoc" "Etched Greatsword" "Eternal Burgonet" "Exquisite Leather" "Ezomyte Axe" "Ezomyte Blade" "Feathered Arrow Quiver" "Flaying Knife" "Fright Claw" "Full Dragonscale" "Gilded Sallet" "Gnarled Branch" "Goat's Horn" "Goathide Gloves" "Golden Mask" "Goliath Gauntlets" "Great Helmet" "Great Mallet" "Greater Mana Flask" "Grinning Fetish" "Gut Ripper" "Hallowed Hybrid Flask" "Harbinger Bow" "Headsman Axe" "Heavy Arrow Quiver" "Highland Blade" "Holy Chainmail" "Infernal Axe" "Iron Hat" "Iron Mask" "Iron Staff" "Ironscale Boots" "Ironscale Gauntlets" "Ironwood Buckler" "Jade Hatchet" "Jagged Foil" "Jagged Maul" "Jasper Chopper" "Karui Chopper" "Lacewood Spirit Shield" "Lacquered Buckler" "Laminated Kite Shield" "Lathi" "Latticed Ringmail" "Lion Pelt" "Lion Sword" "Long Bow" "Lunaris Circlet" "Marble Amulet" "Meatgrinder" "Mesh Boots" "Mesh Gloves" "Midnight Blade" "Military Staff" "Mind Cage" "Mosaic Kite Shield" "Nailed Fist" "Nightmare Bascinet" "Nubuck Gloves" "Omen Wand" "Opal Sceptre" "Ornate Mace" "Ornate Ringmail" "Ornate Sword" "Painted Buckler" "Penetrating Arrow Quiver" "Pine Buckler" "Plague Mask" "Plank Kite Shield" "Plate Vest" "Platinum Kris" "Platinum Sceptre" "Poleaxe" "Polished Spiked Shield" "Quartz Flask" "Quicksilver Flask" "Ranger Bow" "Reaver Helmet" "Reaver Sword" "Recurve Bow" "Regicide Mask" "Reinforced Tower Shield" "Rock Breaker" "Rotfeather Talisman" "Rotted Round Shield" "Royal Axe" "Royal Sceptre" "Royal Staff" "Rusted Sword" "Sabre" "Samite Gloves" "Samnite Helmet" "Sanctified Life Flask" "Sanctified Mana Flask" "Satin Gloves" "Scholar Boots" "Secutor Helm" "Serpentscale Boots" "Serrated Arrow Quiver" "Shadow Axe" "Shadow Sceptre" "Shagreen Gloves" "Sharkskin Boots" "Sharkskin Tunic" "Sharktooth Arrow Quiver" "Short Bow" "Silk Slippers" "Silken Vest" "Skinning Knife" "Sledgehammer" "Slink Gloves" "Soldier Boots" "Soldier Helmet" "Spike-Point Arrow Quiver" "Spiked Club" "Spiraled Wand" "Steel Gauntlets" "Steelhead" "Stiletto" "Strapped Boots" "Strapped Mitts" "Studded Round Shield" "Sun Leather" "Supreme Spiked Shield" "Tarnished Spirit Shield" "Teak Round Shield" "Terror Claw" "Terror Maul" "Thresher Claw" "Throat Stabber" "Tiger Sword" "Timeworn Claw" "Tomahawk" "Tribal Circlet" "Tricorne" "Twilight Blade" "Two-Point Arrow Quiver" "Two-Toned Boots" "Tyrant's Sekhem" "Ursine Pelt" "Vaal Buckler" "Vaal Hatchet" "Vanguard Belt" "Velvet Gloves" "Velvet Slippers" "Vile Arrow Quiver" "Vile Staff" "Vine Circlet" "War Buckler" "War Hammer" "War Sword" "Wereclaw Talisman" "Whalebone Rapier" "Wild Leather" "Woodsplitter" "Wool Gloves" "Wool Shoes" "Wrapped Mitts" "Wyrmscale Gauntlets" "Zealot Helmet" + SetFontSize 40 + SetTextColor 175 96 37 255 + SetBorderColor 175 96 37 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Brown + MinimapIcon 2 Brown Star + +Show # $type->uniques $tier->restex + Rarity Unique + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[4400]] Misc Map Items +#=============================================================================================================== +# !! Waypoint c10.relics.all : "Relic Keys, Itemized Leagues" + +Show # $type->miscmapitemsextra $tier->relickeys + BaseType == "Ancient Reliquary Key" "Archive Reliquary Key" "Cosmic Reliquary Key" "Decaying Reliquary Key" "Forgotten Reliquary Key" "Oubliette Reliquary Key" "Shiny Reliquary Key" "Timeworn Reliquary Key" "Vaal Reliquary Key" "Visceral Reliquary Key" "Voidborn Reliquary Key" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->miscmapitemsextra $tier->relickeyssafe + Class == "Vault Keys" + SetFontSize 45 + SetTextColor 255 0 0 255 + SetBorderColor 255 0 0 255 + SetBackgroundColor 255 255 255 255 + PlayAlertSound 6 300 + PlayEffect Red + MinimapIcon 0 Red Star + +Show # $type->miscmapitemsextra $tier->itemizedleagues + BaseType == "Chronicle of Atzoatl" "Inscribed Ultimatum" "Mirrored Tablet" "Primeval Remnant" "Primordial Remnant" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 159 15 213 255 + PlayAlertSound 1 300 + PlayEffect Red + MinimapIcon 0 Red Hexagon + +Show # $type->miscmapitems $tier->restex + Class == "Misc Map Items" + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle + +#=============================================================================================================== +# [[4500]] Questlike-Items2 +#=============================================================================================================== + +Show # $type->questlike $tier->invitations + BaseType "Maven's" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +Show # $type->questlike $tier->labyrinthconsumable + Class == "Labyrinth Items" "Labyrinth Trinkets" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +Show # $type->questlike $tier->incursionconsumable + Class == "Incursion Items" + SetFontSize 45 + SetTextColor 74 230 58 255 + SetBorderColor 74 230 58 255 + SetBackgroundColor 20 20 0 255 + PlayAlertSound 3 300 + PlayEffect Green + MinimapIcon 0 Green Pentagon + +#=============================================================================================================== +# [[4600]] Hide outdated leveling flasks +#=============================================================================================================== +# !! Waypoint c11.leveling.all : "Leveling - ALL rules" + +Hide # $type->hidelayer $tier->outdatedlevelflaska + Quality 0 + Class == "Life Flasks" "Mana Flasks" + BaseType "Large" "Medium" "Small" + AreaLevel >= 15 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +Hide # $type->hidelayer $tier->outdatedlevelflaskb + Quality 0 + Class == "Life Flasks" "Mana Flasks" + BaseType "Grand" "Greater" + AreaLevel >= 30 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +Hide # $type->hidelayer $tier->outdatedlevelflaskc + Quality 0 + Class == "Life Flasks" "Mana Flasks" + BaseType "Colossal" "Giant" "Sacred" + AreaLevel >= 48 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +Hide # $type->hidelayer $tier->outdatedlevelflaskd + Quality 0 + Class == "Life Flasks" "Mana Flasks" + BaseType "Hallowed" "Sanctified" + AreaLevel >= 60 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +#=============================================================================================================== +# [[4700]] Leveling - Flasks +#=============================================================================================================== +#------------------------------------ +# [4701] Utility Flasks +#------------------------------------ +# !! Waypoint c11.leveling.utilflasks : "Leveling - Utility flasks and Quality Flasks" + +Show # $type->leveling->flasks->utility $tier->quicksilver + BaseType == "Quicksilver Flask" + SetFontSize 45 + SetTextColor 50 200 125 + SetBorderColor 50 200 125 + SetBackgroundColor 25 100 75 + PlayAlertSound 2 300 + PlayEffect Grey + MinimapIcon 1 Yellow Raindrop + +Show # $type->leveling->flasks->utility $tier->asortedutility + BaseType == "Amethyst Flask" "Aquamarine Flask" "Basalt Flask" "Bismuth Flask" "Diamond Flask" "Granite Flask" "Iron Flask" "Jade Flask" "Quartz Flask" "Quicksilver Flask" "Ruby Flask" "Sapphire Flask" "Silver Flask" "Stibnite Flask" "Sulphur Flask" "Topaz Flask" + SetFontSize 45 + SetBorderColor 50 200 125 + SetBackgroundColor 25 100 75 + PlayEffect Grey Temp + MinimapIcon 2 Grey Raindrop + +Show # %H3 $type->leveling->flasks->utility $tier->any + Class == "Utility Flasks" + SetFontSize 40 + SetBorderColor 0 0 0 255 + SetBackgroundColor 25 100 75 + +Show # %D3 $type->leveling->flasks->quality $tier->max + Quality >= 20 + Rarity Normal + Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" + SetFontSize 45 + SetTextColor 255 255 255 255 + SetBorderColor 255 255 255 255 + SetBackgroundColor 155 138 138 255 + PlayEffect Grey Temp + +#Show # %D1 $type->leveling->flasks->quality $tier->high +# Quality >= 14 +# Rarity Normal +# Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" +# SetFontSize 40 +# SetTextColor 0 0 0 255 +# SetBorderColor 200 200 200 255 +# SetBackgroundColor 130 110 110 255 + +#Show # %D0 $type->leveling->flasks->quality $tier->any +# Quality >= 1 +# Rarity Normal +# Class == "Hybrid Flasks" "Life Flasks" "Mana Flasks" "Utility Flasks" +# SetFontSize 35 +# SetTextColor 0 0 0 255 +# SetBorderColor 0 0 0 255 +# SetBackgroundColor 130 110 110 255 + +#------------------------------------ +# [4702] Hybrid flasks +#------------------------------------ +# !! Waypoint c11.leveling.lifeflasks : "Leveling - Life, Mana, Hybrid flasks" + +Show # %H2 $type->leveling->flasks->hybrid $tier->t1 + Class == "Hybrid Flasks" + BaseType "Small" + AreaLevel <= 20 + SetFontSize 40 + SetBorderColor 100 0 100 + +Show # %H2 $type->leveling->flasks->hybrid $tier->t2 + Class == "Hybrid Flasks" + BaseType "Medium" + AreaLevel <= 30 + SetFontSize 40 + SetBorderColor 100 0 100 + +Show # %H2 $type->leveling->flasks->hybrid $tier->t3 + Class == "Hybrid Flasks" + BaseType "Large" + AreaLevel <= 40 + SetFontSize 40 + SetBorderColor 100 0 100 + +Show # %H2 $type->leveling->flasks->hybrid $tier->t4 + Class == "Hybrid Flasks" + BaseType "Colossal" + AreaLevel <= 50 + SetFontSize 40 + SetBorderColor 100 0 100 + +Show # %H2 $type->leveling->flasks->hybrid $tier->t5 + Class == "Hybrid Flasks" + BaseType "Sacred" + AreaLevel <= 60 + SetFontSize 40 + SetBorderColor 100 0 100 + +Show # %H2 $type->leveling->flasks->hybrid $tier->t6 + Class == "Hybrid Flasks" + BaseType "Hallowed" + AreaLevel <= 67 + SetFontSize 40 + SetBorderColor 100 0 100 + +#------------------------------------ +# [4703] Life flasks +#------------------------------------ + +Show # $type->leveling->flasks->life $tier->t1 + Class == "Life Flasks" + BaseType "Small" + AreaLevel <= 9 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t2 + Class == "Life Flasks" + BaseType "Medium" + AreaLevel <= 13 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t3 + Class == "Life Flasks" + BaseType "Large" + AreaLevel <= 17 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t4 + Class == "Life Flasks" + BaseType "Greater" + AreaLevel <= 19 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t5 + Class == "Life Flasks" + BaseType "Grand" + AreaLevel <= 25 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t6 + Class == "Life Flasks" + BaseType "Giant" + AreaLevel <= 31 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t7 + Class == "Life Flasks" + BaseType "Colossal" + AreaLevel <= 37 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t8 + Class == "Life Flasks" + BaseType "Sacred" + AreaLevel <= 43 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t9 + Class == "Life Flasks" + BaseType "Hallowed" + AreaLevel <= 51 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t10 + Class == "Life Flasks" + BaseType "Sanctified" + AreaLevel <= 60 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t11 + Class == "Life Flasks" + BaseType "Divine" + AreaLevel <= 68 + SetFontSize 40 + SetBorderColor 120 0 0 + +Show # $type->leveling->flasks->life $tier->t12 + Class == "Life Flasks" + BaseType "Eternal" + AreaLevel <= 68 + SetFontSize 40 + SetBorderColor 120 0 0 + +#------------------------------------ +# [4704] Mana flasks +#------------------------------------ + +Show # $type->leveling->flasks->mana $tier->t1 + Class == "Mana Flasks" + BaseType "Small" + AreaLevel <= 9 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t2 + Class == "Mana Flasks" + BaseType "Medium" + AreaLevel <= 13 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t3 + Class == "Mana Flasks" + BaseType "Large" + AreaLevel <= 17 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t4 + Class == "Mana Flasks" + BaseType "Greater" + AreaLevel <= 19 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t5 + Class == "Mana Flasks" + BaseType "Grand" + AreaLevel <= 25 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t6 + Class == "Mana Flasks" + BaseType "Giant" + AreaLevel <= 31 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t7 + Class == "Mana Flasks" + BaseType "Colossal" + AreaLevel <= 37 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t8 + Class == "Mana Flasks" + BaseType "Sacred" + AreaLevel <= 43 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t9 + Class == "Mana Flasks" + BaseType "Hallowed" + AreaLevel <= 51 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t10 + Class == "Mana Flasks" + BaseType "Sanctified" + AreaLevel <= 60 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t11 + Class == "Mana Flasks" + BaseType "Divine" + AreaLevel <= 68 + SetFontSize 40 + SetBorderColor 0 0 120 + +Show # $type->leveling->flasks->mana $tier->t12 + Class == "Mana Flasks" + BaseType "Eternal" + AreaLevel <= 68 + SetFontSize 40 + SetBorderColor 0 0 120 + +#=============================================================================================================== +# [[4800]] Leveling - Rules +#=============================================================================================================== +# !! Waypoint c11.leveling.gear.all : "Leveling - Gear - All non-unique" +#------------------------------------ +# [4801] Links and Sockets +#------------------------------------ + +Show # %D4 $type->leveling->rare->socketslinks $tier->4linkrares + LinkedSockets >= 4 + ItemLevel <= 67 + Rarity Rare + SetFontSize 45 + SetBorderColor 0 140 240 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +#------------------------------------ +# [4802] Rares - Decorators +#------------------------------------ +# !! Waypoint c11.leveling.decorators.all : "Leveling - Rares - Decorators" + +Show # $type->decorators->leveling->rare $tier->largerares + Width >= 2 + Height >= 3 + ItemLevel <= 67 + Rarity Rare + SetBorderColor 0 0 0 255 + Continue + +Show # $type->decorators->leveling->rare $tier->mediumrares1 + Width 1 + Height >= 3 + ItemLevel <= 67 + Rarity Rare + SetBorderColor 180 180 180 255 + Continue + +Show # $type->decorators->leveling->rare $tier->mediumrares2 + Width 2 + Height 2 + ItemLevel <= 67 + Rarity Rare + SetBorderColor 180 180 180 255 + Continue + +Show # $type->decorators->leveling->rare $tier->tinyrares + Width <= 2 + Height 1 + ItemLevel <= 67 + Rarity Rare + SetBorderColor 50 200 50 255 + Continue + +#------------------------------------ +# [4803] Rares - Universal +#------------------------------------ + +# !! Waypoint c11.leveling.rares.minions : "Leveling - Rares - Minion Items" + +Show # %D4 $type->leveling->rare->minion $tier->general + Rarity Rare + BaseType == "Bone Ring" "Bone Spirit Shield" "Calling Wand" "Convening Wand" "Fossilised Spirit Shield" "Ivory Spirit Shield" + SetFontSize 40 + SetBorderColor 150 50 150 255 + SetBackgroundColor 111 67 117 210 + +# !! Waypoint c11.leveling.rares.trinkets : "Leveling - Rares - Belts, Rings, Amulets" + +Show # %D5 $type->leveling->rare->universal $tier->rusticsash + Rarity Rare + BaseType == "Rustic Sash" + SetFontSize 45 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D5 $type->leveling->rare->universal $tier->jewellery + Rarity Rare + Class == "Amulets" "Belts" "Rings" + SetFontSize 45 + SetBackgroundColor 0 80 30 255 + +# !! Waypoint c11.leveling.rares.armors : "Leveling - Rares - Armour Pieces" + +Show # %D4 $type->leveling->rare->armours $tier->bootsfocus + Rarity Rare + Class == "Boots" + SetFontSize 45 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->rare->armours $tier->general + Rarity Rare + Class == "Boots" "Gloves" "Helmets" + SetFontSize 40 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->rare->armours $tier->bodyarmours + Rarity Rare + Class == "Body Armours" + SetFontSize 40 + SetBackgroundColor 35 35 35 240 + +Show # %D4 $type->leveling->rare->armours $tier->shields + Rarity Rare + Class == "Shields" + SetFontSize 40 + SetBackgroundColor 35 35 35 240 + +Show # %D4 $type->leveling->rare->armours $tier->quivers + Rarity Rare + Class == "Quivers" + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +#------------------------------------ +# [4804] Rares - Caster +#------------------------------------ +# !! Waypoint c11.leveling.rares.caster : "Leveling - Rares - Caster" + +Show # %D4 $type->leveling->rare->caster $tier->earlylevels + ItemLevel <= 16 + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Staves" "Wands" + SetFontSize 40 + SetBorderColor 50 50 150 255 + SetBackgroundColor 43 43 100 210 + +Show # %D4 $type->leveling->rare->caster $tier->general + Rarity Rare + Class == "Rune Daggers" "Sceptres" "Staves" "Wands" + SetFontSize 40 + SetBorderColor 50 50 150 255 + SetBackgroundColor 43 43 100 210 + +#------------------------------------ +# [4805] Rares - Archer +#------------------------------------ +# !! Waypoint c11.leveling.rares.archer : "Leveling - Gear - Archer" + +Show # %D4 $type->leveling->rare->archer $tier->l1 + Rarity Rare + Class == "Bows" + AreaLevel <= 25 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l2 + DropLevel >= 10 + Rarity Rare + Class == "Bows" + AreaLevel <= 30 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l3 + DropLevel >= 15 + Rarity Rare + Class == "Bows" + AreaLevel <= 35 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l4 + DropLevel >= 20 + Rarity Rare + Class == "Bows" + AreaLevel <= 45 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l5 + DropLevel >= 25 + Rarity Rare + Class == "Bows" + AreaLevel <= 55 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l6 + DropLevel >= 30 + Rarity Rare + Class == "Bows" + AreaLevel <= 60 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l7 + DropLevel >= 35 + Rarity Rare + Class == "Bows" + AreaLevel <= 65 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->rare->archer $tier->l8 + DropLevel >= 40 + Rarity Rare + Class == "Bows" + AreaLevel <= 70 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +#------------------------------------ +# [4806] Rares - Melee +#------------------------------------ +# !! Waypoint c11.leveling.rares.archer : "Leveling - Gear - Melee" + +Show # %D4 $type->leveling->rare->melee $tier->l1 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 25 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l2 + DropLevel >= 10 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 30 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l3 + DropLevel >= 15 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 35 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l4 + DropLevel >= 20 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 45 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l5 + DropLevel >= 25 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 55 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l6 + DropLevel >= 30 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 60 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l7 + DropLevel >= 35 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 65 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +Show # %D4 $type->leveling->rare->melee $tier->l8 + DropLevel >= 40 + Rarity Rare + Class == "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + AreaLevel <= 70 + SetFontSize 40 + SetBorderColor 150 50 50 255 + SetBackgroundColor 100 43 43 210 + +# !! Waypoint c11.leveling.rares.low : "Leveling - Gear - Low Tier" + +Show # %D3 $type->leveling->rare->remaining $tier->chromaticrares + Rarity Rare + SocketGroup "RGB" + SetFontSize 40 + SetBackgroundColor 80 80 80 100 + +Show # %D2 $type->leveling->rare->remaining $tier->underlevel68 + Rarity Rare + AreaLevel >= 42 + SetFontSize 40 + SetBackgroundColor 80 80 80 100 + +Show # %D2 $type->leveling->rare->remaining $tier->underlevel42 + ItemLevel <= 42 + Rarity Rare + AreaLevel >= 24 + SetFontSize 40 + SetBackgroundColor 80 80 80 100 + +Show # %D2 $type->leveling->rare->remaining $tier->underlevel24 + ItemLevel <= 24 + Rarity Rare + AreaLevel >= 16 + SetFontSize 40 + SetBackgroundColor 80 80 80 100 + +Show # %D3 $type->leveling->rare->remaining $tier->underlevel16 + ItemLevel <= 16 + Rarity Rare + AreaLevel >= 1 + SetFontSize 40 + SetBackgroundColor 80 80 80 100 + +#=============================================================================================================== +# [[4900]] Leveling - Useful magic and normal items +#=============================================================================================================== +# !! Waypoint c11.leveling.linked.all : "Leveling - Linked - 4link" +#------------------------------------ +# [4901] Purpose Picked Items +#------------------------------------ + +Show # %D4 $type->leveling->normalmagic->4l $tier->general + LinkedSockets >= 4 + Rarity Normal Magic + SetFontSize 45 + SetBorderColor 0 140 240 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Grey + MinimapIcon 2 Grey Diamond + +# !! Waypoint c11.leveling.rgb.all : "Leveling - Linked - RGB Recipe" + +Show # %D3 $type->leveling->normalmagic->rgb $tier->rgbsmall1 + Width 2 + Height 2 + Rarity Normal Magic + SocketGroup "RGB" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +Show # %D3 $type->leveling->normalmagic->rgb $tier->rgbsmall2 + Width 1 + Height <= 4 + Rarity Normal Magic + SocketGroup "RGB" + SetFontSize 45 + SetTextColor 0 0 0 255 + SetBorderColor 200 200 200 255 + SetBackgroundColor 130 110 110 255 + +Show # %D2 $type->leveling->normalmagic->rgb $tier->rgblarge + Width 2 + Height 4 + Rarity Normal Magic + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 130 110 110 255 + +Show # %D2 $type->leveling->normalmagic->rgb $tier->rgbmedium + Width 2 + Height 3 + Rarity Normal Magic + SocketGroup "RGB" + SetFontSize 40 + SetTextColor 0 0 0 255 + SetBorderColor 0 0 0 255 + SetBackgroundColor 130 110 110 255 + +# !! Waypoint c11.leveling.3linked.all : "Leveling - Linked - 3links" + +Show # %D3 $type->leveling->normalmagic->3l $tier->earlythreelinks + LinkedSockets >= 3 + Rarity Normal Magic + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 120 120 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Grey Temp + +Show # %D2 $type->leveling->normalmagic->3l $tier->general + LinkedSockets >= 3 + Rarity Normal Magic + AreaLevel <= 28 + SetFontSize 35 + SetBorderColor 0 120 120 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Grey Temp + +# !! Waypoint c11.leveling.act12.all : "Leveling - Normal and Magic - Act1, Act2 special gear" + +Show # %D4 $type->leveling->normalmagic->act1 $tier->casterweapons + Sockets >= 3 + Rarity Magic + Class == "Sceptres" "Wands" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 120 120 255 + SetBackgroundColor 20 20 0 255 + PlayEffect Grey Temp + +Show # %D4 $type->leveling->normalmagic->act1 $tier->castercraftrings + Rarity Normal Magic + BaseType == "Iron Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->normalmagic->act1 $tier->general + Rarity Normal Magic + BaseType == "Amber Amulet" "Chain Belt" "Coral Ring" "Jade Amulet" "Lapis Amulet" "Leather Belt" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->normalmagic->act1 $tier->boots + Rarity Magic + Class == "Boots" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->normalmagic->act1 $tier->quivers + Rarity Normal Magic + Class == "Quivers" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 150 0 255 + SetBackgroundColor 4 67 4 210 + +Show # %D4 $type->leveling->normalmagic->act1 $tier->physical + Rarity Normal Magic + BaseType == "Iron Ring" "Rustic Sash" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 0 240 190 255 + SetBackgroundColor 20 20 0 255 + +Show # %D4 $type->leveling->normalmagic->act1 $tier->jewellery + Rarity Normal Magic + Class == "Amulets" "Belts" "Rings" + AreaLevel <= 16 + SetFontSize 40 + SetBorderColor 255 255 255 255 + SetBackgroundColor 20 20 0 255 + +Show # %D3 $type->leveling->normalmagic->act2 $tier->castercraftrings + Rarity Normal Magic + BaseType == "Iron Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" + AreaLevel >= 16 + AreaLevel <= 24 + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 255 + +Show # %D3 $type->leveling->normalmagic->act2 $tier->physical + Rarity Normal Magic + BaseType == "Rustic Sash" + AreaLevel >= 16 + AreaLevel <= 24 + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 255 + +# !! Waypoint c11.leveling.actlater.all : "Leveling - Normal and Magic - Later Acts" + +Show # %D2 $type->leveling->normalmagic->otheracts $tier->highphysquivers + Rarity Normal Magic + BaseType == "Broadhead Arrow Quiver" "Heavy Arrow Quiver" + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + +Show # %D2 $type->leveling->normalmagic->otheracts $tier->fireresistgear + Rarity Normal Magic + BaseType == "Ruby Ring" + AreaLevel >= 24 + AreaLevel <= 51 + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + +Show # %D2 $type->leveling->normalmagic->otheracts $tier->generalcrafting + Rarity Normal Magic + BaseType == "Leather Belt" "Onyx Amulet" "Prismatic Ring" "Two-Stone Ring" + AreaLevel >= 34 + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + +Show # %D2 $type->leveling->normalmagic->minion $tier->miniongear + Rarity Normal Magic + BaseType == "Bone Ring" "Calling Wand" "Convening Wand" "Convoking Wand" + SetFontSize 35 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 180 + +#Show # $type->leveling->normalmagic->minion $tier->minionshields +# Rarity Normal Magic +# BaseType == "Bone Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" +# SetFontSize 35 +# SetBorderColor 100 100 100 150 +# SetBackgroundColor 20 20 0 180 + +#------------------------------------ +# [4902] Normals +#------------------------------------ +# !! Waypoint c11.leveling.firstlevels.all : "Leveling - Normal and Magic - First Levels" + +Show # %H2 $type->leveling->firstlevels $tier->earlybodyarmours + Rarity Normal + Class == "Body Armours" + AreaLevel >= 2 + AreaLevel <= 9 + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H3 $type->leveling->firstlevels $tier->threesocketedgear + Sockets >= 3 + Rarity Normal Magic + Class == "Boots" "Gloves" "Helmets" "Sceptres" "Shields" "Wands" + AreaLevel <= 9 + SetFontSize 40 + SetBorderColor 100 100 100 150 + SetBackgroundColor 20 20 0 255 + +Show # %H3 $type->leveling->firstlevels $tier->firstareas + Rarity Normal + AreaLevel <= 4 + SetFontSize 35 + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +#------------------------------------ +# [4903] Weapon Progression +#------------------------------------ +# !! Waypoint c11.leveling.progression.all : "Leveling - Normal and Magic - Item Progression" + +Show # %H2 $type->leveling->weaponprogression $tier->r01 + Sockets >= 3 + ItemLevel <= 9 + DropLevel >= 5 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r02 + Sockets >= 3 + ItemLevel <= 15 + DropLevel >= 11 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r03 + Sockets >= 3 + ItemLevel <= 18 + DropLevel >= 15 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r04 + Sockets >= 3 + ItemLevel <= 22 + DropLevel >= 18 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r05 + Sockets >= 3 + ItemLevel <= 26 + DropLevel >= 22 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r06 + Sockets >= 3 + ItemLevel <= 30 + DropLevel >= 26 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r07 + Sockets >= 3 + ItemLevel <= 34 + DropLevel >= 30 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r08 + Sockets >= 3 + ItemLevel <= 40 + DropLevel >= 34 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r09 + Sockets >= 3 + ItemLevel <= 44 + DropLevel >= 40 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r10 + Sockets >= 3 + ItemLevel <= 48 + DropLevel >= 44 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r11 + Sockets >= 3 + ItemLevel <= 52 + DropLevel >= 48 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r12 + Sockets >= 3 + ItemLevel <= 56 + DropLevel >= 52 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r13 + Sockets >= 3 + ItemLevel <= 60 + DropLevel >= 56 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r14 + Sockets >= 3 + ItemLevel <= 64 + DropLevel >= 60 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +Show # %H2 $type->leveling->weaponprogression $tier->r15bas + Sockets >= 3 + ItemLevel <= 68 + DropLevel >= 64 + Rarity Normal + Class == "Bows" "Claws" "Daggers" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Warstaves" + SetTextColor 180 180 180 + SetBorderColor 0 0 0 + SetBackgroundColor 20 20 0 180 + +#------------------------------------ +# [4904] Remaining Magics +#------------------------------------ +# !! Waypoint c11.leveling.magicvendor.all : "Leveling - Normal and Magic - Magic Vendor Items" + +Show # $type->decorators->leveling->magic $tier->medium1 + Width 1 + Height >= 3 + ItemLevel <= 67 + Rarity Magic + SetBorderColor 100 100 100 150 + Continue + +Show # $type->decorators->leveling->magic $tier->medium2 + Width 2 + Height 2 + ItemLevel <= 67 + Rarity Magic + SetBorderColor 100 100 100 150 + Continue + +Show # $type->decorators->leveling->magic $tier->noticeearly + ItemLevel <= 67 + Rarity Magic + AreaLevel <= 9 + SetBorderColor 100 100 100 150 + Continue + +Show # $type->decorators->leveling->magic $tier->tiny + Width <= 2 + Height 1 + ItemLevel <= 67 + Rarity Magic + SetBorderColor 255 255 255 255 + Continue + +Hide # $type->leveling->magic->remaining $tier->largemagicblocker + Width >= 2 + Height >= 3 + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 16 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +Hide # $type->leveling->magic->remaining $tier->mediummagicblocker + Height > 1 + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 24 + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +Hide # %H1 $type->leveling->magic->remaining $tier->rest + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 34 + AreaLevel <= 67 + +Show # %H2 $type->leveling->magic->remaining $tier->act2 + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 16 + AreaLevel <= 24 + SetFontSize 35 + +Show # %H3 $type->leveling->magic->remaining $tier->act1 + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 9 + AreaLevel <= 16 + SetFontSize 35 + +Show # %H3 $type->leveling->magic->remaining $tier->untilmudflats + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel <= 4 + SetFontSize 40 + +Show # %H3 $type->leveling->magic->remaining $tier->firstlevels + Rarity Magic + Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Claws" "Daggers" "Gloves" "Helmets" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Quivers" "Rings" "Rune Daggers" "Sceptres" "Shields" "Staves" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wands" "Warstaves" + AreaLevel >= 1 + AreaLevel <= 9 + SetFontSize 40 + +# !! Waypoint c12.hide.all : "HIDELAYER - Hide all known untiered items" +#------------------------------------ +# [4905] Hide All known Section +#------------------------------------ + +Hide # $type->hidelayer $tier->final + Class "Amulets" "Belts" "Body Armour" "Boots" "Bows" "Claws" "Daggers" "Flask" "Gloves" "Heist Brooch" "Heist Cloak" "Heist Gear" "Heist Tool" "Helmets" "Jewel" "One Hand" "Quivers" "Rings" "Rune Dagger" "Sceptre" "Sentinel Drone" "Shields" "Staves" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Wand" "Warstaves" + SetFontSize 18 + SetBorderColor 0 0 0 0 + SetBackgroundColor 20 20 0 0 + DisableDropSound True + +#------------------------------------ +# [4906] Show All unknown Section +#------------------------------------ +# !! Waypoint c13.show.all : "SAFETYLAYER - Show all unknown items" +# THIS ENTRY IS CAUGHT IN 3 CASES: +# 1) YOUR FILTER IS OUT OF DATE! +# 2) YOU DID SOMETHING SILLY WHEN EDITING THE FILTER +# 3) YOU ENCOUNTERED A PREVIOUSLY UNKNOWN ITEM (VERY UNLIKELY) + +Show # $type->anyremaining $tier->restex + SetFontSize 45 + SetTextColor 255 0 255 255 + SetBorderColor 255 0 255 255 + SetBackgroundColor 100 0 100 255 + PlayAlertSound 3 300 + PlayEffect Pink + MinimapIcon 0 Pink Circle diff --git a/Images/Pictures/Logo/Tux_Enhanced.png b/Images/Pictures/Logo/Tux_Enhanced.png new file mode 100644 index 0000000..eee313e Binary files /dev/null and b/Images/Pictures/Logo/Tux_Enhanced.png differ diff --git a/Images/Pictures/Logo/Tux_Enhanced.svg b/Images/Pictures/Logo/Tux_Enhanced.svg new file mode 100755 index 0000000..ac41643 --- /dev/null +++ b/Images/Pictures/Logo/Tux_Enhanced.svg @@ -0,0 +1,481 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +### Preamble + +The licenses for most software are designed to take away your freedom +to share and change it. By contrast, the GNU General Public License is +intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Lesser General Public License instead.) You can apply it to +your programs, too. + +When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + +To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if +you distribute copies of the software, or if you modify it. + +For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. 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But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + +**3.** You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + +**a)** Accompany it with the complete corresponding machine-readable +source code, which must be distributed under the terms of Sections 1 +and 2 above on a medium customarily used for software interchange; or, + + +**b)** Accompany it with a written offer, valid for at least three +years, to give any third party, for a charge no more than your cost of +physically performing source distribution, a complete machine-readable +copy of the corresponding source code, to be distributed under the +terms of Sections 1 and 2 above on a medium customarily used for +software interchange; or, + + +**c)** Accompany it with the information you received as to the offer +to distribute corresponding source code. (This alternative is allowed +only for noncommercial distribution and only if you received the +program in object code or executable form with such an offer, in +accord with Subsection b above.) + +The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. However, as a +special exception, the source code distributed need not include +anything that is normally distributed (in either source or binary +form) with the major components (compiler, kernel, and so on) of the +operating system on which the executable runs, unless that component +itself accompanies the executable. + +If distribution of executable or object code is made by offering +access to copy from a designated place, then offering equivalent +access to copy the source code from the same place counts as +distribution of the source code, even though third parties are not +compelled to copy the source along with the object code. + +**4.** You may not copy, modify, sublicense, or distribute the Program +except as expressly provided under this License. Any attempt otherwise +to copy, modify, sublicense or distribute the Program is void, and +will automatically terminate your rights under this License. However, +parties who have received copies, or rights, from you under this +License will not have their licenses terminated so long as such +parties remain in full compliance. + +**5.** You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + +**6.** Each time you redistribute the Program (or any work based on +the Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + +**7.** If, as a consequence of a court judgment or allegation of +patent infringement or for any other reason (not limited to patent +issues), conditions are imposed on you (whether by court order, +agreement or otherwise) that contradict the conditions of this +License, they do not excuse you from the conditions of this License. +If you cannot distribute so as to satisfy simultaneously your +obligations under this License and any other pertinent obligations, +then as a consequence you may not distribute the Program at all. For +example, if a patent license would not permit royalty-free +redistribution of the Program by all those who receive copies directly +or indirectly through you, then the only way you could satisfy both it +and this License would be to refrain entirely from distribution of the +Program. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + +**8.** If the distribution and/or use of the Program is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Program under this License +may add an explicit geographical distribution limitation excluding +those countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + +**9.** The Free Software Foundation may publish revised and/or new +versions of the General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Program does not specify a +version number of this License, you may choose any version ever +published by the Free Software Foundation. + +**10.** If you wish to incorporate parts of the Program into other +free programs whose distribution conditions are different, write to +the author to ask for permission. For software which is copyrighted by +the Free Software Foundation, write to the Free Software Foundation; +we sometimes make exceptions for this. Our decision will be guided by +the two goals of preserving the free status of all derivatives of our +free software and of promoting the sharing and reuse of software +generally. + +**NO WARRANTY** + +**11.** BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + +**12.** IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + +### END OF TERMS AND CONDITIONS + +### How to Apply These Terms to Your New Programs + +If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these +terms. + +To do so, attach the following notices to the program. It is safest to +attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + one line to give the program's name and an idea of what it does. + Copyright (C) yyyy name of author + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + +Also add information on how to contact you by electronic and paper +mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details + type `show w'. This is free software, and you are welcome + to redistribute it under certain conditions; type `show c' + for details. + +The hypothetical commands \`show w' and \`show c' should show the +appropriate parts of the General Public License. Of course, the +commands you use may be called something other than \`show w' and +\`show c'; they could even be mouse-clicks or menu items--whatever +suits your program. + +You should also get your employer (if you work as a programmer) or +your school, if any, to sign a "copyright disclaimer" for the program, +if necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright + interest in the program `Gnomovision' + (which makes passes at compilers) written + by James Hacker. + + signature of Ty Coon, 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, +you may consider it more useful to permit linking proprietary +applications with the library. If this is what you want to do, use the +[GNU Lesser General Public +License](https://www.gnu.org/licenses/lgpl.html) instead of this +License. \ No newline at end of file diff --git a/Images/Pictures/Wall/Utterly-Nord/contents/images/3840x2160.png b/Images/Pictures/Wall/Utterly-Nord/contents/images/3840x2160.png new file mode 100755 index 0000000..de44c4e Binary files /dev/null and b/Images/Pictures/Wall/Utterly-Nord/contents/images/3840x2160.png differ diff --git a/Images/Pictures/Wall/Utterly-Nord/contents/screenshot.png b/Images/Pictures/Wall/Utterly-Nord/contents/screenshot.png new file mode 100755 index 0000000..de44c4e Binary files /dev/null and b/Images/Pictures/Wall/Utterly-Nord/contents/screenshot.png differ diff --git a/Images/Pictures/Wall/Utterly-Nord/metadata.desktop b/Images/Pictures/Wall/Utterly-Nord/metadata.desktop new file mode 100755 index 0000000..97524a7 --- /dev/null +++ b/Images/Pictures/Wall/Utterly-Nord/metadata.desktop @@ -0,0 +1,6 @@ +[Desktop Entry] 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Entry] +Name=PomeDefaultWallpaper +X-KDE-PluginInfo-Name=PomeDefaultWallpaper +X-KDE-PluginInfo-Author=UuBroot +X-KDE-PluginInfo-Email=lolylyt@gmail.com +X-KDE-PluginInfo-License=GPLv3 diff --git a/Images/Pictures/Wall/zenmonkarchy.jpg b/Images/Pictures/Wall/zenmonkarchy.jpg new file mode 100755 index 0000000..f831fec Binary files /dev/null and b/Images/Pictures/Wall/zenmonkarchy.jpg differ diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..d9d434b --- /dev/null +++ b/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2024 Serge Lussier + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/QtProject/.config/QtCreatorrc b/QtProject/.config/QtCreatorrc new file mode 100644 index 0000000..cb0af31 --- /dev/null +++ b/QtProject/.config/QtCreatorrc @@ -0,0 +1,3 @@ +[FileDialogSize] +2 screens: Height=540 +2 screens: Width=960 diff --git a/QtProject/.config/QtProject.conf b/QtProject/.config/QtProject.conf new file mode 100644 index 0000000..9959ed8 --- /dev/null +++ b/QtProject/.config/QtProject.conf @@ -0,0 +1,8 @@ +[FileDialog] +history=@Invalid() +lastVisited=file:///home/oldlonecoder/ +qtVersion=6.8.2 +shortcuts=file:, file:///home/oldlonecoder +sidebarWidth=95 +treeViewHeader="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x1\xd1\0\0\0\x4\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\xf5\0\0\0\x1\0\0\0\0\0\0\0\x39\0\0\0\x1\0\0\0\0\0\0\0=\0\0\0\x1\0\0\0\0\0\0\0\x66\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\xff\xff\xff\xff)" +viewMode=Detail diff --git a/QtProject/.config/QtProject/QtCreator.db b/QtProject/.config/QtProject/QtCreator.db new file mode 100644 index 0000000..a3c3d40 Binary files /dev/null and b/QtProject/.config/QtProject/QtCreator.db differ diff --git a/QtProject/.config/QtProject/QtCreator.ini b/QtProject/.config/QtProject/QtCreator.ini new file mode 100644 index 0000000..7393ae6 --- /dev/null +++ b/QtProject/.config/QtProject/QtCreator.ini @@ -0,0 +1,304 @@ +[General] +BadToolChains=@Invalid() +DesignerActionEditorViewMode=0 +LastActiveTimes=@Variant(\0\0\0\b\0\0\0\x1\0\0\0\xe\0\x64\0\x65\0\x66\0\x61\0u\0l\0t\0\0\0\x10\0%\x8c>\x2xk\xf5\xff) +LastPerspective=Debugger.Perspective.Preset +ProjectsMode.BuildSystemOutput.Zoom=-2 +SuppressedWarnings=CppEditor.MultipleParseContextsAvailable, TakeUITour +Welcome2Tab=Tutorials + +[CMakeSpecificSettings] +AskReConfigureInitialParams=false + +[ClangFormat] +ClangFormat.FileSizeThreshold=200 +ClangFormat.FormatCodeOnSave=false +ClangFormat.FormatWhileTyping=false +ClangFormat.Mode=0 +ClangFormat.OverrideFile=false + +[ClangTools] +AnalyzeOpenFiles=true +BuildBeforeAnalysis=true +ClangDiagnosticConfigs\1\clangTidyChecks= +ClangDiagnosticConfigs\1\clangTidyChecksOptions=@Variant(\0\0\0\b\0\0\0\0) +ClangDiagnosticConfigs\1\clangTidyMode=3 +ClangDiagnosticConfigs\1\clazyChecks= +ClangDiagnosticConfigs\1\clazyMode=0 +ClangDiagnosticConfigs\1\diagnosticOptions=-w +ClangDiagnosticConfigs\1\displayName=Custom Configuration +ClangDiagnosticConfigs\1\id={f110224a-b743-474a-ae82-7bf463c32ec7} +ClangDiagnosticConfigs\1\useBuildSystemFlags=false +ClangDiagnosticConfigs\size=1 +DiagnosticConfig={f110224a-b743-474a-ae82-7bf463c32ec7} +ParallelJobs=6 +PreferConfigFile=true + +[ClangdSettings] +checkedHardware=true +diagnosticConfigId=Builtin.BuildSystem + +[CompleterHistory] +Bazaar.Command.History=bzr +General.PatchCommand.History=patch +Git.Command.History=git +Git.SshCommand.History=/usr/bin/ssh +Import.SourceDir.History=/home/oldlonecoder/c++/github, /home/oldlonecoder/c++/github/liblus, /home/oldlonecoder/c++, /home/oldlonecoder/coding/c++, /home/oldlonecoder/projects +Mercurial.Command.History=hg +PE.AddToProjectDir.History=/home/oldlonecoder/c++/naspi/lux +PE.Gcc.Command.History=/usr/bin/g++ +ProjectExplorer.AddFilesFilterKey.hide="Makefile*; *.o; *.lo; *.la; *.obj; *~; *.files; *.config; *.creator; *.user*; *.includes; *.autosave" +ProjectExplorer.AddFilesFilterKey.select="*.c; *.cc; *.cpp; *.cp; *.cxx; *.c++; *.h; *.hh; *.hpp; *.hxx;" +Subversion.Command.History=svn +TargetSetup.BuildDir.History=/home/oldlonecoder/c++/github/libobb/build, 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